Counter-strike Source thepsyfamily net Updated PSY Re-release 19-09-07 nrg

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Added on September 18, 2007 by in Applications > Windows
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Counter-strike Source thepsyfamily net Updated PSY Re-release 19-09-07 nrg (Size: 3.45 GB)
 Counter-strike Source [thepsyfamily.net] Updated [PSY] Re-release 19-09-07.nrg3.45 GB


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Counter-strike Source [thepsyfamily net] Updated [PSY] Re-release 19-09-07.nrg
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Counter-Strike Source exe
Thepsyfamily css launcher
Safe mode launcher 07 by dz guys
Counter Strike Source psy texture pack Pack 07
Counter Strike Source psy Sound Pack 07
Counter Strike Source psy lite Mappack - AIM 1-12-06

Counter Strike Source psy lite Mappack - CS 1-12-06

Counter Strike Source psy lite Mappack - DE 1-12-06

Counter Strike Source psy lite Mappack - FY 1-12-06
Counter Strike Source psy lite Mappack - REMIX 1-12-06







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PSY CSS SUMMER RELEASE 2007 = 1.0.0.34 MAPS

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Counter Strike Source psy mod lite Mappack - AIM 1-12-06





AIM maps
………………………………………
aim_ruin.bsp aim_supply.bsp aim_2cool aim_2-xshootorsquash aim_4buildings_b1 aim_5-7castleaim_duelelitescastle aim_7331 aim_aaby-2k aim_abn_tmp aim_mik_final.bsp aim_shotgun3.bsp aim_akcolt_raid.bsp aim_articulo_mortis.bsp aim_coalition.bsp aim_map_aztec.bsp aim_plaza.bsp aim_ravenholm.bsp aim_advance aim_ag_texture_jungle_2 aim_ak47_2 aim_ak47-m4a1_x aim_ak_colt_enhanced aim_akcolt2k6 aim_ak-colt2_beta1 aim_ak-colt2_beta2 aim_warehouse.bsp aim_domination.bsp aim_headshot2.bsp aim_extreme.bsp aim_scout_css.bsp aim_towers.bsp aim_deagle_junkyard aim_m3_2b aim_station_cmf aim_warehouse_maze aim_fy_battlefield_v1 aim_ak-colt_1114087233 aim_ak-colt_ammo aim_ak-colt_dust_2 aim_ak-colt_park-fix aim_ak-colt_war aim_akcolt_zippo aim_ak-colt-amh aim_alvdalen aim_arena aim_assault_2006 aim_mac10age aim_night-dust_2 aim_poolday_v2 aim_rocky-arena1 aim_runpoint aim_stage aim_lexus aim_aug-sg552-2k6 aim_awp_colt_x aim_aztec_intel_remake aim_bridge_nvg_2 aim_castle_scout aim_castlewars_2 aim_civilwar aim_clown_3 aim_crazyjump_dust2006 aim_deagle_x aim_deserttrenches aim_dustdeagle aim_duztec_2 aim_ak_colt_2b.bsp aim_coast.bsp aim_farcry.bsp aim_headshot_skb.bsp aim_ak_colt_2b.bsp aim_ak-colt_v2.bsp aim_forts aim_glockon_x_2 aim_m4orm3 aim_akm4ruins2.bsp aim_barrelstack.bsp aim_flashlight.bsp AIM_M3.bsp aim_railroad.bsp aim_sniperbuildings.bsp aim_tmp[ZIPPO].bsp aim_bridge.bsp aim_deathmatch.bsp aim_map_source.bsp aim_herbie aim_iraq aim_p2w

Counter Strike Source psy lite Mappack - CS 1-12-06

CS maps ……………………………………..
Cs_paintball2_s.bsp cs_downtown_beta_one.bsp cs_harvest.bsp cs_jungle.bsp cs_logistic_assault_rc2.bsp cs_bank_assault_2.bsp cs_rookgaard.bsp cs_mansion_hslan.bsp cs_retreat.bsp cs_ambush cs_ineva cs_assault_2005new.bsp cs_assault_np_b3.bsp cs_militia_kab.bsp cs_militia_tm2.bsp cs_siege_sp.bsp cs_xcom.bsp cs_yemen_source.bsp cs_italy_reloaded_final cs_kismayo cs_office_extended cs_assault_2005 cs_churchS cs_highway cs_aboned building cs_arctic warehouse cs_bank2k5 cs_cells2.bsp cs_dracula.bsp cs_Industrial_Sea_Assualt.bsp cs_laststop_beta.bsp cs_prison.bsp more...

Counter Strike Source psy lite Mappack - DE 1-12-06
DE maps
…………………………………….
de_dust_pcg.bsp de_dust3.bsp de_go_nuke.bsp de_biolab_v2.bsp de_cableyard.bsp de_deltamill2.bsp de_arabianvillage-v2 de_infyworld de_lima_v2 de_atown_v1.bsp de_bridge_b2.bsp de_deathcookin.bsp de_militia_tm2.bsp de_losttemple de_massawa de_melodys de_middleages de_kaztec.bsp de_kilo2_64.bsp de_lirium.bsp de_rennes_v1.bsp de_RTCW_mp_beach.bsp de_sackhammer.bsp de_satallite.bsp de_smalldust.bsp de_storage.bsp de_storm_h.bsp de_napoli de_Church_Marq1.bsp de_cliffcabin_s.bsp de_dodgeball.bsp de_dust_castle_css.bsp de_lochs2.bsp de_monach.bsp de_volleyball.bsp de_westwood_s.bsp de_nougat de_thematrix11 de_ghost_town.bsp de_haywire.bsp de_maclellan.bsp de_rats.bsp de_soccer1.bsp de_vast.bsp de_westwood_s.bsp de_ignorance.bsp de_convoy.bsp de_arabianvillage-v2.bsp de_adrenaline de_castiglion de_church_marq2 de_damage.bsp de_menace_final.bsp de_metro.bsp de_box_bh de_commlink de_dolls de_coolhand.bsp de_harbor.bsp de_homesweethome.bsp de_inferno.bsp de_inferno_bis_v1.bsp de_Jihad_RC4.bsp de_junkheap.bsp de_muertechalets de_niroon_s de_nmcastles de_panicrooms de_ravenholm de_arena12 de_battleshipday de_castle de_citygates de_crane de_dustcity de_dustpark de_dusttemple de_fortmohaa de_fpcastle
Counter Strike Source psy lite Mappack - FY 1-12-06

FY maps ……………………………………….
fy_barn_.bsp fy_farcry.bsp fy_hellway_gx.bsp fy_paintball.bsp fy_parkinglot_1a.bsp fy_shotgunassault.bsp fy_train.bsp fy_icecaverns.bsp fy_isle.bsp fy_poolday_cssfinal.bsp fy_thewall.bsp fy_train.bsp fy_iceworld_real.bsp fy_poolday_reunion.bsp fy_glassfloor_hslan.bsp fy_iceworld_reunion.bsp fy_snow.bsp fy_glassfloor_LemB1.bsp fy_kingoftheblkhwk fy_labyrinth_v1 fy_moonlight fy_waterwars fy_basement fy_dustpro fy_iced fy_militia fy_oasis_css fy_shotgun_crazy fy_snow_final fy_winterfun fy_payday.bsp fy_pool_day_css.bsp fy_pooly_day.bsp fy_rocks.bsp fy_warehouse.bsp

Counter Strike Source psy lite Mappack - REMIX 1-12-06
REMIX maps
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awp_bunkers.bsp he_tennis_hslan_v2.bsp tdc_minidust.bsp $z_paintball Castle_Rock deagle_reloaded! dm_battlecreek_v3.bsp glassfloor8_breakeasy glass awp_india billiards awpzknivez dm_passthrough aim_advance.bsp awp_city_css.bsp glasstrap_final.bsp he_tennis_2005.bsp alley_fight_rev2.bsp awp_map_2b.bsp breakfloor.bsp breaknbomb.bsp rm_deagle.bsp scoutzknivez.bsp the_chamber.bsp


Counter Strike Source_psy Mappack (aim,fy,cs,de, remix) maps 21-8-2006

aim_ruin.bsp aim_supply.bsp aim_2cool aim_2-xshootorsquash aim_4buildings_b1 aim_5-7castleaim_duelelitescastle aim_7331 aim_aaby-2k aim_abn_tmp aim_mik_final.bsp aim_shotgun3.bsp aim_akcolt_raid.bsp aim_articulo_mortis.bsp aim_coalition.bsp aim_map_aztec.bsp aim_plaza.bsp aim_ravenholm.bsp aim_advance aim_ag_texture_jungle_2 aim_ak47_2 aim_ak47-m4a1_x aim_ak_colt_enhanced aim_akcolt2k6 aim_ak-colt2_beta1 aim_ak-colt2_beta2 aim_warehouse.bsp aim_domination.bsp aim_headshot2.bsp aim_extreme.bsp aim_scout_css.bsp aim_towers.bsp aim_deagle_junkyard aim_m3_2b aim_station_cmf aim_warehouse_maze aim_fy_battlefield_v1 aim_ak-colt_1114087233 aim_ak-colt_ammo aim_ak-colt_dust_2 aim_ak-colt_park-fix aim_ak-colt_war aim_akcolt_zippo aim_ak-colt-amh aim_alvdalen aim_arena aim_assault_2006 aim_mac10age aim_night-dust_2 aim_poolday_v2 aim_rocky-arena1 aim_runpoint aim_stage aim_lexus aim_aug-sg552-2k6 aim_awp_colt_x aim_aztec_intel_remake aim_bridge_nvg_2 aim_castle_scout aim_castlewars_2 aim_civilwar aim_clown_3 aim_crazyjump_dust2006 aim_deagle_x aim_deserttrenches aim_dustdeagle aim_duztec_2 aim_ak_colt_2b.bsp aim_coast.bsp aim_farcry.bsp aim_headshot_skb.bsp aim_ak_colt_2b.bsp aim_ak-colt_v2.bsp aim_forts aim_glockon_x_2 aim_m4orm3 aim_akm4ruins2.bsp aim_barrelstack.bsp aim_flashlight.bsp AIM_M3.bsp aim_railroad.bsp aim_sniperbuildings.bsp aim_tmp[ZIPPO].bsp aim_bridge.bsp aim_deathmatch.bsp aim_map_source.bsp aim_herbie aim_iraq aim_p2w


……………………………………….
fy_barn_.bsp fy_farcry.bsp fy_hellway_gx.bsp fy_paintball.bsp fy_parkinglot_1a.bsp fy_shotgunassault.bsp fy_train.bsp fy_icecaverns.bsp fy_isle.bsp fy_poolday_cssfinal.bsp fy_thewall.bsp fy_train.bsp fy_iceworld_real.bsp fy_poolday_reunion.bsp fy_glassfloor_hslan.bsp fy_iceworld_reunion.bsp fy_snow.bsp fy_glassfloor_LemB1.bsp fy_kingoftheblkhwk fy_labyrinth_v1 fy_moonlight fy_waterwars fy_basement fy_dustpro fy_iced fy_militia fy_oasis_css fy_shotgun_crazy fy_snow_final fy_winterfun fy_payday.bsp fy_pool_day_css.bsp fy_pooly_day.bsp fy_rocks.bsp fy_warehouse.bsp


……………………………………..
Cs_paintball2_s.bsp cs_downtown_beta_one.bsp cs_harvest.bsp cs_jungle.bsp cs_logistic_assault_rc2.bsp cs_bank_assault_2.bsp cs_rookgaard.bsp cs_mansion_hslan.bsp cs_retreat.bsp cs_ambush cs_ineva cs_assault_2005new.bsp cs_assault_np_b3.bsp cs_militia_kab.bsp cs_militia_tm2.bsp cs_siege_sp.bsp cs_xcom.bsp cs_yemen_source.bsp cs_italy_reloaded_final cs_kismayo cs_office_extended cs_assault_2005 cs_churchS cs_highway cs_aboned building cs_arctic warehouse cs_bank2k5 cs_cells2.bsp cs_dracula.bsp cs_Industrial_Sea_Assualt.bsp cs_laststop_beta.bsp cs_prison.bsp


…………………………………….
de_dust_pcg.bsp de_dust3.bsp de_go_nuke.bsp de_biolab_v2.bsp de_cableyard.bsp de_deltamill2.bsp de_arabianvillage-v2 de_infyworld de_lima_v2 de_atown_v1.bsp de_bridge_b2.bsp de_deathcookin.bsp de_militia_tm2.bsp de_losttemple de_massawa de_melodys de_middleages de_kaztec.bsp de_kilo2_64.bsp de_lirium.bsp de_rennes_v1.bsp de_RTCW_mp_beach.bsp de_sackhammer.bsp de_satallite.bsp de_smalldust.bsp de_storage.bsp de_storm_h.bsp de_napoli de_Church_Marq1.bsp de_cliffcabin_s.bsp de_dodgeball.bsp de_dust_castle_css.bsp de_lochs2.bsp de_monach.bsp de_volleyball.bsp de_westwood_s.bsp de_nougat de_thematrix11 de_ghost_town.bsp de_haywire.bsp de_maclellan.bsp de_rats.bsp de_soccer1.bsp de_vast.bsp de_westwood_s.bsp de_ignorance.bsp de_convoy.bsp de_arabianvillage-v2.bsp de_adrenaline de_castiglion de_church_marq2 de_damage.bsp de_menace_final.bsp de_metro.bsp de_box_bh de_commlink de_dolls de_coolhand.bsp de_harbor.bsp de_homesweethome.bsp de_inferno.bsp de_inferno_bis_v1.bsp de_Jihad_RC4.bsp de_junkheap.bsp de_muertechalets de_niroon_s de_nmcastles de_panicrooms de_ravenholm de_arena12 de_battleshipday de_castle de_citygates de_crane de_dustcity de_dustpark de_dusttemple de_fortmohaa de_fpcastle


……………………………………….
awp_bunkers.bsp he_tennis_hslan_v2.bsp tdc_minidust.bsp $z_paintball Castle_Rock deagle_reloaded! dm_battlecreek_v3.bsp glassfloor8_breakeasy glass awp_india billiards awpzknivez dm_passthrough aim_advance.bsp awp_city_css.bsp glasstrap_final.bsp he_tennis_2005.bsp alley_fight_rev2.bsp awp_map_2b.bsp breakfloor.bsp breaknbomb.bsp rm_deagle.bsp scoutzknivez.bsp the_chamber.bsp

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Steam fixes

June 14, 2007, 3:20 pm - Jason Ruymen

Source Engine
* Fixed a client crash * Fixed sv_allow_wait_commands restricting the server using wait * Fixed a crash in "soundlist" command * Reallowed fps_max value of 0, which means unrestricted fps * Fixed a crash playing back demo files recorded with the previously-released engine * Client forwards server commands it doesn't understand back to the server * sv_pure 1 now allows custom spray decals by default


June 12, 2007 - Current Release

Changes/Additions
Servers can now force the client to match the server's files, by becoming a pure server. When a server enables sv_pure, clients who connect and play on the server cannot gain an advantage by modifying the game content. In-game server browser only shows human players in the player counts column. Bots column now shows number of bots instead of a "some bots" or "no bots" icon Fixed servers with bots reporting incorrect number of bots when sv_master_legacy_mode is set to 0 Fixed a server performance problem with queued packets Increased the maximum rate to 1 megabyte Added a findflags console command, which can list all cvars with a specified flag. For example: 'findflags server_can_execute' will find all console variables and commands marked with FCVAR_SERVER_CAN_EXECUTE Cheat protected many cvars and commands Removed cl_restrict_server_commands to prevent clients from being redirected Fixed user names reported as "unconnected" when greater than 32k players had connected to the server Bug fixes
* Fixed a client crash during authentication * Fixed a crash when mashing the ~ key on disconnect * Fixed a bug with sv_minrate and sv_maxrate not applying properly on the client * Fixed the free roaming camera in SourceTV demos * Fixed cl_language archiving itself and not updating correctly when the language changed * Fixed a voice recording bug that could cause voice dropouts * Fixed a rare crash when spectating in Counter-Strike: Source
[-] January 17, 2007 Changes/Additions
* Replaced cl_interp with cl_interp_ratio. Server can limit it with sv_min_cl_interp_ratio and sv_max_cl_interp_ratio * Added sv_rcon_log to allow rcon logging to be disabled * Cheat protected a bunch more cvars
[-] December 11, 2006 Changes/Additions
* Increased ES57, Compact 228 and Dual Elites damage by 25% * Lowered allowed number of dropped weapons in a level to prevent gun spamming * Updated foliage quality in cs_militia
[-] September 12, 2006 Changes/Additions
* Added zoom/scope to first person view in SourceTV
Bug fixes
* Fixed exploit to access full map overview while alive * Fixed exploit to bypass mp_forcecamera 1 restrictions
[-] August 24, 2006 Changes/Additions
* The radar display has been enhanced * de_train has received a High Dynamic Range (HDR) lighting treatment, as well as some bug fixes and layout tweaks * The player's eye height while crouching now matches their in-game player model eye position more closely * SourceTV now shows the weapon in first-person view * SourceTV supports the tv_transmitall command
Bug fixes
* Assorted exploit fixes


ThePsyFamily Team - Fight 4 PEACE!!!!
www.thepsyfamily.net

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Counter-strike Source thepsyfamily net Updated PSY Re-release 19-09-07 nrg