Beginning DirectX 11 Game Programming

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Added on May 24, 2011 by SLCRin Books > Ebooks
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Beginning DirectX 11 Game Programming (Size: 3.12 MB)
 Beginning DirectX 11 Game Programming by Allen Sherrod, Wendy Jones.pdf3.12 MB
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Beginning DirectX 11 Game Programming by Allen Sherrod, Wendy Jones
C..se T.chnology PTR | 2011 | ISBN: 1435458958 | 416 pages | PDF | 3,1 MB

Discover the exciting world of game programming and 3D graphics creation using DirectX 11! BEGINNING DIRECTX 11 GAME PROGRAMMING is an introductory guide to creating fantastic graphics, amazing creatures, and realistic worlds for games. Written specifically for the beginner programmer, the book uses step-by-step instructions to teach the basics of DirectX 11, introducing skills that can be applied to creating games for both PC and game console platforms like the Xbox 360. Updated for all the newest DirectX technology, the book includes coverage of improved professional coding practices, an overview of the DirectX components and tools, sprites, text and font rendering, audio, shaders and effects, and much more.

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Beginning DirectX 11 Game Programming

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Thanks uploader! Awesome book!
thanks
thx
good,
2012-06-15 12:10
Good job!
Thanks uploader- good quick torrent.
Thx :)
good one
Thanks uploader