Empyrion Galactic Survival 5.3

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leechers: 1
Added on February 2, 2016 by Rocky_45in Games
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Empyrion Galactic Survival 5.3 (Size: 841.58 MB)
 Empyrion Galactic Survival 5.3.exe841.58 MB


Description





Changelog:
Main Features: - Steam Workshop integration - Added possibility to change the starter planet on a Dedicated Server - Added new set of windows without shutters (semi transparent from both sides) Changes / Improvements: - Turret improvements: turrets don't have to be re-activated anymore after changing a playfield - Added faction check to blueprints: now you can only take blueprint of a structure if it belongs to your faction - Added possibility to remove on-screen object markers via F9 - Improved blueprint library: rename, delete, save as, overwrite - Improved water shader - In single player, removed anti-griefing measures (restriction of block placing and base spawning near resource deposits) - Escape pod is now set to Private Faction and thus cannot be looted by other players anymore - Backpack icon now appears on radar map and on map M (only for own faction) + backpack disappears after 60s when empty - Added new landing gears and tweaked emissive texture on old landing gears - Replaced generator (SV/HV) with new model - Tweaked visuals and functionality of Control Panel, e.g., select next object (instead of previous object) when adding to Group - Added 'WipeTime' to dedicated.yaml in order to allow removing of structures if a player did not visit them for a long time - Tweaked Repair & Removal Tool (faster removal of blocks) - Optimized setup of lists (implemented for server browser and Control Panel's device list). For example, the device list in the Control Panel will be built up much faster in large CVs - 'Production finished' message for blueprints is now also displayed if blueprint menu is not open- Space Drones are now seen only from 1500m on a Dedicated Server - Changed underwater ground on Akua - Better barrel animation on turrets and mountable weapons - Improved muzzle flash on large plasma weapons - Added Bloom camera effect - Turret Radar now only rotates if powered - New Blueprints spawn as in Private Faction (and not Public Faction) - Changed and optimized flares for better performance - Tweaked joystick of Cockpit CV - Exit of cockpit after warp jump is now limited to only 5s and ship slows down immediately after jump - Restricted line/plane tool to 10 blocks in survival and 20 blocks in creative - Updated Starter CV and Base stock blueprints with new windows Improved water shader: Bug Fixes: - Possible fix for structures only building up when moving towards/away from them after login on a dedicated server - Fixed problem that tutorial messages did not show up anymore - Fixed problem that a target lock after a warp jump wasn’t shown in HUD - Fixed problem that asteroids sometimes disappeared after playfield change - Fixed problem that one could take items from a Creative game into a Survival game - Fixed problem that vessel got lost under certain conditions (especially on Moon) - Possible fix for FPS drops when many vessels are attached to a CV - Fixed emissive not working on terrain placeables (water generator, survival constructor etc) - Fixed problem that a player's blueprint production was immediately finished after re-login on a dedicated server - Fixed crash that sometimes appeared when enemy turret was aiming - Fixed problem that sometimes Resource Asteroids were stuck in air on a Dedicated Server - Fixed problem that constructors consumed full power when powered off with an unfinished item in the construction queue - Fixed problem that playfield didn't show for non faction player in Info Board B - Fixed problem of line tool regarding inaccuracy in placement - Fixed problem with switching off thrusters: Disabling all thruster of one side still allowed the vessel to move in the opposite direction - Fixed problem that sometimes a dedicated server did not start without crashing after using the admin tools - Fixed problem that rotation position of a turret was not correctly saved - Fixed problem with mixed up naming of Alien Bug and Alien Scorpion - Fixed problem with exploit of Durian plant resulting in strange recipes in Blueprints - Fixed problem with German localization and not correctly shown keys (e.g Escape Pod message)

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841.58 MB
seeders:0
leechers:1
Empyrion Galactic Survival 5.3