Fundamentals of First Person Shooter Games in Unity

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Added on January 24, 2016 by Rocky_45in Other > Tutorials
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Fundamentals of First Person Shooter Games in Unity (Size: 486.54 MB)
 001 Introduction to FPS camera features.mp41.96 MB
 002 Completing the method and getting the final result.mp4.mp435.85 MB
 001 Creating variables and method to adjust camera.mp429.99 MB
 001 Switching between multiple cameras.mp431.55 MB
 002 Drawing a frame and and capturing the screenshot.mp435.66 MB
 001 Defining variables and initializing them.mp434.27 MB
 001 Zooming a telescopic camera.mp4.mp440.67 MB
 001 Making an inspect camera.mp4.mp430.23 MB
 001 Creating a minimap.mp441.54 MB
 002 Credits and Permissions.html1.14 KB
 001 Assets you will need for this section.html1.1 KB
 004 Painting Textures.mp438.09 MB
 005 Adding Trees.mp437.02 MB
 008 Adding some 3D Models.mp429.26 MB
 003 Creating Mountains and a Volcano.mp427.03 MB
 006 Adding Grass.mp421.21 MB
 007 Adding Different Sounds.mp420 MB
 001 Introduction.mp418.53 MB
 002 Changing the Terrain.mp413.7 MB
 002 Credits.html1.16 KB
 001 Assets for Level Design.html920 bytes


Description





Indie game developers can learn fundamentals like level creation and camera movement in Unity for their own FPS games
* Lectures 21
Creating every First Person Shooter game requires some fundamental skills: level design, camera movement, etc. Using Unity, this course hopes to provide some basics in those areas those areas that can be applicable for all of your FPS projects
*A separate window at the Top-right of the screen so you can see what is going on in different locations.
*How to choose different camera view with keyboard to switch to different cameras like NFS or any other racing game.
*Take snapshots of different game contents that you can use to implement your own photo gallery or displaying a past key moment.
*Creating a telescopic camera that can be used to zoom in and out to any enemy or other obstacle.
*Making a camera that can inspect(move on a specific orbit/ Zoom in and out) and create a minimap at the right-bottom
*Create a terrain.
*How to modify a terrain I.e how you can create mountains and volcano using the default tool.
*How to paint different textures on your terrain.
*How you can add trees and grass.
*How you can add smoke fire using unity’s particle systems.
*How you can add different sounds and 3d models to make your environment more complete.
*You should download and install unity’s latest version before starting the course.

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Fundamentals of First Person Shooter Games in Unity