Concept Art for videogames: Environment and character development by Nacho Yagüeseeders: 0
leechers: 10
Concept Art for videogames: Environment and character development by Nacho Yagüe (Size: 8.27 GB)
Description
http://gumroad.com/l/zombie
Designed for Beginning / Intermediate artists: More than 2:30 hours (with voice) divided in 6 Chapters where I cover all the techniques I use when creating and designing characters and environment. I have divided this tutorial in 6 parts: 1-BASIC SKETCH AND COLOR TESTS 2-3D BASE WITH SKETCHUP 3-SET UP /ORGANIZING LAYERS 4- COLOR 5- CHARACTER DEVELOPMENT 6-COLOR AND VALUE CORRECTIONS 7- POLISHING I will show you how to build a basic 3D base in sketchup, adjust levels and color, blend textures, and some other tricks. Sharing Widget |