Changelog:
-A few of you were experiencing problems with input when switching to fullscreen. We implemented a workaround. This needs testing because we cannot reproduce it on any of our systems. -Spells that require a dagger, shield or axe now properly indicate this. -In building mode when you hover over the required materials a tooltip will now tell you information about the given material. -Pigs and cows now eat apples, pears and walnuts. -The Random Teleport Potion might teleport you to an undesirable place. This is now fixed. -One of the puzzles in the game that is lighting based was causing a small graphical anomaly. This is now fixed. -Typos Changes: -A few learnable abilities have been moved to new NPC-s. (mostly after the middle of the game)