Audiosurf - Update 6 [Direct Play]seeders: 2
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Audiosurf - Update 6 [Direct Play] (Size: 54.6 MB)
Description
Audiosurf - Update 6 [Direct Play]
Release Date: March 21, 2008 Ride Your Music Audiosurf is a music-adapting puzzle racer where you use your own music to create your own experience. In Audiosurf the player controls a levitating spaceship-like craft similar to those found in Wipeout or F-Zero. The player then maneuvers it down a colorful multi-laned highway, collecting blocks in a manner similar to Klax. The shape, the speed, and the mood of each ride is determined by the song you choose. The ship is controlled either by a mouse, the arrow keys, the number keys, or a Gamepad. This is a portable version, it doesn't require Steam! Features: - Play with any music from your own music collection - Supported formats: mp3, wma, m4a, flac, ogg and CD - Play with two players in single-screen cooperative mode - Choose your strategy from 14 available characters - Online scoreboards for each song you play Minimum System Requirements: OS: Microsoft Windows XP/Vista Processor: 1.6 GHz Intel Pentium 4 Memory: 512 MB RAM Graphics: 32 MB NVIDIA GeForce 2 (support for Pixel Shader 3.0 recommended) DirectX Version: DirectX 9.0 or higher Sound: DirectX 9.0c-compatible sound card Additional Info: Set your graphic detail to Premium to take advantage of Audiosurf's pixel shader effects. In addition to the arrow keys, you can navigate with ASDF or Tilde/1/2/3/4. For left and right click, you can use Z and X or comma and period. You can also play with an Xbox 360 controller, use either stick to navigate and move both sticks in the same direction to get to a shoulder. You can use the triggers in place of mouse clicks. Changelog: Update 1 [February 15 2008]: - Refreshes track graphics after a minimize - Spotlight finish now requires an elite character - Performance improvements Update 2 [February 25 2008]: - Added Loading progress bar during startup - Eliminated scoreboard waiting - Added X360 dual stick Double Vision support - Improved performance - Stability fix on song restart - Fixed disappearing cursor bug Update 3 [February 26 2008]: - Restored Pointman hint arrows Update 4 [February 27 2008]: - Improved performance (especially for Mono characters) - Improved score potential of Mono characters - Updated strategy guide - Sharper track turns Update 5 [March 7 2008]: - Added separate volume controls for menu music, game music, and sound effects - Added new Mono Pro vehicle with jump fins (was in previous update) - Play Double Vision with X360 controller and Mouse (or X360 controller only) - Added "resend score" button in the event of a timeout - Increased score submitting timeout duration to 22 seconds - "Sharp corners" tweak now applies to ironmode only - Added photosensitive seizure warning - Added crypt.dll to the engine folder (bugfix) - Fixed Butter Ninja exploit - Fixed stone block exploit - Increased rendering speed of achievements panel - Typo corrections - Expanded Audiosurf Radio browser to 9 song maximum - Options: "X" replaced with "OK" - Options: custom color sliders now have a color (r/g/b) - Fixed various missing text problems with newer ATI drivers - Fixed "Recently Played Songs" not saving between game sessions Update 6 [March 21 2008]: - Added news to the preload screen - Preloading runs without focus - Made several textures moddable - Texture memory management improvements - Added Radio Browser web links - Fixed missing Radio song names on first viewing Ripped: the Red Box Soundtrack and the ValveMusic directory Install: Unzip to any location & run Audiosurf.exe to launch the game ADHDerby Sharing Widget |
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