The Legend Of Zelda 2d 8-32bit Collection With Emulators - Eng or Multi5 Where Available

seeders: 3
leechers: 1
Added on March 21, 2011 by in Games
Torrent verified.



The Legend Of Zelda 2d 8-32bit Collection With Emulators - Eng or Multi5 Where Available (Size: 35.19 MB)
 folder.jpg2.53 KB
 unknown.jpg4.66 KB
 en.msg.example3.48 KB
 es.msg3.73 KB
 est.msg3.61 KB
 FI.msg3.74 KB
 fr.msg3.79 KB
 hun.msg3.83 KB
 Ita.msg3.79 KB
 lt.msg3.78 KB
 pl.msg3.76 KB
 PT-BR.msg3.8 KB
 ACCURATE.pal192 bytes
 file_id.diz435 bytes
 mattc.pal192 bytes
 Jnes.chm27.95 KB
 Jnes.cht455.91 KB
 Jnes.exe172.5 KB
 Jnes.ini645 bytes
 BROWSER.cache2.65 KB
 kailleraclient.dll31.5 KB
 changes.txt143.03 KB
 fmodex.dll368.5 KB
 Readme.txt39.04 KB
 snes9x-license.txt5.87 KB
 Snes9x.exe3.02 MB
 License.txt1.21 KB
 ReadMe.MFC.txt5.38 KB
 VisualBoyAdvance-M.exe782 KB
 vba-over.ini8.46 KB
 The Legend Of Zelda A Link To The Past - Four Swords.gba8 MB
 The Legend of Zelda A Link to The Past.smc1 MB
 The Legend Of Zelda Link's Awakening DX.gbc486.99 KB
 The Legend of Zelda Link's Awakening.gb290.49 KB
 The Legend of Zelda Oracle of Ages.gbc2 MB
 The Legend of Zelda Oracle of Seasons.gbc2 MB
 The Legend Of Zelda The Minish Cap.gba16 MB
 The Legend Of Zelda.nes128.02 KB
 Zelda II The Adventure of Link.nes240.14 KB


Description

.: Click for max Info :.




The Legend Of Zelda
Language: English

The Game

The Legend of Zelda, originally released as The Hyrule Fantasy: Legend of Zelda (THE HYRULE FANTASY ゼルダの伝説, Za Hairaru Fantajī: Zeruda no Densetsu?) in Japan, is a video game developed and published by Nintendo, and designed by Shigeru Miyamoto and Takashi Tezuka. Set in the fantasy land of Hyrule, the plot centers on a boy named Link, the playable protagonist, who aims to collect the eight fragments of the Triforce of Wisdom in order to rescue Princess Zelda from the antagonist, Ganon. During the course of the game, the player sees Link from a top-down perspective and has to navigate him through the overworld and several dungeons, defeating enemies and solving puzzles on the way.

The inaugural game of the Legend of Zelda series, it was first released in Japan as a launch title for the Family Computer Disk System peripheral. More than a year later, North America and Europe received releases on the Nintendo Entertainment System in cartridge form, making the game the first home console title to include an internal battery for saving data. A Japanese cartridge version for the Family Computer was released in 1994, and was followed by reissued ports for the GameCube, Game Boy Advance and the Virtual Console.

As of 2011, Nintendo plans to celebrate the game's 25th anniversary in a similar vein to the Super Mario Bros. 25th anniversary celebration the previous year, but is promised to be "different."

Plot

The plot of The Legend of Zelda is described in the instruction booklet and in the short prologue after the title screen. A small kingdom in the land of Hyrule, the setting of the game, is engulfed in chaos after an army led by Ganon, the Prince of Darkness, invaded it and stole the Triforce of Power, a part of a magical artifact bestowing great strength. In an attempt to prevent Ganon from acquiring the Triforce of Wisdom, another of the pieces, Princess Zelda splits it and hides the eight fragments in secret dungeons throughout the land. Before the princess is eventually kidnapped by Ganon, she commands her nursemaid Impa to find someone courageous enough to save the kingdom. While wandering the land, the old woman is surrounded by Ganon's henchmen, though a young boy named Link appears and rescues her. After hearing Impa's plea, he resolves to save Zelda and sets out to reassemble the scattered fragments of the Triforce of Wisdom, to become powerful enough to defeat Ganon.

Gameplay

The Legend of Zelda incorporates elements of action, adventure, role-playing, and puzzle games. The player controls Link from a flip-screen overhead perspective as he travels in the overworld, a large outdoor map with varied environments. Link begins the game armed with a small shield, but a sword becomes available to Link after he ventures into a cave that is accessible from the game's first map screen. Throughout the game, merchants, fairies, townspeople, and others guide Link with cryptic clues. These people are scattered across the overworld and hidden in caves, shrubbery, or behind walls or waterfalls.

Barring Link's progress are creatures he must battle to locate the entrances to nine underground dungeons. Each dungeon is a unique, maze-like collection of rooms connected by doors and secret passages, and guarded by monsters different from those found on the overworld. Dungeons also hide useful tools which Link can add to his arsenal, such as a boomerang for retrieving distant items and stunning enemies, and a recorder with magical properties. Link must successfully navigate through each of the first eight dungeons to obtain all eight pieces of the Triforce of Wisdom. Once he has completed the artifact, he can enter the ninth dungeon to rescue Zelda. Apart from this exception, the order of completing dungeons is somewhat left to the player, although they steadily increase in difficulty and some of them can only be reached or completed using items gained in a previous one. Link can freely wander the overworld, finding and buying items at any point. This flexibility enables unusual ways of playing the game. For example, it is possible to reach the final boss of the game without ever receiving the sword.

After completing the game, the player has access to a more difficult quest, officially referred to as the Second Quest (裏ゼルダ, Ura Zeruda?, lit. "other/hidden side Zelda"), where dungeons and the placement of items are different and enemies are stronger. Although this more difficult "replay" was not unique to Zelda, few games offered entirely different levels to complete on the second playthrough. The Second Quest can be replayed each time the game is completed and can also be accessed at any time by starting a new file with the name "ZELDA".

Zelda II The Adventure Of Link
Language: English

The Game

Zelda II: The Adventure of Link, released as The Legend of Zelda 2: Link no Bōken (THE LEGEND OF ZELDA 2 リンクの冒険, Zeruda no Densetsu Pāto Tsū: Rinku no Bōken?) in Japan, is an action adventure game developed and published by Nintendo for the Nintendo Entertainment System, and it is the second installment in The Legend of Zelda video game series. It was originally released in Japan on the Family Computer Disk System less than a year after the release of the original The Legend of Zelda. Nintendo released Zelda II in Japan on January 14, 1987, seven months before the United States saw the release of the first Zelda title. Nintendo released Zelda II in North America in 1988, one year after its initial release in Japan, converting the game from its initial Disk System format to the NES cartridge.

The Adventure of Link is a direct sequel to the original The Legend of Zelda, again involving the protagonist, Link, on a quest to save Princess Zelda, who has fallen under a sleeping spell. The Adventure of Link's emphasis on side-scrolling and RPG-style elements, however, was a significant departure from its predecessor. The game was highly successful at the time and introduced elements that would become commonplace in future Zelda games. It was followed in 1992 by The Legend of Zelda: A Link to the Past for the Super NES.

Plot

Several years after the events of The Legend of Zelda, the now sixteen year old Link notices a strange mark on the back of his left hand, exactly like the crest of Hyrule. He seeks out Impa, who responds by taking Link to the North Castle, where a door has been magically sealed for generations. Impa places the back of Link's left hand on the door, and it opens, revealing a sleeping maiden. Impa tells Link that the maiden is Zelda, the princess of Hyrule from long ago, and the origin of the "Legend of Zelda." Zelda's brother had tried to force her into telling their recently deceased father's secrets concerning the last of three sacred golden triangle treasures of his kingdom, known collectively as the Triforce. Princess Zelda refused to reveal its location, and the prince's wizard friend, in anger, tried to strike her down with a spell. Zelda fell under a powerful sleeping spell, but it also resulted in the wizard's own death. The prince, unable to reverse the spell, had his sister placed in the castle tower, in the hope that she would one day be awakened. He decreed that princesses born to the royal family from that point on would be named Zelda, in remembrance of this tragedy.

Impa says that the mark on Link's hand means that he is the hero chosen to awaken Zelda. She gives Link a chest containing six crystals and ancient writings that only a great future king of Hyrule can read. Link can read it and it indicates that each crystal needs to be placed in a different palace in Hyrule. This will open the way to the Great Palace, which contains the Triforce of Courage. This, combined with the other two parts, has the power to awaken the enchanted Zelda. Taking the crystals, Link sets out to restore them to their palaces. Meanwhile, the followers of Ganon are seeking to kill Link; sprinkling his blood on Ganon’s ashes would bring Ganon back to life.

Gameplay

The Adventure of Link bears little resemblance to the first game in the series. The Adventure of Link features side-scrolling areas within a larger world map rather than the bird's eye view of the previous title. The game incorporates a strategic combat system and more RPG elements, including an experience points (EXP) system, magic spells, and more interaction with non-player characters (NPCs). Link has extra lives; no other game in the series includes this feature.

The Legend Of Zelda Link's Awakening
Language: English (SNES) / English, Spanish, German, Italian, French (GBA)

The Game

The Legend of Zelda: A Link to the Past, known as Zelda no Densetsu: Kamigami no Triforce (ゼルダの伝説 神々のトライフォース, Zeruda no Densetsu: Kamigami no Toraifōsu?, lit. "The Legend of Zelda: The Triforce of the Gods") in Japan, is an action-adventure video game developed and published by Nintendo for the Super Nintendo Entertainment System video game console, and the third installment in The Legend of Zelda series. It was first released in Japan in 1991, and was later released in North America and Europe in 1992. Shigeru Miyamoto and his team were solely responsible for this game's development.

A Link to the Past's plot focuses on Link as he travels on a journey to save Hyrule, defeat Ganon and rescue the seven descendants of the Sages. A Link to the Past uses a top-down perspective similar to that of the original The Legend of Zelda. It added mechanics and concepts to the series that have become commonplace, including multi-level dungeons and new equipment (such as the hookshot and the Pegasus Boots), as well as establishing the concept of an alternate, parallel (and sometimes far more dangerous) world. It has been very well-received since its release - today it is viewed as one of the greatest video games of all time. To date, A Link to the Past has sold more than four million copies, and has been re-released for the Game Boy Advance and the Wii's Virtual Console.

Plot

A Link to the Past is a prequel to the original The Legend of Zelda and The Adventure of Link. At the beginning of the game, a young boy named Link is awakened by a telepathic message from Princess Zelda, who says that she is locked in the dungeon of Hyrule Castle. As the message closes, Link finds his uncle ready for battle, telling Link to remain in bed. After his uncle leaves, however, Link ignores his uncle's command and follows him to Hyrule Castle. When he arrives, he finds his uncle seriously wounded. Link's uncle tells Link to rescue Princess Zelda from her prison, giving him a sword and shield. Link navigates the castle and rescues Zelda from her cell, and the two escape into a secret passage through the sewers that leads to a sanctuary.

Link is told by a man in the sanctuary that Agahnim, a wizard who has usurped the throne, is planning to break a seal made hundreds of years ago by the Seven Sages. The seal was placed to imprison a dark wizard named Ganon in the Dark World, which was once the Sacred Realm before Ganon invaded, obtained the legendary Triforce, and used its power to turn the realm into a land of darkness. Agahnim intends to break the seal by sending the descendants of the Seven Sages who made the seal into the Dark World. The only thing that can defeat him is the Master Sword, a sword forged to combat evil.

Gameplay

Instead of continuing to use the side-scrolling perspective introduced to the series by Zelda II: The Adventure of Link, A Link to the Past reverts to an overhead perspective similar to that of the original. Despite using mechanics and concepts from the original, A Link to the Past introduces new elements and innovations. For instance, arrows are now separate items, as bombs are in the original, instead of using a Rupee to fire an arrow. A Link to the Past also takes concepts from The Adventure of Link, such as the magic meter, which is used by items such as the Lamp. Control of Link is more flexible than in previous games, as he can walk diagonally and can run with the aid of the Pegasus Shoes, an obtainable item. Link's sword attack was improved to swing sideways instead of merely stabbing forward; this gives his sword a broader range and makes combat easier. Link swings his sword as the default attack in future Zelda games, although stabbing is also possible in the later 3D incarnations.

Recurring items and techniques were introduced for the first time in A Link to the Past, such as the Hookshot, the Master Sword, the Spin Attack technique, flute, and the Pegasus Boots. Heart Containers that increase the player's maximum health (hit points) in the earlier two games are present, but many are split into "Pieces of Heart", four of which make up one Heart Container. Most of them are well hidden, adding replay value to the game. All dungeons are multi-level, requiring Link to walk between floors and sometimes fall through holes to land on lower levels.

A Link to the Past is the first appearance of what would subsequently become a major Zelda trademark: the existence of two parallel worlds between which the player travels. The first, called the Light World, is the ordinary Hyrule where Link grew up with his uncle. The second is what was once the Sacred Realm, but became the Dark World when Ganon acquired the Triforce. The Dark World is a corrupted version of Hyrule; the water is a dark, unpleasant green color, the grass is dead, skulls replace rocks and pots, and trees have faces. People change forms in the Dark World based on their nature; without an item to prevent it (in this case, the Moon Pearl), Link turns into a pink rabbit. Each location in the Light World corresponds to a similar location in the Dark World, usually with a similar physical structure but an opposite nature (e.g. a desert in the Light World corresponds to a swamp in the Dark World, a peaceful village in the Light World corresponds to a dilapidated town of thieves in the Dark World).

Link can travel from the Dark World to the Light World at almost any outside location by using a magic mirror (and back again from the same location using the portal left where he reappears in the Light World). There are also hidden warp locations throughout the Light World. This enables puzzles that exploit structural differences between the Light and Dark Worlds.

The Legend Of Zelda Link's Awakening / Link's Awakening DX
Language: English

The Game

The Legend of Zelda: Link's Awakening, known as Zeruda no Densetsu: Yume o Miru Shima (ゼルダの伝説 夢をみる島?, lit. "The Legend of Zelda: The Dreamed-Up Island") in Japan, is a 1993 action-adventure video game developed by Nintendo Entertainment Analysis and Development and published by Nintendo for the Game Boy. It is the fourth installment in the Legend of Zelda series, and the first for a handheld game console.

What became Link's Awakening began as a port of the Super Nintendo title The Legend of Zelda: A Link to the Past, developed after-hours by Nintendo staff. It grew into an original project under the direction of Takashi Tezuka, with a story and script created by Yoshiaki Koizumi and Kensuke Tanabe. It is one of the few Zelda games not to take place in the fictional land of Hyrule, and does not feature Princess Zelda or the fictional Triforce relic. Instead, protagonist Link begins the game stranded on Koholint Island, a place guarded by a creature called the Wind Fish. Assuming the role of Link, the player fights monsters and solves puzzles while searching for eight musical instruments that will awa

Sharing Widget


Download torrent
35.19 MB
seeders:3
leechers:1
The Legend Of Zelda 2d 8-32bit Collection With Emulators - Eng or Multi5 Where Available