Dungeons of Dredmor v1.0.8 cracked-THETAseeders: 0
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Dungeons of Dredmor v1.0.8 cracked-THETA (Size: 139.86 MB)
DescriptionYear:2011 | PC Game | Eng/Rus | Developer: Gaslamp Games | Publisher: Gaslamp Games | 139.86 MB | Genre: RPG (Rogue / Action) / Top-down Long ago, the Dark Lord was locked Dredmor powerful heroes in the darkest dungeon underground. Centuries later, the magic chains are weakened, and Dredmor again gaining strength to break free. The world desperately needs a new hero – a strong soldier, a great magician, or another living legend. But then there you are … Step into the Dungeon Dredmora! Get ready for a meeting with the evil that the world has never seen before. Worship Goddess of aimless Saydkvestov, or try your fate as a fanatic, a nameless God lutefisk. Conjure powerful spells learned in school Nekronomikonomiki, or invoke the Viking runes and throwing lightning bolts! Learn the secrets of ownership of such rare equipment like interdimensional Axe, Plastic Ring and Invisible Shield (if you remember where we left it). And be ready to die. A lot of times. Writhing in pain and the desire to throw the keys out the window. Features Classic Roguelike gameplay with the sweet, refreshing taste of point-and-click interfaces. No longer must you press CTRL-ALT-SHIFT-x to drink a potion. Randomly generated dungeons entice you with the sweet, sweet promises of treasure and things. Old-school pixel goodness. Face lovingly hand-animated monsters and enjoy the great taste of beautiful, individually rendered items on top of a sea of gorgeous, potent tile-work. Wield the awesome power of the Anvil of Krong, lest it wield you! Incredibly complicated crafting system! Wield relics of the Great Elven/Dwarven conflict; grind down ingots to make powdered aluminum and shove it directly up your nostrils! Hordes of monsters never-before-seen in a video game! Deploy cunning traps to defeat your foes! Infinite replay value: choose from a selection of mind-boggling skills to create your character. A new gameplay experience awaits every time! Did we mention theres lutefisk? Changelog - A female hero has been added to the game. - Added Modding Support! (Use at your own risk.) - Added No Time To Grind mode: shorter dungeon levels, more monster XP. - All skill trees now have a minimum of 5 skills. - Added support for polymorphing. (More of this in the DLC.) - Wand tree has been completely revised. Wands now use traditional charges, and the wand lore tree now contains Wandcrafting instead. - Added n-dimensional lathe to craft wands. - Added new crafting interface; we stole the old one from Minecraft, we stole the new one from Terraria. - Added belt, glove, and pant slots. Added belts, gloves, and pants (10 of each) - Added some more items. - Added anti-magic field sprayers and anti-magic effects. - Added monster taxonomy flags. - Removed the Deadshot skill tree; pushed its stuff into Perception and Crossbowery. - Fountains will now occasionally give you a ring or amulet. - Added the Powder of Ibn Ghazi. Go see those Eldritch Horrors. - Added a colorblind correction mode, for players with red/green colorblindness (proteranopia/deuteranopia) - Added mute buttons to start panel. - Set some custom blockers to be immobile (fixes the mad flying grate things.) - 2X inventory. - spellmines now fire on each gameplay tick, rather than if you move through them - Changed XP giving formula for It Belongs in a Museum - Added grated cheese and meat! - Added new key binding support. - Added unique items for all buff effects. - Added new unarmed attack sound variations. - Added a new vending machine for craftables. - Some work on the Minimap. - Added % chance flag for room blockers. - Added room scripting support. - More robust item spawning. - Added monster AI improvement: chicken flag - Secret hidden fun rooms. - FIXED: flying pets. - FIXED: Armour now correctly gives damage bonuses. (Cybertronic Orb, Magma Orb) - FIXED: timing bug with clicking allows the player to bypass monster turns - FIXED: The Axekeytar now actually shoots rocks. - FIXED: Broken magic tutorial in 1.0.7. - FIXED: various monster stealing issues. - FIXED: monsters will now corrupt anything, not just your artifact weapons. - FIXED: passable flags being reset on save/load - FIXED: various things not giving you blasting damage - FIXED: Used inconsequentia statues now look different from Spent Ones. - FIXED: probably some other bugs, but we cant remember what they are. - REBALANCING: like crazy. Post your favourite nerf here and win a small, meaningless prize. - ACHIEVEMENTS: Some new achievements. (Some of which are DLC only.) Screens Related Torrents
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