Catacomb Kids Alpha v0.0.14 Cracked-3DM

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leechers: 1
Added on March 30, 2016 by Rocky_45in Games
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Catacomb Kids Alpha v0.0.14 Cracked-3DM (Size: 114.86 MB)
 2016年全部热门单机游戏及汉化下载.url202 bytes
 3DMGAME-Catacomb.Kids.Alpha.v0.0.14.Cracked-3DM.7z114.85 MB
 www.3dmgame.com.url122 bytes
 .txt2.62 KB


Description





Changelog:
Fixes	Regeneration doesn't restore limbs if you have Overheal		Teleport always takes spell charges, even when Energized	Can't back away from ledges while shielding		Can't descend ledges while backing up with a shield		Slow fall while casting empty spell			Wrong coloration for some corpse's heads		Twins flee fights (legit fixed this time)		Grumbul Orb-Bearers can flee the floor			Having Incantation and Overload causes Vampirism and Haste to rapidly cast multiple times	Frozen food doesn't thaw over fire			Spiked equipment descriptions are wrong			Wanderers only hate hammers				Ghost spawns underwater 				Bug drawing helms in ui when picking them up		Can't break fallen ceiling blocks in collapsing tunnels with weapons	Gamepad stops working on main menu sometimes (fixed??)		Hidden spikes often appear under gas traps	Grumbul Tank sometimes gets stuck behind the intro wall	Enemies can escape through barred exitsNew Stuff	New Trait: Hungry			New Trait: Unstable Caster		New Trap: ████████████	New shopkeeper menu			New ghost menu				New class select menu		Changes	Improved stats of Claymores				Heavy Bat input changed to sprint+attack (same as Dagger Storm)		Ghost dialog box redone					Shopkeeper dialog box redone				Spinning attacks deal less damage per hit		Numerous changes to Weapon Skills:				Backswipe is now Flourish -- moved to tier 2 Axe Primary		Parry is a tier 4 weapon skill for Hammers and Swords		Spin Cleave removed from axes				Increased hitbox on Downward Thrust and The Drop	Numerous changes to Traits					Traits no longer occupy Skill Grid space		Positive and negative traits no longer paired				Loud is louder and increases the range of other noises			Hunger no longer universal: Moved to new trait			Hated weapons now behave like normal carried objects			Weapon hatred cannot be unlearned			Lucky Boots no longer a starting item			Significantly reduced range of Teleport			Leveling up INT increases efficacy of class abilities:			Bully gains more Power Orbs from taunt			Wanderer's Vision ability reaches further		Poet Tomes have more charges			Teleporting into walls will now kill you		Collapsing tunnels will destroy fallen crush traps and boulders		-of Removal weapons blink enemies further away, respecting knockback direction	Using items interrupts blocking with shields		Dropping through platforms requires less horizontal pixel precision	Added telefragging					Began adding Unstable spell effects:				Heal, Raise Dead, Blink, Magic Blast, Teleport, Infernus, Chain Lightning	Boulders and Crush Traps break spikes			Potions of Extra Regeneration last longer		Frozen potion shards have grace period before becoming dangerous	Reduced potency of "--of Light"				Added descriptions for footwear		Can sell items to shopkeepers				Killing a shopkeeper will return spent money		Humanoid AI dodges slightly less aggressively		Decreased LUC requirement for spiked armor to appear, and increased its frequency in general	Break made slightly more effective			Wanderer's "Vision" ability improved		Newest tracked object carries between levels		Can target items to be tracked		Pathfinder improved	Changes to Grumbul Tank		No longer jumps when player is in combat with summoned grumbuls (excepting the rider)		Tank Legs are no longer impervious to physical damage		Added more visual and audio cues for attacks	Removed time limit from chasing escaped enemies	Added indicator to exits when enemies escape

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Catacomb Kids Alpha v0.0.14 Cracked-3DM

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