Black Ice Alpha 0.6004 [WD].7zseeders: 1
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Black Ice Alpha 0.6004 [WD].7z (Size: 56.96 MB)
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--About The Game --Change Log --Instructions --Dev Site ____________________ About The Game: Black Ice is a Hack and Shoot – a Cyberpunk First-Person Shooter / Hack & Slash RPG about hacking. Think Borderlands meets Tron. The cyber-world is procedurally generated, the colors are neon, the loot is randomized, and the lasers are loud. Black Ice is currently in Beta, with updates on the way. Features * Fast-paced First Person Combat * Billions of randomly generated items - Railguns! Rocket shotguns! Jetpacks! * Seamless 10-player online multiplayer - PVE and PVP! * A shiny, procedurally-generated neon world * Extremely open development * A wonderful original soundtrack (On Sale Here!) by epic composer V-Axys * Award-winning, addictive gameplay with high replay value * Mod Support * Photosensitive Mode ____________________ Change Log: WARNING: This patch will break previous characters. They'll still load, but they won't be able to regenerate RAM. Please just create a new character. I tried really hard to avoid this, but was unable to. Additions: BIG CHANGE: TL;DR: 10-Player multiplayer works with no problems now! I did a huge networking code update and you can *see* it in multiplayer games - all the projectiles move much more smoothly Added a new unique item: The Disco Dodgeball. Must be picked up after fired, but can be retrieved by activating again Added another new unique item: The Spicy Meatball, which is a bouncy fireball (with 100% ricochet but no innate piercing) Added Gisborne Industries as a reference to Mike Bithell's new game, Volume. He's a really nice guy Players in multiplayer now get a +15% XP bonus for each player past the first If you cheat, you will be marked as such April Fool's day joke :) Wait and see! Item Balancing Changes: Shotguns + high accuracy should feel more like shotguns now (more spread) Nerfed bouncyball damage to be more in line with other weapons Mine damage has been reduced (including spider mines). I doubt anyone will notice RAM Regen from leveling has been decreased RAM and RAM Regen from items has been decreased Icebreakers cost more RAM per hack now Lasbreakers do more damage now Health per Second items now cost more RAM and heal less per level Other Changes: You can now see the highest level server you've hacked, which is important because: Shops now sell loot only up to the level of the highest level server you've hacked GITSfish health has been lowered, but their damage has increased Bitcred drops have been quadrupled Multiplayer city size is now set to max at all times - not infinite, but large. Hacked buildings are much more transparent now, this should let people see the loot better (Known issue: They don't show up on Macs now) The select button now closes the inventory menu on a controller Player and enemy movement in multiplayer is much more accurate now Fixes: Invert controller toggle works now Punchthrough achievement works now The Main Menu should lag less for lower-power machines. I expect this to improve next major patch when I upgrade to Unity 5 Overlapping buildings no longer spawn near the starting area Nemesized servers now show up properly in multiplayer Mines are colored appropriately in PVP now Loot (including dropped credits) from every server is now always the appropriate level Shared XP in MP now has a minimum of 1, not 0 ____________________ Instructions: 1. Extract .7z file anywhere 2. Run Black Ice.exe 3. ??? 4. SEED ____________________ IF YOU LIKE THE GAME BUY IT! HELP SUPPORT INDIE DEVS! www.superdupergc.com Related Torrents
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