ARK Survival Evolved Early Access Update v174.31-ALI213 [CPUL]seeders: 15
leechers: 117
ARK Survival Evolved Early Access Update v174.31-ALI213 [CPUL] (Size: 2.92 GB)
Description174.31 - "EnablePvPGamma=true" server option will now work ;) - Added move-and-copy logic to saving to avoid any corruptions of save or tribe data - Fixed a stat math problem with Downloading Dinos via the Obelisks 174.3 - Gamma adjustment now disabled on PvP/Hardcore servers (by server-side default). Unofficial Servers can force allow gamma adjustment on PvP/Hardcore with this commandline/INI option: EnablePvPGamma=true - Replenishing times on all resources reduced by 40% (will replenish faster) 174.2 - Fixed Spinosaurus crash that was affecting Official Server 17 - Mounted Sabers can now jump -- is wicked cool to attack when doing this, increases forward momentum - Improved Tamed dino climbing, and following distances - Fixed main menu UI threading crash - Trikes now have 25 percent more hp and thirty percent more damage - Stegos buffed 10 percent more dmg and fifteen percent more HP - Increased brightness of night by 17% (where outside exposed to the moon. forests/shadowed areas are just as dark as they ever were ;) - Can no longer drag living unconscious players/dinos in PvE that aren't on your team. - Changed spear Weight to 3 (from 6) 174.11 - Lessened rate of torpidity recovery relative to max torpidity for wild unconscious dinos. This is a server-side change. Also increased speed recovery for Tamed Dinos! Win-Win! 174.1 - Fixed female Saber riding anims - Low chance to get metal from ALL non-metallic rocks, albeit more commonly from smooth river-rocks. And better with picks, of course. This will not take effect on Official Servers until they are upgraded to 174.1 overnight. - Reduced explosions damage onto metal structures by 50%. This will not take effect on Official Servers until they are upgraded to 174.1 overnight. - Increased piranha turn rate. 174.0 - Raised Max Player Level to 64, providing 120 additional Engram Points - Raised Max Tamed Dino Level Additions to 38 - Fix for Flyer Stamina. - Fix for Gas Consumption Rate. 30x improvement - Armor durability rebalancing. ~3x durability - Tripled the metal content of metal and rich-metal rocks - Re-added a small chance to get metal from river-rocks. Thanks for the feedback everyone, it makes sense to provide an alternate less-intense progression path ;) - Prevented tamed dinos from drowning so easily - Changed autodestruct in PvE structures to 18 days, and made it so that rather than automatically demolishing itself, the structure then gives the option for anyone to demolish it via radial menu. - Made Smithies and other containers automatically have the necessary engrams when new engrams are added, rather than having them be rebuilt - Made it clear via description that the Food Preservation Bin requires Sparkpowder to preserve food, and that it can also create Beef Jerky. - Added Option to disable Torpor screen flash (purple flash) - Dino Knocked-Out state will now hold until the Dino's Torpor reaches 0%, previously they could exit earlier. However, their Torpor will decrease more quickly based on how much their maximum Torpor level is -- so that higher-level Dinos are naturally more difficult to keep knocked-out. - Increased effectiveness of temperature insulation by 20% - Bronto saddle can now be equipped properly :) - Non-water Dinos will now attempt to swim to the surface and not drown :) - Fixed armor insulation values & UI display (wasn't displaying hyperthermic insulation properly): cloth now adds positive hyperthermic insulation, all other armors currently add negative hyperthermic insulation but now scaled more appropriately. Swimwear coming to add more positive hyperthermic insulation! - Fixed LOD's on dino gates and other assets - Mid-size dinos (less than Rex, such as Stego etc) now properly fit thru the Dino Gate. For large-tier dinos you need still a Mega Gate, of course. - Fixed crafting table requirements on a number of items, to now display their proper crafting table in the Engram UI (i.e. now it says that a Smithy is required to craft a Spinosaurus Saddle) - Adjusted Spawn Rates: Piranhas more common on insland lakes/rivers (they were missing primarily), Carnos less common everywhere, Spinos less common everywhere - Reduced Spino overland run & walk speeds by 25% - Fixed a bad damage multiplier for explosives on Wood structures (like several times too strong :-P) Related Torrents
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Download this one, it's the latest "Full Game" and then apply this update.