Celestial Command v0.694 x64

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leechers: 1
Added on December 16, 2015 by Rocky_45in Games
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Celestial Command v0.694 x64 (Size: 71.92 MB)
 Celestial_Command_v0.694_setup.exe71.92 MB


Description






Changelog:

Improvements Many various improvements and bug fixes which makes multiplayer work again (including AI and sandbox tools). Added experimental "Auto pilot" feature, it is available from sandbox menu. The window of the game can be resized to any custom resolution by mouse. Interface of options is slightly changed.Fixes Shield saves its parameters between game sessions and working correct in multiplayer. Turrets is adapted for multiplayer. Rotation is synchronized between players and projectiles launched in correct direction. When game loaded, the camera focused on the ship by default. Deconstruction of module in sandbox mode now is working in multiplayer. NPC stations keeps his command "Keep circular orbit" even after game saved and loaded. Fixed ability to respawn in single in multiplier (however, in some rare cases the problem still exists, will be fixed later) All list of buttons in "sandbox tools" window is adapted for multiplayer (such as refuel, recharge, ship duplication, AI) Client no longer able to save game (only server can do it). Behavior of AI is adapted for multiplayer. Players can duplicate his ship, activate AI and it will follow the owner (or attack, if AI faction assigned to Enemy), even in multiplayer. Fixed "Status of trajectory" when the ship orbiting the star from "Escaping" to "Stable".


Patch notes:
Hello for everyone!

You had no news from us for a long time, but we have a reason for it, paperwork took some time, it is almost completed (we will inform you when it will be done). Also implementation of AI broke multiplayer and saveload, so we made a lot of efforts to resolve those features together.

Seems like this is slowest period during development of Celestial Command, but we always learn new things, achieved new experience and now the development should be even better! :)

Of course, many things in the game is far from perfection, but with the help of yours suggestions, bug reports and support we are seek to it! :)


WHAT IN THIS UPDATE

Our plan was to make multiplayer completely finished, fully polished and stable, but this task turned out pretty complex. We managed to return the multiplayer functionality back, but it still have bugs, and lags may cause some inconvenience for connected players.

We will gradually improve multiplayer during the development progress, so it will be better and better. But the most important, we will keep it in working condition and we will not disable it again, when some new feature, will conflict with the multiplayer. Instead, we will adapt this feature for multiplayer from the beginning.

After long time you are probably waiting from us big updates, but unfortunately this update doesn't bring too many new things. Mainly the update fixes the multiplayer, AI for multiplayer and some improvements. And also experimental auto pilot!

We have a great desire to make you happy with this update by adding some amazing things, but you waited long time and we cannot no longer without update (it brings us enthusiasm), so we prepared for you this update.


WHAT NEXT

But soon we will make a really big update!
From this point, we are starting working on 0.7, which will bring completely new 3D graphics.
Don't worry, the performance will be good and the gameplay will remains intact.

You may thinking that graphics is irrelevant, or the game may lose its 2D charm, but don't worry, we can assure you that you will be impressed.

Besides, during the development of new graphics we will showing you intermediate result and asking for your opinions.

Thanks for you patient!

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Celestial Command v0.694 x64

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