Beginning C++ Game Programming

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Added on November 29, 2015 by agentzdevilin Books
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Beginning C++ Game Programming (Size: 3.36 MB)
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If you want to learn C++ in a fun way, then try the book Beginning C++ Through Game Programming. This book was designed for beginners, irrespective of whether they have any previous programming experience. This book takes a step-by-step tour of all the important basic concepts of C++ such as variables, loops, input/output, arrays, and strings. Using these concepts, it teaches you how to begin programming for games with simple game examples like Mad-Lib, Word Jumble, and Tic-Tac-Toe.

To ensure that you grasp the concepts well, this book provides small projects to be completed at the end of every chapter. Once done with all the chapters in the book, you will find a final project which will require the application of a combination, of all the major concepts learned in this book. This ensures that you gain a strong foundation in the subject, so that you can proficiently program in C++ at par with professionals, after completing this book.

Beginning C++ Through Game Programming was written by Michael Dawson, and was published by Delmar Cengage Learning in 2010. This 3rd revised edition is available in paperback.

Key Features:

The book unique in its link to games, and keeps readers interested in learning more.
This book covers updated technology and advancements, and contains more than 25 percent revised material.



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Beginning C++ Game Programming