Changelog:
Bug fixes & Features:Whole project upgraded to use Unity 5 engine Shadows are now enabled on all levels on default 95% of all shaders now use new one Lights on every level optimized and changed Camera movement speed increased 1 -> 1.5 Units no longer get stuck underground Better pathfinding More abilities added to ???? More special monsters added Queen attack now has a slightly larger range and quicker attack speed Second mission ambush units are now stronger Powerfield and Necromancer skills fixed "Under attack" audio no longer plays during cutscene Egg laying mechanism fixed Music volume level is now same if another song starts "Shadow" units have more hp Hive and barracks both increase population cap Worker den increases worker build cap by 2 Attackmove bug fixed Right clicking on unit no longer deselects its target circle You can no longer shift select multiple enemy units Retreat button now has small cooldown to prevent spamming it Shader issues related to transfer fixed