Divinity 2 Developer's Cut - Good Old Gamesseeders: 1
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Divinity 2 Developer's Cut - Good Old Games (Size: 6.69 GB)
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Divinity 2 Developer's Cut - Good Old Games
Minimum system requirements: - Windows: Windows XP / Windows Vista / Windows 7, 8.1 2 GHz Processor, 2GB RAM, 256 MB graphics card compatible with DirectX 9.0c with Shader Model 3.0 (Nvidia Geforce 7600-Series/Ati Radeon X1600 or better), 13GB HDD, DirectX 9.0c compatible sound card, Mouse, Keyboard. Bonus content is included for FREE with purchase: -manual -2 Wallpapers -map -2 Soundtracks -Hatching The Dragon - the making of Divinity II -20 Avatars -26 Renders -133 Concept arts -Divine Divinity story -Beyond Divinity story -23 Design documents -developer's Journal -The Lady, The Mage Knight & The tech demo Good Old Games Game Site About: Divinity II: Developer's Cut is the final 2012 release of Divinity 2 containing both the base game - Ego Draconis and the Flames of Vengence expansion. In short, Divinity 2 is a 3D action RPG set in the original Divinity universe and a sequel to the events of their earlier Divine Divinity game. The game follows the adventures of a freshly trained Dragon Slayer, mixed up in a world threatening conflict between man, dragons and demons. Most of the time, the game follows a linear but interesting plot in a semi-open world. The character can roam a selected portion of the world, partake in its side quests, exploration and needless violence depending on the current state of the plot. There is no open-world aspect as in games of the likes of Skyrim, but the player is given enough freedom to not feel suffocated by the bounding world. Divinity 2 is an action RPG, but sadly the 'action' mechanics are not as good as one would expect. The melee combat is repetitive and un-inventive - and because of the specific difficulty of the opponents, one has to do a lot of jump-run-heal-repeat maneuvers, sometimes feeling like a rabbit. The game also offers ranged combat and magic, once you start using these the game becomes a magnitude easier - almost as if it was designed to not engage you in close-combat completely. All in all, even though below average, it still does provide some fun moments. The game also offers a separate battle mechanics for the dragon form: separate skills, dragon breath and air maneuvers. Even though it's a nice addition, it seems to be under-developed and very limiting. The most solid parts of the game are the story, script and characters. The plot, even though at the very beginning seemingly cliché, turns out to be well thought and even, in a way, surprising. Divinity 2 is full of short but interesting sub-plots, with lots of nicely spoken (and written) dialogue. The thing that makes the game shine are the choices - especially in the Flames of Vengence expansion. Some decisions the character needs to take really make the player think hard which choice to take, being less black and white than in the other typical games of the genre. Also, some of the dialogues are filled with humor - but with style, only where it is appropriate. The expansion seems to have more of a humorous attitude than the original though, so that might not appeal to everybody. As a quick overview of the additional game features, one could list: standard experience-level based character system, skill-point distribution builds, no fixed character classes, basic item enchantment and potion creation, creature companion summoning, resource gathering and mind reading system during dialogues. Sharing WidgetTrailerAll Comments |
I was waiting for a long time this version !!!!
EDIT: When I compare the size of this realease, I think it's not the multi5 version, just the english one, like mine... snif !
If you could have the langage pack (I'm interest by french version), could you add it in your post ?
It works perfectly with this version.