7 Days To Die Version 7.10 SmartSteam Fixed [Apocalypse Modding Team].zip

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Added on April 19, 2014 by ShadowDoctorKin Games > PC
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7 Days To Die Version 7.10 SmartSteam Fixed [Apocalypse Modding Team].zip (Size: 724.41 MB)
 7 Days To Die Version 7.10 SmartSteam Fixed [Apocalypse Modding Team].zip724.41 MB


Description

APOCALYPSE MODDING TEAM


AMT Added Features:


7DTD - Server Manager (by frontrunnertek)
Custom Dedicated.ini & Startdedicated.bat for using SSE to host a server.
Removed ALT + TAB cycling you to a random game.


WHEN YOUR DONE PLEASE SEED


Greetings Survivalists
Alpha 7.10 is out with many new additions, improvements and fixes including: New Survival Pvp mode featuring Land Claim Blocks that bolster your forts protection, new upgradable and downgradable player built wood and cobblestone block sets, push to talk in-game voice chat, locking doors and chests, friends system enabling sharing of land claims, new sub biomes, drinking water with hands many new recipes, optimizations and much, much more.


Official Alpha 7.10 Release Notes


Added


Added new Survival Pvp mode featuring Land Claim Blocks that bolster your forts protection. Many options accessible from the game options menu. One is given on player starting inventory options for more will be added in coming builds.
Added new upgradable and downgradable player built wood and cobblestone block sets. Build frameworks blocks and upgrade them to solid and reinforced blocks
Added new in-game push to talk voice chat system bound to the ‘V’ key by default with mic gain and voice volume controls in the sound options menu.
Added new higher resolution old kitchen cabinets
Added new sub-biomes like thick tree patches in the plains or flowered areas to the pine forest
Added new large resource boulders that be broken down to acquire metal and underground resources above ground
Added radial icons for doors and chests, locked, unlocked and keypad
Added cement recipe and item
Added resource rocks which drop minerals and small rocks when destroyed
Added Disable option for loot respawn. [-1 in config file]
Added woodPlanks recipe from pine trunks
Added wood frame recipe from wood planks
Added reinforcedWood block
Added reinforcedWood Item
Added new door locked, locking and unlocking sounds for new door features
Added a new door and chest password sound set to sounds/misc
Added metal reinforced Wood
Added drinking water from stream animation
Added contextual action menu system
Added lockable containers and doors
Added new prefab style rock boulder resources to biomes which can provide some above ground minerals
Added upgradable wood frame for new construction of wood player bases
Added assigned new icons to buffs for medicine and first aid for bandages
Added bandage recipe from cloth strips. Bandages stop bleeding but do not offer healing like the first aid bandage does
Added regular bandages that provide no healing but stop bleeding
Added reinforced wooden door textures
Added Right click when unarmed to drink water from a body of water like a lake or river. Same as drinking murky water.
Added icon for iron fragments, bucket of cement, cement mix. newobblestones, SMG Schematics. and cell phone
Added wooden door upgrade and downgrade path
Added wood ramp frames and wood ramps
Added reinforced metal wooden door


Changes


Changed wood door texture
Changed cement recipe to need cement
Changed reduced hardness of wood planks. It is twice as strong as barn wood, old wood, and trees.
Changed increased hardness of barn wood, it is the same as a tree
Changed explosion damage now hurts other players even if friendly fire is set to off
Changed all rocks now become small rocks when picked up
Changed forge is made from small rocks instead of stone
Changed crossbow bolt is are made using sharp stones instead of small rocks
Changed toilets to break easier
Changed block radius damage of pipebombs
Changed Rabbits are now a little bigger and move a little slower
Changed Moved the /Saves/Default/Region folder to /Region in preparation of having a separate save folder
Changed increased durability to stone axe from 125 to 150
Changed stack limit on crossbow bolts, small rocks and sharp stones to 250
Changed all recipes using old block planks to new item planks
Changed all textures like curtains, shutters and one of the windows to not need uvs and corrected them in the prefabs
Changed the default save game folder is now “/7 Days To Die/Saves/” and can be overridden by specifying a SaveGameFolder=”xxx” in serverconfig.xml
Changed renamed small rock to small stone
Changed wooden steps recipe to use new wood planks item
Changed wooden ladder texture to match new wood set
Changed the decorator to not place decorations on steeper slopes in preparation for smooth terrain
Changed trees will now drop only one trunk block but with a stack to improve performance
Changed cleaned out old unused tree leave textures and xml entries
Changed cleaned up and got rid of extra rubble and radiated blocks, textures and xml entries
Changed cleaned up and got rid of extra grass blocks, textures and xml entries
Changed cleaned up and got rid of extra dirt blocks, forest ground blocks textures and xml entries
Changed cleaned up and got rid of extra stone blocks, blocks textures and xml entries
Changed Replaced all recipes using thin plank blocks to use wood plank item.
Changed yield of farm fence and privacy fence.
Changed removed stairs planks recipe and added old wood stairs recipe
Changed default Audio settings overall volume to 100, default ambient volume 20, default music volume 10 and default mic gain volume to 75
Changed reduced chance to find a weapon in a car
Changed spawning rules if player has a bed he can choose to spawn on it or near it, if he doesn’t have a bed he spawns randomly on one of the world start points.
Changed Game setting SaveGameFolder is not persistent any more
Changed reduced amount of cloth strips you get from cloth from 5 to 4
Changed removed thin plank recipe and fixed stick recipe
Changed bandage recipe to use cloth strips
Changed grass decorations now more randomly placed and randomly scaled
Changed first aid bandage that heals to heal over time rather than to heal instantly
Changed spike traps to use sticks in the recipe and shortened craft time to 5s
Changed removed sharp sticks from the game to reduce crafting redundancy
Changed: Forge/Campfire output tray: Right click picks up single item from output tray, Shift+Right click auto moves single item to bag
Changed: Forge/Campfire input tray ignores stack limits
Changed updated torch to have new texture and self illumination material.
Changed Resized all small pickup rocks to be 50% original size and are small stones in your inventory
Changed renamed pole block power pole segment to Wood Fence Post
Changed aged wood now both pick up as a single object and are craftable into planks (Joel)
Changed increased weight of metal fragments from 1oz to 4oz
Changed made storage chests harder to break
Changed turned down the chainsaw and auger volume
Changed stone to make 5 small rocks instead of one
Changed metal trussing recipe to not conflict with metal rebar recipe
Changed wood stairs can burn
Changed Shift+LClick on crafting recipe loads crafting sheet with maximum number of items you can craft.
Changed cobblestone recipe to be one stone and one cement
Changed Lowered weapon probability on backpacks and gave them new canned food group


Bug Fixes


Fixed long recipes in the beaker reset their time
Fixed crafting antibiotics does not give the item
Fixed entity looting not working
Fixed deleting of save games
Fixed rabbit and deer to always drop hide & meat
Fixed cooking, crafting, forging output overflow -> backpack transfer stacking
Fixed crafting time estimate being wrong before starting to craft.
Fixed problem after using a door the bottom block is replaced by the top block
Fixed block use animation
Fixed water drink animation from playing at the wrong time
Fixed male and female block use animation
Fixed male and female third person drink animation
Fixed infection
Fixed for collision IndexOutOfRangeException problem
Fixed some NRE fixes
Fixed existing buffs not displaying on HUD after loading a save game


Known Issues


The 64 bit version has been somewhat unstable. If your running into crashes try running the 32bit version by double clicking the “Install_32bit” in your SteamAppscommon7 Days To Die folder
Currently there are no upgrade/downgrade path for concrete, reinforced concrete or metal doors.

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7 Days To Die Version 7.10 SmartSteam Fixed [Apocalypse Modding Team].zip

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All Comments

New Version Added: http://kat.cm/7-days-to-die-version-7-11-smartsteam-fixed-apocalypse-modding-team-zip-t9023516.html
when i try for quit or suicide, game stuck. Any1 got this problem?
Join Apocalypse Modding Teams Fourms and you can follow releases as they are put out. You can also get direct downloads and links for tools and patched versions on our fourms.

http://apocalypse.rammnet.com/topic/8-7-days-to-die-links-apocalypse-modding-team-releases/
work all god on x64 but dont exit when click in button only do alt+f4 .
In 7.9 close from button i go try reinstallmbut take this small problemm all is good and work xD ths for share and be fast. Excelent work keep it
feel free to join us on the fourms so you can support our work there if you like. We have custom maps on our dedicated servers.

http://apocalypse.rammnet.com/
Fast and good
Thats what she said?