Area 51(US) - Sega Saturnseeders: 0
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Area 51(US) - Sega Saturn (Size: 158.59 MB)
Description*IF you have any game request for me to upload please PM me and I will try to get the game uploaded for you* Playable. Tested on PC Win 7 64bit using SSF (Sega Saturn Emulator) *Note* The game is playable however, the game is meant for the light gun for the Sega Saturn. You can use a controller but it is to slow to really play the game. I recommend using a Sega Saturn light gun with a usb adapter if you have one. About the files Zipped file is Area 51(US).rar 158.59M Rar contains Area 51(US).nrg 322M About the game Area 51 is a light gun arcade game released by Atari Games in 1995.[1] It takes its name from the Area 51 military facility. The plot of the game involves the player (Peterson) taking part in a STAAR (Strategic Tactical Advanced Alien Response) military incursion to prevent aliens, known as the Kronn, and alien-created zombies from taking over the Area 51 military facility. In 1996, the game was ported to the PlayStation, Saturn, and PC. It was re-released on the PlayStation in 2001 by Midway as part of their Midway Classics range. Tiger Electronics later developed a miniature, handheld version of the game with an LCD screen and small light gun. The PlayStation version supports fullscreen play, while the Saturn version has a border covering about 15% of the screen. The Saturn version supports the console's light guns. The PlayStation version supports the Konami Justifier, but not the Namco GunCon. Despite the arcade version being run on a modified Atari Jaguar, it was never ported on to the system itself. Game overview This game takes the player through several sections of the facility, including a warehouse and underground tunnels. The player character is tasked, along with fellow STAAR members, to penetrate Area 51 and activate the nuclear self-destruct sequence. The player must kill any attacking genetically altered soldiers and aliens without harming any allied STAAR team members, however if nothing but three STAAR team members are shot, the Kronn Hunter is started, taking the role of a Hunter, sent by the Kronn to eliminate the rebels. None of the actual aliens appear until the office level. There are five types of weaponry available. While the player is only given a semi-automatic pistol in the beginning, weapon upgrades are available as targets. The pistol can be upgraded to an automatic machine gun, a pump shotgun, and finally an automatic shotgun. The shotgun weaponry allows a greater field of error for targeting an enemy. Both the machine gun and automatic shotgun allow the player to keep the trigger pressed down to unleash rounds. If the player character is hit by the enemy at any time, the weapon is downgraded back to the pistol. Grenades are hidden in crates and bonus rooms. When used, they destroy most on screen enemies at once. The player can hold a maximum of 9 grenades. In addition, yellow boxes and barrels marked with "flammable" warning symbols can be shot to cause fires or explosions that can harm enemies. The game uses digitized video stored on an on-board hard disk, and gibs into which every enemy blows apart when shot, in exactly the same way. While enemies, innocents, and explosions are 2D digitized video sprites, the levels and vehicles are pre-rendered in 3D. By shooting certain objects in the correct sequence, players can unlock shooting exercises, weapon stashes, and bonus items that are not available in the main game plot. Other backdoors allow players to warp ahead to later levels instead of following the game's otherwise linear path. The game's arcade board, CoJag, is a modified Atari Jaguar with enhanced graphics and sound capabilities. All game information is cited and sourced from http://en.wikipedia.org/wiki/Area_51_%281995_video_game%29 Related Torrents
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