Empyrion - Galactic Survival v1.2.3seeders: 1
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Empyrion - Galactic Survival v1.2.3 (Size: 734.91 MB)
Description
Empyrion - Galactic Survival is a 3D open world, space survival adventure in which you can fly across space and land on planets. Build, explore, fight and survive in a hostile galaxy full of hidden dangers. The game uniquely combines elements from space simulations, construction games, survival games and ego-shooters. The game is currently under development by Eleon Game Studios.
Game Features: Space and planet exploration: An absolute free-roaming experience awaits you: fly across space, land on planets and freely walk around. Building and construction: You can build everything out of blocks & building parts: capital vessels, small vessels, ground vessels as well as space & planetary stations. Survival mode: Survival is key - try to stay alive in a hostile environment. Food and oxygen are rare, resources scarce and dangers lurk around – be well prepared. Creative mode: Freely build on planets or in space and do not care for food, resources or enemies. Space and land combats: Empyrion features a variety of enemies reaching from (peaceful and hostile) creatures living on planets to aggressive robot drones that can attack you in space and on planets. Single and co-operative: Besides single player, Empyrion supports co-operative gameplay with your friends. Mining and resource gathering: For building and construction, you must gather and mine resources that you find on planets and asteroids. Extensive crafting system: Using and combining resources, you can craft your own equipment and weapons. Farming and food system: Grow your own vegetables and fruits or hunt creatures for their meat to prepare yourself a delicious meal. Find rare plants to prepare medical supplies. Terrain deformation: You can entirely modify and deform the terrain. It’s a true sandbox game! Installation: 1. Extract the folder to desired location. 2. Create shortcut of Empyrion.exe. 3. Play! Game downloaded from big-games.info. CHANGELOG FOR PRE-ALPHA 1.2.1 (Release Candidate 1): EDIT: we have just released a minor update (Pre-Alpha 1.2.2) to adapt the spawn option when you are still on Omicron (no warning message for multiplayer). In addition, the in-game hints will now not be displayed if you are in Creative Mode and we fixed a minor terrain glitch. EDIT 2: Please note that the space drone will only be initialized in an old save game if you have not been in the Orbit yet. E.g. you resume a game where you just have been on Omicron. EDIT 3: We have released a small hotfix (Pre-Alpha 1.2.3) for an issue where the core is not place able anymore after quitting and resuming game. In addition, we fixed some other small bugs. Features: - Added AI drones in space - Added spawning system after death: now you can choose between different spawn points (current location, medic station or Omicron starting position) - Added tabs for BA, CV, GV, SV in Creative Menu - blocks now have color coding to distinguish for what they are used. - Added color hint icons (SV, GV, CV, BA) in player's inventory - Control panel now shows missing essential components - Added icons in Control Panel's list of controllable units - Added explosion effect to laser based weapons - Desert Golem and Arachnid appear now also in the mountains of Omicron during night Improvements / Changes: - Changed functionality Drill: LMB and RMB -> drilling (strong, weak), Fillertool: LMB -> filling, RMB -> flatten - Placing starter block for BA / CV / SV / GV is more accurate now - Added (transparent) window to Constructor templates - Added community builds: Lightning Shuttle in Creative Orbit and "Habitat" on Moon - Added special charge for repair tool - Added lights to filler + repair tools - Added filler/flatten tool to Escape Pod loots. - Added flashlight to Assault Rifle - Increased armor of passenger seat - Increased rotation speed of enemy turrets. - Orbital spire is now better defended. - Improved drilling so that no ores should get lost anymore - Auto turret stop attacking if target is dead. - Auto turret is deactivated if switched off in Control Panel - Some tweaks to sniper scopes (less tint color and larger dot) - Tweaked jetpack rotation speed (less sensible now) - Nerfed Minigun SV / GV - CV now gets destroyed when trying to land on a planet -> 2 warning messages when approaching planet (temporary solution) - Increased range of Sentry Guns. - Increased defence of Orbital Spire - Slightly increased health of Desert Golem. - Added 'Close' button to Options menu when in game - Disabled 'Access' button in Control Panel (since not functional) - In-game tutorial messages now use the actual currently configured input (if used) - Added Filler/Flatten to Escape Pod - Enabled SSAO now already in "good" quality mode - Slightly increased effective distance of removal tool Bug fixes: - Fixed bug: 'moving' of SV when adding/removing blocks. - Fixed collider on Turrets GV and Fuel Tank - Fixed error that appears sometimes when leaving turret - Fixed bug that sometimes terrain is not generated - Fixed constructor exploit 'craft item without needed inputs after removing currently crafted item from queue' - Fixed jetpack not showing when switching 1st and 3rd person - Fixed bug that when work light was picked up it disappeared - Possible fix for bug when deleting old save games - Fixed exception when client tries to connect, canceling a connection attempt returns to Multiplayer window. 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