[Don_Rauf,_Monique_Vescia]Computer Game Designer (Virtual Apprentice)(pdf){Zzzzz}

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Description



Chapters include:
- Get Ready for Action
- Game Designer on the Job
- The High-Speed Evolution of Electronic Games
- Game Designer in Training
- The "Players" Who Bring Games to Life
- Kids Ask, Game Designers Answer
- Virtual Apprentice: Game Designer for a Day.
Each accessible book includes:
- A behind-the-scenes look at the featured industry
- Profiles of working professionals that offer an inside peek at what they do
- "Reality Check" sidebars to help readers decide if this is the job for them
- "Find Out More" and "Check It Out" sidebars for further research
- "A Day in the Life" activity list that details a typical day on the job
- Q&As between real-life kids and pros
- A "Count Me In" journal feature for readers to track their activities.
With a lively tone, dynamic look, and plenty of full-color and black-and-white photographs, the Virtual Apprentice books are the perfect starting point for young adults beginning their career exploration.

Publisher: Ferguson Publishing Company; 1 edition (February 1, 2008)
Language: English
ISBN-10: 0816067546
ISBN-13: 978-0816067541


Editorial Reviews

From Booklist
Just as many young jocks dream of going pro, many young computer gamers hope that their favorite pastime will turn into a career. This in-depth introduction to the field of computer-game design offers specific, practical advice for those teens. Following a basic history of computer games and information about game types and rating levels, chapters, which are illustrated with many color photos, profile contemporary professionals and delve into current trends and the day-to-day work of game creators. A final chapter features game creators’ answers to young gamers’ questions. Frequent text boxes add suggestions for further research, as does an appended list of resources. The closing activity includes write-in blanks, which is unfortunate in a library book, though there’s a warning to take pen to page only if the reader is the book’s owner. Even so, this title in the Virtual Apprentice series offers valuable information about a high-interest area, and will be widely purchased by libraries. Grades 6-9. --Gillian Engberg


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