3DMGAME-Besiege v0.11 Cracked-3DMseeders: 4
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3DMGAME-Besiege v0.11 Cracked-3DM (Size: 612.59 MB)
DescriptionTitle: Besiege Genre: Indie, Simulation, Early Access Developer: Spiderling Studios Publisher: Spiderling Studios Release Date: 20 August, 2015 Interface Languages: English. System Requirements: Minimum: OS: Windows XP (latest SP) Processor: 2.2Ghz Dual Core Memory: 2 GB RAM Graphics: 512mb Dedicated VRAM DirectX: Version 9.0c Hard Drive: 1 GB available space About This Game Besiege is a physics based building game in which you construct medieval siege engines and lay waste to immense fortresses and peaceful hamlets. Build a machine which can crush windmills, wipe out battalions of brave soldiers and transport valuable resources, defending your creation against cannons, archers and whatever else the desperate enemies have at their disposal. Create a trundling behemoth, or take clumsily to the skies, and cause carnage in fully destructible environments. Ultimately, you must conquer every Kingdom by crippling their castles and killing their men and livestock, in as creative or clinical a manner as possible! Features of Minor Update 7 - V0.11: Hello everyone, Today we’re releasing our latest update for Besiege, bringing it to version 0.11. We’re sorry that it’s a bit later than we initially planned, we encountered some pretty serious issues in our initial playtesting that needed addressing. In this update we’re bringing you 2 new blocks and 2 more, newly titled, ‘God Powers’ for you to play with. We’ve added a Water Cannon Block as well as a Rope & Winch block, which can be wound up or unwound and the rope can be cut by a sharp object. The God Powers that we have added allow you to turn Gravity on and off at will, as well as the ability to drag objects around during the simulation! Last but not least we’ve got a fix to a bug that a lot of you builders out there have found frustrating. We’ve finally managed to fix the issue where various mechanical blocks intermittently stop working. Although we’ve tried very hard to avoid breaking any existing machines with this fix, there may be some machines that are adversely affected by this change. Be assured that we will do our best to address any issues that arise! We really hope you enjoy these new additions and as always, thank you! Von Changelog V0.11 ADDITIONAL CONTENT Added Water Cannon Block Added Rope & Winch Block Added Drag God Ability Added Zero Gravity God Ability IMPROVEMENTS Improved Spikeball visuals Created new ‘God Powers’ section in the settings menu Optimized Knights in Ipsilion Improved visuals of block selection menu FIXES Fixed Major bug where motorised blocks would randomly lock their rotation & position. (Affected blocks include Steering Block, Steering Hinge, Decoupler, Piston, Spinning Blocks, etc) Fixed Flamethrower having infinite fuel in toggle mode Reduced jittering on the spring block Fixed bug with visuals of propeller when flipped CHANGES Explosive Decoupler now has stronger joints Lowered particles emitted on wood collisions Removed drag on Metal Spike Ball Removed drag on Wooden Pole Reduced Grabber SFX volume Moved Plow to Armour Tab [ Related Torrents
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