DAZ3D - RO84246 - POWER Roller Coaster

seeders: 1
leechers: 14
Added on July 15, 2016 by Mars-In-3Din Applications
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DAZ3D - RO84246 - POWER Roller Coaster (Size: 119.34 MB)
 Full84246.jpg225.55 KB
 product_image_full_141390.jpg239.94 KB
 product_image_full_141394.jpg305.12 KB
 product_image_full_141391.jpg317.65 KB
 product_image_full_141392.jpg337.03 KB
 product_image_full_141393.jpg366.65 KB
 POWER Roller Coaster.zip117.59 MB


Description

POWER Roller Coaster

image

Light, terrain and sky are not included in the package.
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What is it EVOLUTION system?
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To animate the different parts of an object, two techniques are commonly used by designers:
the morphs system or the articulation of the object. Using these techniques, we do a lot of
movements, but they also have their limitations. The EVOLUTION system is different, it can
make new objects appear in each frame of an animation without effort. In fact, usually a
cr2 (figure) operates with one external .Obj file, the cr2 train use 157 external obj file.
By manipulating the dial "EVOLUTION", will search the Obj to the value of the dial.

Here the EVOLUTION system is essential to follow the train on track.

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Usage:
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1/ Load in your scene the Roller coaster figure
2/ Load in your scene the train figure
3/ Load V4 and/or M4 in your scene (optional)
4/ Go to your poses library, select the train figure and inject the animated poses (157 frames) train.pz2
5/ If you use the V4 and M4 character, inject corresponding animated poses to the characters
6/ Go to the cameras library and choose the camera of your choice (15 cameras)
7/ play your animation

IMPORTANT: DONT "CONFORM TO" THE FIGURES This is unnecessary and could cause trouble.

Details.

From alternate source. Spam removed.

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DAZ3D - RO84246 - POWER Roller Coaster