Audiosurf - Update 6 [Direct Play]

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Added on September 15, 2008 by in Games > PC
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Audiosurf - Update 6 [Direct Play] (Size: 54.6 MB)
 Audiosurf54.59 MB
 Readme.txt3.61 KB


Description

Audiosurf - Update 6 [Direct Play]

Release Date: March 21, 2008





Ride Your Music



Audiosurf is a music-adapting puzzle racer where you use your own music to

create your own experience. In Audiosurf the player controls a levitating

spaceship-like craft similar to those found in Wipeout or F-Zero. The player

then maneuvers it down a colorful multi-laned highway, collecting blocks in a

manner similar to Klax. The shape, the speed, and the mood of each ride is

determined by the song you choose. The ship is controlled either by a mouse,

the arrow keys, the number keys, or a Gamepad.



This is a portable version, it doesn't require Steam!





Features:



- Play with any music from your own music collection

- Supported formats: mp3, wma, m4a, flac, ogg and CD

- Play with two players in single-screen cooperative mode

- Choose your strategy from 14 available characters

- Online scoreboards for each song you play





Minimum System Requirements:



OS: Microsoft Windows XP/Vista

Processor: 1.6 GHz Intel Pentium 4

Memory: 512 MB RAM

Graphics: 32 MB NVIDIA GeForce 2 (support for Pixel Shader 3.0 recommended)

DirectX Version: DirectX 9.0 or higher

Sound: DirectX 9.0c-compatible sound card





Additional Info:



Set your graphic detail to Premium to take advantage of Audiosurf's pixel

shader effects. In addition to the arrow keys, you can navigate with ASDF or

Tilde/1/2/3/4. For left and right click, you can use Z and X or comma and

period. You can also play with an Xbox 360 controller, use either stick to

navigate and move both sticks in the same direction to get to a shoulder.

You can use the triggers in place of mouse clicks.





Changelog:



Update 1 [February 15 2008]:

- Refreshes track graphics after a minimize

- Spotlight finish now requires an elite character

- Performance improvements



Update 2 [February 25 2008]:

- Added Loading progress bar during startup

- Eliminated scoreboard waiting

- Added X360 dual stick Double Vision support

- Improved performance

- Stability fix on song restart

- Fixed disappearing cursor bug



Update 3 [February 26 2008]:

- Restored Pointman hint arrows



Update 4 [February 27 2008]:

- Improved performance (especially for Mono characters)

- Improved score potential of Mono characters

- Updated strategy guide

- Sharper track turns



Update 5 [March 7 2008]:

- Added separate volume controls for menu music, game music, and sound effects

- Added new Mono Pro vehicle with jump fins (was in previous update)

- Play Double Vision with X360 controller and Mouse (or X360 controller only)

- Added "resend score" button in the event of a timeout

- Increased score submitting timeout duration to 22 seconds

- "Sharp corners" tweak now applies to ironmode only

- Added photosensitive seizure warning

- Added crypt.dll to the engine folder (bugfix)

- Fixed Butter Ninja exploit

- Fixed stone block exploit

- Increased rendering speed of achievements panel

- Typo corrections

- Expanded Audiosurf Radio browser to 9 song maximum

- Options: "X" replaced with "OK"

- Options: custom color sliders now have a color (r/g/b)

- Fixed various missing text problems with newer ATI drivers

- Fixed "Recently Played Songs" not saving between game sessions



Update 6 [March 21 2008]:

- Added news to the preload screen

- Preloading runs without focus

- Made several textures moddable

- Texture memory management improvements

- Added Radio Browser web links

- Fixed missing Radio song names on first viewing





Ripped: the Red Box Soundtrack and the ValveMusic directory



Install: Unzip to any location & run Audiosurf.exe to launch the game





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Audiosurf - Update 6 [Direct Play]

All Comments

Funny Game, Thanks...
Can you log-in with it?
addictive ! Thanks uploader
Good !
great thanx
Not only did this game load up fast I have no issues with it.
I'm having trouble playing the game. It seem that the game loads up fine (with the exception of random characters appearing with the initial loading screen followed by readable text that quickly changes to random half-characters) leading me to the difficulty/game mode screen. The problem I'm having is right after the track is loaded. I click play and the 3D track freezes for a second (like it always does when I play this game on ANY computer, so that's normal I guess :P) then begins to move again. Within 1-2 seconds the screen freezes again and an error stating "QuestViewer.exe has stopped working". I'm guessing it has something to do with the graphics or something but this laptop has handled much more graphically strenuous games than this one so I'm not really sure what it could be. I do have it hooked up to a separate monitor (because I, like an idiot, accidentally broke my screen. I know, it sux.) I miss playing this game so much and now I have all this new awesome music to ride. Any advice would be greatly appreciated. Thanks in advance.