Fez [v 1.08] (2013)

seeders: 4
leechers: 1
Added on August 12, 2013 by WiLfr3din Games > PC
Torrent verified.


  • Game: Fez
  • Platform: PC

Fez [v 1.08] (2013) (Size: 327.7 MB)
 Fez108multi2.exe327.7 MB


Description

Year of release : 2013
Genre : Indie, 2D , 3D , Arcade, Platform, Puzzle, Adventure
Developer / Publisher : Polytron Corporation / Trapdoor
Platform : PC Version : 1.08 Publication
Type : pirates Language : English, Russian
Crack : enclosing (3DM SteamEmu)

changelog
* FEZ Launch Options UI (FEZ_LaunchOptions.exe) Allows you to toggle non-ingame options for troubleshooting
A * Added - no-Launch lighting options (accessible with the tool) Which disables the lighting pre-Pass, and can make the game run smoother on Older GPUs
* The game now Backs up your save file When finishing A playthrough to the "SaveSlotN_Ending", in Case you want to Recover IT (EG if you nuke your progress by choosing Start New Game INSTEAD of New Game +!)
* 5.1 Audio is now supported, in That Everything Will play from the Front speakers; positional Audio in General was balanced and tweaked as well
* Tentative Framebuffer Object Fix for errors on Intel and AMD hardware
* Invert Look options is now disabled by Default, and renamed from "invert mouse" to "invert Look" since IT Affects Gamepad and keyboard controls as well
* Fixed the Long-Jump That exploit used the Turn-around animation
* Fixed Visual Glitch When Entering A Door right after jumping
* Secret Codes can no longer be input DURING Level Transitions, Which Could Cause issues
* When "New Game +" is available, choosing "Start New Game" Will now trigger INSTEAD A Warning
* No more background OpenGL context for threaded loading, Should Resolve the issues That the needed - singlethreaded flag to resolve (long load times). Note That the game now PERFORMS much Better with VSync set to "Application Controlled" INSTEAD of forced On
* Engine no longer soft-Limits to ~ 58fps, no longer needs - Force-60hz to hit 60fps (Though the Flag still results in the smoothest Experience)
* Support for 120Hz Refresh rates and Other (Logic still Runs at 60fps, but Will Draw game at whatever VSync instructs IT to)
* Fixed That faraway places Would Show up on top of Water in some Circumstances
* Fixed the NullReferenceException in Draw calls DURING loading (the bug Starfield), Which Often more than not resulting in A crash after choosing "Continue Game"
* Fixed geysers tiling That Would Break up at the top
now align * Credits Correctly in 1080p
* Fixed threading-related Hitch / framedrop When rotating on slower CPUs
* Fixed crash if the OpenTK Driver Reports A resolution with no bits-per-Pixel Information
A * Fixed bug where both Entering Codes in the telescope Rooms Would Spawn Only one cube. Please note that the fix prevents the problem from happening in the future, but save files affected by the problem cannot be fixed without manual intervention (ie save file hacking). Sorry for the inconvenience.
* Controls screen no longer Lets you remap two Actions on the Same Key
* Menus and Intro to react Appropriately remapped "Escape" and "enter" keys
* UI keyboard mappings That used to be are now forced remappable Via the settings file
* Fixed crash in main menu after loading save file related to leaderboards Handling

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327.7 MB
seeders:4
leechers:1
Fez [v 1.08] (2013)

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All Comments

HOw to change the language to English ????