Call Of Duty 3 Roads To Victory [MULTI5]{PSP}.cso

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Added on March 14, 2014 by Merdzanicin Games > PSP
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Call Of Duty 3 Roads To Victory [MULTI5]{PSP}.cso (Size: 479.71 MB)
 Call Of Duty 3 Roads To Victory [MULTI5][PSP].cso479.67 MB
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Description

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Call of Duty: Roads to Victory
brings the signature cinematic intensity and chaos of battle to handheld fans for the first time in an all-new,
gameplay experience that allows gamers to take the #1 WWII first-person action franchise on the go.
Featuring all-new missions, never-before seen in a Call of Duty game,
Call of Duty: Roads to Victory thrusts players into the boots of an 82nd Airborne Division infantry soldier,
a Canadian First Army rifleman (both new to the franchise) and an elite British Parachuting Regiment commando.
Featuring a completely unique set of challenges that include mounted machine gun battles,
sniper encounters and aircraft attacks,
Call of Duty: Roads to Victory enlists handheld gamers into the fast-paced action and adrenaline-pumping intensity of Call of Duty.

Game file name : Call Of Duty 3 Roads To Victory [MULTI5][PSP].cso
File size: 480 MiB

Medal of Honor and Brothers in Arms have already found their way to the PlayStation Portable, so it was only a matter of time before Activision's WWII-based first-person shooter series Call of Duty made the trek to Sony's handheld. First-person shooters have had a hit-or-miss track record on the PSP, but for the most part, they've been misses. Chalk another one up for the "miss" column with Call of Duty: Roads to Victory. It's entertaining for a few levels, but it quickly grows dull thanks to predictable, uninspired gameplay and a smattering of game-crashing bugs.

Call of Duty: Roads to Victory follows the same basic formula established by previous games in the series. Over the course of 14 levels, you'll lead American, Canadian, and British troops into battle in an effort to rid France of those oh-so-pesky Nazis. Weaving a strong narrative has never been one of the strengths of the series, but the story here is even less engaging than usual. There's a brief black-and-white newsreel clip that plays before each country's campaign and a short text intro before each level, but other than that, the story is completely nonexistent.

Developers have had a tough time nailing down a solid control scheme for first-person shooters on the PSP, but progress has been made. There are four different control schemes available in Roads to Victory, but the default scheme works well. You move with the analog stick, look and aim with the face buttons, raise your weapon with the left shoulder button, and fire with the right shoulder button. Because the auto-aiming function is forgiving, it's easy to use the face buttons to aim. With your weapon down, all you have to do is look in the general vicinity of an enemy to lock on to your enemy. When this system works, it's great. But it doesn't always work. Some weapons have a very short lock-on range, and you've got to be super close to target an enemy soldier. It can also be quite difficult to lock on to moving targets, and sometimes the buttons don't seem to respond. Close-quarters encounters are made difficult thanks to the ineffectiveness of your melee attack, which is difficult to perform because it's mapped to the fire button. It's basically up to the game whether or not you're going to fire a shot or try to club the enemy with your weapon. Other actions, such as throwing grenades, crouching, and switching weapons, are mapped to the D pad. This works fairly well.

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Call Of Duty 3 Roads To Victory [MULTI5]{PSP}.cso

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