Age of Empires 2: HD Edition [v 3.8] (2013) PC | Patch - RELOADED

seeders: 18
leechers: 2
Added on October 5, 2014 by -PUNISHER-in Games > PC
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Age of Empires 2: HD Edition [v 3.8] (2013) PC | Patch - RELOADED (Size: 136.52 MB)
 steam_api.dll869.5 KB
 steam_api.ini2.31 KB
 changes.txt4.08 KB
 setup-1.bin3.5 MB
 setup-2.bin131.57 MB
 setup.exe599.11 KB
 reloaded.nfo6.92 KB


Description





Information :


Game: Age of Empires II HD The Forgotten
Version: Update v3.8
Supported languages​​: Rus / Eng
Release Group: RELOADED
Protection: Steam + CEG
Version Required: any



installation


1 Install the game.
2 Install the update.
3 Copy the entire contents of a folder Crack in a folder with a game.
4 Play.

changesAOE II HD - 3.8 patchnotes Patch 3.8 + Hotfix3.8 HOTFIX- Fixed villagers not gathering resources properly when the "aegis" cheat was enabled- A better fix for Saladin 5's Tiberias player not getting to the imperial age - one that should not break other campaigns- Some fixes to Bapheus that did not quite make it into the initial patch- Some small updates to the standard AI's resign behaviour- Fixed an issue where the AI ​​could look for an idle building and get a building that was not idle if that building had already started training a unit that frame3.8:Bugfixes:fixed several issues related to spectator mode causing out of sync errorsfixed an issue where commands could be executed out of order in multiplayer games causing out of sync errorsfixed an issue where the game would not handle mouse wheel messages when the game was on a secondary monitor in some casesfixed an issue where the AI ​​could crash when starting a game with multiple town centers (eg. a Budapest map)fixed an issue where the scenario editor could paint invalid terrainfixed an issue where the game could crash when a unit walked over invalid terrainfixed an issue where villagers could "leak" food when they retask from a boar to another food resourcefixed an issue where teams were getting force-locked in multiplayer scenariosfixed an issue where spectators were affecting wall generation in arena mapsfixed an issue where the background music would restart from the beginning when the game lost and then regained focusfixed an issue where when a player's name started with a taunt number, the taunt would play during in-game notificationsfixed an issue where the file transfer progress bars in multiplayer lobbies were getting positioned improperlyfixed an issue where siege rams with the "Furor Celtica" upgrade could have abnormally high HPfixed an issue where AI names could be blank in multiplayer games where there were empty lobby slots between the humans and AIsfixed an issue where custom campaigns with the .cpx extension were not being found in the Forgotten in some versions of Windowsfixed an issue where the tech tree screen would come up blank in AoK / AoC HD, but not AoFthe history section in AoC HD no longer displays AoF history when using English.fixed an issue where the AI ​​facts and actions were not ignoring spectators, causing all spectators to be seen as enemiesAoK / AoC Campaign fixes:fixed the enemy monks in El Cid 1 stealing the hidden relicsfixed the allies sending trading carts to the player's town in Saladin 2fixed the blue enemy (Tiberias) in Saladin 5 not getting to the Imperial AgeForgotten Campaign fixes:fixed spawning treb in Prithviraj 2fixes to Bukhara:White Huns no longer build siege or monks before the war startsGaia camels replaced with wild camelsTrade route no longer gives gold if you lose the towersPlayer can now progress after defeating the Pechenechs in the castle age in HonfoglalasDragon ship spawn fixed in Langshan JiangVarious smaller fixes in:El DoradoPrithvirajSforzaAlaricStandard AI Fixes:taunting "100" to the AI ​​will disable the AI's resign rules; taunting "101" will re-enable it: be sure that you're actually chatting to your AI opponents and not your allieswhen the AI's resign rules are active, the AI ​​will now resign later than it would previouslythe AI ​​will now sometimes request tribute from humans when teams are unlockedminor optimizations and fixesOther changes:the "up-reset-units" AI action no longer resets civilian units when -1 is passed to itWhen the host of a multiplayer lobby changes the lobby name, the name input field will be populated at first with the old lobby nameSelecting "chat" while watching a recorded game no longer pauses the gameDonkey graphics fixedNew Shah graphics (AoF only)Wild elephant running sound fixedRelic carts wheels turn while moving



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seeders:18
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Age of Empires 2: HD Edition [v 3.8] (2013) PC | Patch - RELOADED