Evoland 2 Update v1.0.9106-BAT

seeders: 1
leechers: 0
Added on October 18, 2015 by Alik07in Games
Torrent verified.



Evoland 2 Update v1.0.9106-BAT (Size: 24.16 MB)
 battery.nfo5.56 KB
 Readme.txt534 bytes
 Togame.info.url49 bytes
 steam_api.dll1.32 MB
 steam_api.ini2.36 KB
 Doge.w0w102.41 KB
 setup.exe2.29 MB
 Whatsnew.txt4.19 KB
 autorun.inf43 bytes
 setup-1.bin20.44 MB


Description



Evoland 2 *Update v1.0.9106* (c) Shiro Games

Note:
~~~~~
Whatsnew.txt included in the pack.
Requires Evoland.2-RELOADED installed

--
Evoland 2 is the successor to the original Evoland with
its graphics style changing as you travel through time
and its gameplay evolving as you move along the
storyline. It is also a much bigger game and a classic
RPG at heart, with a complex scenario based on time
travel, dozens of characters with their own backgrounds
and ambitions and vastly different gameplay styles that
are linked to the story and the playerÆs actions.

Full of humor and references to classic games, the
aptly named Evoland 2, A Slight Case of Spacetime
Continuum Disorder brings a truly epic and extraordinary
adventure, unlike anything youÆve ever played before!

1. Unpack release.
2. Install the Update to where you installed the game
(allow run applyPatchFiles.exe after installing)
3. Copy over crack from /crack dir.
4. Enjoy :)




CHANGE LOG 1.0.9106

Update 1.0.9106 brings the following fixes (you can see your current version at title screen bottom left):

- fixed some UI elements positions in high resolution screen
- prevent leaving pirate island by boat manually when volcano explodes
- and a few other minor fixes

Previous 1.0.9101 also updated:

- fixed leaving pyramid in futur not triggering worldmap sometimes
- fixed scroll stop on some resolutions before reaching rooftop
- fixed rare soft lock when laboratory boss is dying
- and a few other minor fixes

Previous 1.0.9094 also updated:

- added ability to setup controller in options menu
- added L/R keys setup
- fixed last soft lock bug in laboratory

Previous 1.0.9086 also updated:

- fixed soft lock bugs in laboratory
- fixed issues with screen size >2048

Previous 1.0.9077 also updated:

- plum more easy in easy mode
- fixed fina bug in cardgame
- fixed some soft locks in laboratory
- fixed some soft locks with wing takeoff on worldmap
- final boss more easy in easy mode
- fixed error when starting game on screen size >2048
- fixed error when showing intro on some incompatible video cards
- less bullets in shoot section in easy mode
- several other minor bug fixes here and there

Previous 1.0.9051 also updated:

- new game pad support : should suppress lags, might cause issues with some pads
(see other post http://steamcommunity.com/ap...sions/0/527274088388221204/)
- show moves list when pausing during "street fighter" fight
- pirate captain ababa is now even easier to beat in easy mode
- several other minor bug fixes here and there

Previous 1.0.9035 also updated:


- prevented gravity to be kept when exiting anomaly
- reviewed fight against reno and cherry, especially in easy mode
- removed some boxes in runner section in easy mode
- increased wikings powers costs in easy mode
- fixed issue occurring sometimes when saving
- fixed some issues with textures when losing 3D context
- several other minor bug fixes here and there

Previous 1.0.9016 also updated:

- fixed too many buffers / memory full on some graphics cards
- losing 3D context no longer produces a black screen in 3D places
- fixed bug where you could move while playing an RTC after a boss fight
- fixed bug when reloading a save after exiting J.Snow home
- you can't buy anymore an equipable item that you own already
- added a few autosave at the end of demonia campaign
- fixed text not translated on Lost Island
- fixed soft lock when taking off near pyramid
- fixed version text position on some resolutions on title screen
- fixed laboratory fight not starting in some cases (instead displaying error)
- don't display error if pad.exe not found
- fixed kneel_end being displayed on worldmap when exiting Harbor

Monday 1.0.8990 also updated:

- changed Finrost deck
- fixed memory cache being cleaned more often (error #1000 - out of memory)
- fixed levelup while wearing armor
- fixed Laboratory bug that could allow to launch several actions at once, making the game soft lock afterwards
- fixed Laboratory quit menu behavior
- fixed Dalkin preventing to continue if you upgraded your unit to something else than a soldier
- fixed Shift+Tab considering shift being still hold when playing with gamepad and returning to game
- fixed Noria Troll card name
- fix in case you get several bombs against plum
- fixed beathem lock when charging menos while next arrow appeared
- fixed ability to kill troll boss in its first phase
- fixed wiking locked in collide (and fixed hole in house that triggered it)
- fixed radar menu error in tactics/sylph forest
- if you can't open labo door, you now get back bombs have to fight plum(2) again
- fixed cherry sometimes not killing (enough) hero
- fixed rare inability to hit final boss when out of screen
- fixed infinite ladder climb bug
- changed C010 card to CAA
- added http call to log fatal errors on our server

Saturday 1.0.8972 also updated:

- tomatoz are no longer kill-able in past (use nawi power to kill them as it was originally planed)
- fixed "assert"/error 1009 error sometimes after wp explode
- when returning to pirate hideout after quitting halfway, the red door is now opened

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Evoland 2 Update v1.0.9106-BAT