Dead State 2.0-GOGseeders: 27
leechers: 15
Dead State 2.0-GOG (Size: 1.17 GB)
Description
Hey guys, here dead state. This is the latest version as of may 21. Hope you enjoy and please help seed.
Dead State: Reanimated is here! Dead State: Reanimated - Full Changelog (v2.0.0.0002) - Implemented smart NPC AI. - Updated undead group pathfinding. - Updated ally following behavior. - Added PC Infection option to New Game menu. - Added Hardcore difficulty option to New Game menu. - Updated weapon damage equation so that AC is deducted first, then damage reduction. - Added new areas and random encounters. - Adjusted Healing in the Shelter and created separate formulas for ally and PC healing. - Fixed an issue with Gillian's fuel scavenging perk. - Added building alarms. - Added confirmation of friendly fire. - Fixed some scripting issues with Craig/Karen storyline. - Fixed issue with Summer Camp survivors incorrectly turning hostile. - Fixed issues which occasionally caused the Military Faction to incorrectly turn hostile. - Added map autosaves to Iron Man Mode. - Added new travel mode selection icons on area map. - Adjusted night travel/combat penalties. - Fixed issues with the ally list order resetting on job board. - Added new combat animations. - Ensured morale bonuses for Greenhouse and Garden stacked properly. - Fixed an error that allowed two-handed weapons and shields to be equipped together. - Fixed blocking issues and strange door behavior in the Summer Camp. - Updated Goals GUI screen. - Updated Goals screen ally information to display all status icons. - Allocated space on Goals screen for displaying maximum number of trait icons. - Improved text display and fixed any text cut-off issues in Goals screen. - Allocated space on Character screen for displaying maximum number of trait icons. - Fixed case of Craig blocking player bedroom door. - Changed sign name of Medieval Tines. - Fixed rare crash related to weapon switching. - Fixed the shield’s Fortify animation. - Fixed an error with ending slides. - Fixed issue with looting grouped bodies. - Fixed a couple minor bugs with Live Shelter. - Added option to toggle Live Shelter on and off. - Added improved burst attack SFX. - Improved the feel of silenced and burst attack weapons. - Added movement animation for Davis. - Fixed syntax error in Vic’s intro dialogue. - Fixed rare map parameters crash in Shelter. - Fixed rare soft lock that occurred with undead movement. - Stopped neutral characters from investigating noises. - Fixed issue with the Tattoo dialogue sequence. - Fixed issue with the Memorial Park sequence. - Fixed clipboard sometimes hiding long container name on loot containers. - Fixed issue that occurred when reloading in a couple of the ending sequences. - Fixed ending slide not appearing correctly in one of the ending sequences. - Fixed issue with some special attacks firing more than once due to animation quirks. - Fixed rare crash that occurred when AI pathed through a rolling gate. - Expanded Walter’s Shelter dialogue. - Fixed minor blocking, LoS, prop, and loot issues in several levels. - Fixed issue preventing trading 9mm ammo at the Fuel Depot. - Added perks for Ryan. - Fixed issues with Sir Charleston's quest. - Fixed issues preventing rewards from being received from certain ally requests. - Prevented dog allies from shouting “Hey, stop that!” when attacking a party member. - Corrected typos and formatting errors in various dialogues. - Added upgrade perks for Elaine reactive to her character path. - Fixed a rare issue which could cause a dead ally to appear during a crisis event. - Modified Darlene to start equipped with a bow, consistent with her dialogue. - Added map descriptions missing from some areas. - Adjusted party gathering transitions in the City area. - Fixed an issue which could sometimes cause allies to incorrectly play their sleeping animations. - Fixed a rare issue which sometimes caused enemy groups to spawn early. - Added map screen thumbnails for all levels in the preview pane. - Fixed setup issues preventing some enemies from effectively using their weapons. - Corrected enemy inventory errors. What's cool about it: √50,000+ lines of branching dialogue with a host of rich, complex characters √Non-linear exploration of more than 100 unique locations √Robust shelter managment including assigning jobs, crafting items, building upgrades, and handling ally conflicts Overview: Dead State is a survival RPG set in central Texas at the collapse of civilization: as society crumbles, the player must defend their shelter from threats while keeping themselves and their allies fed, equipped, and content. Inspired by classic strategy RPGs like Fallout, X-COM, and Suikoden, Dead State emphasizes clever turn-based combat, complex character interactions, and base building against a background of humans fighting tooth and nail to survive in the face of horror and despair. Minimum system requirements - Windows: Windows XP / Vista / 7 / 8, Processor: 1.7 GHz Processor or better, Memory: 2 GB RAM, Graphics: Nvidia Geforce 8500 GT / ATI Radeon HD 7290 (512 Mb) or better, DirectX: Version 9.0c, Hard Drive: 1500 MB available space, Mouse, Keyboard. Screen By Sarah116 DoubleBear Productions http://www.deadstate.doublebearproductions.com/ GOG http://www.gog.com/game/dead_state Steam http://store.steampowered.com/app/239840 wiki http://en.wikipedia.org/wiki/Dead_State Gaint Bomb http://www.giantbomb.com/dead-state/3030-32431/ Related Torrents
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