Brutal Nature Alpha v0.49 | TJTITAN199

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Added on November 19, 2014 by TJTITAN199in Games > PC
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Brutal Nature Alpha v0.49 | TJTITAN199 (Size: 193.95 MB)
 BrutalNaturev0.49Installer.exe193.5 MB
 TJTITAN199.png467.39 KB
 READ ME FIRST (open with notepad).tjtitan199279 bytes
 Torrent downloaded from Demonoid.ph.txt46 bytes
 Torrent Downloaded From kickass.to.txt35 bytes


Description




PC | English | Developer/Publisher: Black_moons | 400 Mb
Genre: Action, Adventure, Simulation, Shooter


System Requirements:
Video: DirectX 10 capable video card with 512MB Video RAM
Operating System Supported: Windows Vista, Windows 7, Windows 8
RAM: 1GB or greater
400MB disk space



Brutal nature is a multiplayer survival game with voxel based terrain to mine for resources, destroy with weapons and place to form structures. Featuring realistic natural environments and rich engaging combat, it blends PVP and PVE game play with resource gathering and detailed but easy to use crafting.

The Landscape is a smooth voxel terrain that you can mine for resources, make caves, destroy with weapons, blow up with explosives and place to build structures up to thousands of feet in any direction. Build towers miles tall and mine far into the depths of the earth with our easy to use terrain editing controls.

Realism will be strived for but not allowed to stand in the way of fun. Game play will be tunable from highly realistic to arcade style fun by an easy to use modding system.

Inspired by Fallout, Terraria and Dwarf Fortress, We wish to bring you a game with complex depth and exciting combat in a modern age realistic world. We heavily support modding and have made the game exceptionally easy to mod. All vanilla content is essentially a mod that can be removed, edited or replaced.

Featuring a rich but easy to use crafting system with over 700 recipes you can craft just about anything in the game from ammo to any of the 80 weapons!

Brutal Nature is currently free to play while in alpha but development is supported entirely by pre-orders, So pre-order your copy today! We are looking to become an early access game, the trailer does not reflect the final graphical quality of the game.
New versions are released every 2 to 4 weeks so come back frequently to check on our progress!

Brutal Nature Website

Change Log: 0.49Fixed all known bugsAdded two new high quality animated models: a Boar and a Black Bear.Added 100% more surface kaolin deposits.Added tracking of crafting to stats menu.Added tracking of melee/projectile deaths and decided how I want to add in additional stats.Added armor info to the stats menu.Added sound when attempting to fire weapon with no ammo.Added Armor condition. Armor blocks less damage when below 50% condition.Added Melee weapon damage reduction with condition below 33%.Added chance of failure to fire to weapons under 33% condition. Added reduced muzzel velocity effect when projectile weapons are under 33% condition.Added weapons to have additional projectile spread below 30% condition, with additional spread increasing linearly from 0 at 30% up to several times the base weapon spread at 0% condition.Added saving/loading of gun condition on server.Added zinc ore Smithsonite.Added Cassiterite ore.Added metal Tin and Zinc.Added alloys Bronze and Brass.Added Bronze armor, pickaxe, knife and sword.Added bronze bars, plates, etc.Added recipes to cast and forge bronze at the basic forge.Added 15 character limit for user names.Added weapon condition that degrades with use. Default is 0.1% degrade per shot, or 1000 shots per weapon.Added Chrome-moly steel armor and Tool Steel armor.Added hammers and saws to treasure chests.Changed basic chemistry table to need wood instead of wood boards to reduce the difficulty to make it.Changed melee weapons to work underwater.Changed Projectiles to pass through water but with much increased drag, making projectile weapons ineffective past a few feet due to reduced damage.Changed category of many materials like mortar, wood boards, casting sand, etc to 'Building Material'.Changed category of Drill to 'Tools'.Changed category of Quick Lime and Calcium Hydroxide to 'Chemical'.Changed cartridges to need Brass to be made.Changed ammo types to produce a different number of cartridges per case die and table batch depending on case caliber.Changed the Saltpeter and Cerussite texture so that they stand out more.Changed npc pathing to prevent NPC's from becoming so easily stuck in things.Changed client to reads windows double click time setting and uses that for the GUI instead of 0.2 seconds.Renamed Potash to Potassium Carbonate.Renamed Quick Lime to Calcium Oxide.Reduced health regeneration to 50%Reduced food from berries.Reduced amount of Sulfur dioxide produced by 'Sulfur Dioxide from Pyrite' by 50%.Reduced size of pyrite veins by 50%.Reduced Tools required to produce guns to 50%.Reduced Tools consumed to produce guns to 60%.Removed health restore from roast meat and berries.Removed particle effect when mining water.Increased oak tree size.Increased the amount of thin kaolin veins near the surface.Increased amount of pyrite needed in 'Sulfuric Acid from Pyrite' recipe by 100%.Increased hammers needed to make higher end pickaxes.Increased tools to make Higher end receivers and barrels.Optimized the animation systemFixed underground NPC's rising to the surface.Fixed player model not loading the correct textures.Fixed revolvers not needing a barrel or receiver to be made.Fixed typos in 'Wrought Iron from Pig Iron' recipe.Fixed bug where pressing escape with the quit confirm menu open would leave the GUI in an invalid state.Fixed a bug where the server could run out of memory due to a ray vs voxel collision check going on forever.Fixed bug when logging onto a server, NPC's killed before you logged on appeared as alive.Fixed backward text on ammo box.0.48Fixed all known bugsAdded GPU based skinning animation support to engine.Importer now loads FBX files with animations.Added new bear model with animations.Added spiders animations.Removed boar.Fixed range of steel knife being displayed as 0 feet.Fixed attack speed of melee weapons being displayed as 0 seconds.Fixed NPC's sliding underground after deathFixed NPC's getting stuck in the side of wall0.47Fixed all known bugsAdded more tutorial quests.Added new food: Fried mushrooms.Added option in Brutal Nature.cfg to not use raw mouse input as it was causing problems with some touchscreen devices.Switched to Raknet for networking.Shortened tutorial intro.Changed some high level ores to be much rarer, especially at the surface.Change the client network stats menu.Fixed NPC's not being able to see through water.Fixed bug where weapon vs NPC collision was incorrect when the NPC was dead.Fixed NPC's getting stuck under water.Fixed bug causing underground NPC's to spawn at 0,0,0.


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Brutal Nature Alpha v0.49 | TJTITAN199

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