Eat3D - The Dozer - Part 3 : Texturing

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leechers: 0
Added on October 21, 2012 by NepsterJayin Books
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Eat3D - The Dozer - Part 3 : Texturing (Size: 1.62 GB)
 dozer3_08_improvements.mp482.06 MB
 dozer3_06_body_final.mp477.26 MB
 dozer3_14_environment.mp475.65 MB
 dozer3_04_body_diffuse.mp470.98 MB
 dozer3_01_texturing_base.mp449.03 MB
 dozer3_02_texturing_damage_1.mp445.6 MB
 dozer3_07_tracks.mp444.46 MB
 dozer3_11_cubemaps_2.mp443.22 MB
 dozer3_10_cubemaps_1.mp442.32 MB
 dozer3_12_tesselation.mp441.4 MB
 Media.xml754 bytes
 Flash Player.16.45 MB
 PlayerUILocalizable.strings30.65 KB
 MainMenu.nib19.52 KB
 Localized.rsrc5.14 KB
 StandalonePlayerLocalizable.strings1.19 KB
 PlayerUILocalizable.strings29.67 KB
 MainMenu.nib18.88 KB
 Localized.rsrc5.05 KB
 StandalonePlayerLocalizable.strings1.18 KB
 PlayerUILocalizable.strings29.6 KB
 MainMenu.nib18.97 KB
 Localized.rsrc5.01 KB
 StandalonePlayerLocalizable.strings1.2 KB
 PlayerUILocalizable.strings29.17 KB
 MainMenu.nib20.37 KB
 Localized.rsrc4.99 KB
 StandalonePlayerLocalizable.strings1.2 KB
 PlayerUILocalizable.strings29.07 KB
 MainMenu.nib19.62 KB
 Localized.rsrc5.01 KB
 StandalonePlayerLocalizable.strings1.19 KB
 PlayerUILocalizable.strings28.88 KB
 MainMenu.nib19.57 KB
 Localized.rsrc5.1 KB
 StandalonePlayerLocalizable.strings1.21 KB
 PlayerUILocalizable.strings28.31 KB
 MainMenu.nib19.04 KB
 Localized.rsrc5.08 KB
 StandalonePlayerLocalizable.strings1.22 KB
 designable.nib27.14 KB
 keyedobjects.nib6.79 KB
 keyedobjects.nib6.95 KB
 classes.nib1.33 KB
 info.nib611 bytes
 PlayerUILocalizable.strings28.21 KB
 PlayerErrorLocalizable.strings22.75 KB
 MainMenu.nib18.69 KB
 StandalonePlayerLocalizable.strings2.11 KB
 FileRefDialogLocalizable.strings1.16 KB
 ChooserDialogLocalizable.strings910 bytes
 InfoPlist.strings336 bytes
 Localized.rsrc286 bytes
 PlayerUILocalizable.strings27.68 KB
 MainMenu.nib19.8 KB
 Localized.rsrc5.02 KB
 StandalonePlayerLocalizable.strings1.19 KB
 PlayerUILocalizable.strings27.62 KB
 MainMenu.nib19.62 KB
 Localized.rsrc4.82 KB
 StandalonePlayerLocalizable.strings1.22 KB
 PlayerUILocalizable.strings27.47 KB
 MainMenu.nib18.91 KB
 Localized.rsrc4.96 KB
 StandalonePlayerLocalizable.strings1.2 KB
 PlayerUILocalizable.strings26.83 KB
 MainMenu.nib19.24 KB
 Localized.rsrc4.81 KB
 StandalonePlayerLocalizable.strings1.18 KB
 PlayerUILocalizable.strings20.66 KB
 MainMenu.nib19.25 KB
 Localized.rsrc4.9 KB
 StandalonePlayerLocalizable.strings1.13 KB
 PlayerUILocalizable.strings20.46 KB
 MainMenu.nib19.16 KB
 Localized.rsrc4.65 KB
 StandalonePlayerLocalizable.strings1.14 KB
 MainMenu.nib19.02 KB
 PlayerUILocalizable.strings18.23 KB
 StandalonePlayerLocalizable.strings1.12 KB
 MainMenu.nib18.98 KB
 PlayerUILocalizable.strings17.94 KB
 StandalonePlayerLocalizable.strings1.12 KB
 Localized.rsrc4.38 KB
 Localized.rsrc4.35 KB
 document_f4p.icns166.39 KB
 mflv.icns148.5 KB
 document_f4v.icns148.5 KB
 document_flv.icns147.72 KB
 document_f4a.icns131.94 KB
 document_swf.icns110.29 KB
 Document.icns110.29 KB
 movie.swf106.67 KB
 icon.icns99.62 KB
 FlashPlayer.icns99.62 KB
 Flash Player.rsrc323 bytes
 info.plist3.71 KB
 PkgInfo.8 bytes
 Eat3D_Dozer_3.exe5.03 MB
 Readme.txt2.1 KB


Description


In this DVD, Instructor Laurens Corijn continues from Part 2 of the Dozer series and creates all of the textures and shaders needed to get the vehicle polished, finalized and inside UDK. Laurens starts off by laying the foundations of the textures and even bakes out a few more to get a solid base to start from. He then goes through the full texturing of the diffuse, specular, gloss, and even adding the diffuse details into the normal map. When the textures are done, he goes over how to create a very nice shader using his very own Xoliul shader. Laurens then brings everything into UDK to get it looking great in-game. He goes into great detail about cubemaps and even has a little fun exploring next-gen DirectX 11 features. Laurens finishes by talking about presentation and goes over the simple environment he created.

This DVD is perfect for those who want to learn more about texturing, shading, and presenting their models. A lot of people have mastered the modeling, baking, and mapping (from the previous DVDs) but still struggle a bit with texturing. Proper texturing and presentation can really bring a subject to life and make it look amazing.

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Eat3D - The Dozer - Part 3 : Texturing