Game Maker's Book & Resources Pack

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Added on June 16, 2014 by VIruzin Books > Ebooks
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Game Maker's Book & Resources Pack (Size: 740.01 MB)
 GameMaker_BookPack.zip740.01 MB


Description



Here it is! Game Maker's Book & Resources Pack! Tested & Working! PLEASE SEED)! If you like the books then buy it and support the authors.

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Descriptions:

The Game Maker's Companion (Technology in Action)

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The Game Maker’s Companion is the long-awaited sequel to The Game Maker’s Apprentice. This book picks up where the last book left off, advancing your game development journey with some seriously impressive gaming projects. This time you’ll learn how to make professional-quality platform games with solid collision detection and slick control mechanisms and you’ll get acquainted with a long-lost icon of platform gaming history on the way.

You’ll go on to discover techniques to add depth and believability to the characters and stories in your games, including The Monomyth, cut scene storyboarding, and character archetypes. This culminates in the creation of an original atmospheric platform-adventure which will take your GML programming skills to new heights. There’s even a handy reference section at the back of the book which will be invaluable for adding common features to your own games.

With contributions from four games industry professionals and a highly respected member of the Game Maker community, The Game Maker’s Companion is another labor of love that will give you even more hours of enjoyment than the original. If you already own Game Maker, then you really must own this book as well.

Amazon Link.

The Game Maker's Apprentice: Game Development for Beginners

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The Game Makers Apprentice shows you how to create nine exciting games using the wildly popular Game Maker game creation tool. This book covers a range of genres, including action, adventure, and puzzle games complete with professional quality sound effects and visuals. It discusses game design theory and features practical examples of how this can be applied to making games that are more fun to play.

Game Maker allows games to be created using a simple drag-and-drop interface, so you don’t need to have any prior coding experience. It includes an optional programming language for adding advanced features to your games, when you feel ready to do so. You can obtain more information by visiting book.gamemaker.nl.

The authors include the creator of the Game Maker tool and a former professional game programmer, so you’ll glean understanding from their expertise. The book also includes a DVD containing Game Maker software and all of the game projects that are created in the book—plus a host of professional-quality graphics and sound effects that you can use in your own games.

Amazon Link.

HTML5 Game Development with GameMaker

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The introduction of HTML5 has revolutionized the web browser as a legitimate gaming platform with unlimited potential. Making games for the browser has never been simpler, especially with GameMaker Studio. Developers have full control over asset management, built-in systems for physics, particles and path finding. In addition, it offers a rich scripting language and extensions for developers now enabling everyone to create games and monetize them quickly and easily.

HTML5 Game Development with GameMaker will show you how to make and release browser based games using practical examples. This book utilizes GameMaker’s powerful scripting language allowing you to create your first game in no time. With this guide you will develop a thorough skill set and a coherent understanding of the tools to develop games of increasing complexity, gradually enhancing your coding abilities and taking them to a whole new level.

The GameMaker Studio environment allows you to jump right into building browser based games quickly and releasing them online. The chapters focus on core practical elements, such as, artificial intelligence and creating challenging boss battles. This book guides you on how to use advanced features easily and effectively, these include, data structures and demonstrating how to create rigid body physics with simple explanations and visual examples. By the end of this book you will have an in-depth knowledge of developing and publishing online social browser based games with GameMaker.

Amazon Link.

GameMaker Game Programming with GML

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GameMaker Studio is a popular game engine that can be used to publish games to a variety of platforms. Alhough GameMaker Studio's drag-and-drop functionality makes creating games simple and fast, utilizing scripts can really help organize and speed up GameMaker's work flow exponentially.

This hands-on guide will help you build a strong foundation for programming in GameMaker Language. It will take you through several example games to learn new topics, as well as improving your understanding of the topics that have been already discussed so they can be carried over to help build a variety of new and exciting games.

This book examines GameMaker Language's formatting and uses, then utilizes it through several examples. You will start by learning the basics and then strengthen these lessons by building a variety of game features.

This practical guide will teach you to create a variety of important features found in almost all games, such as reading player input, creating feedback through particle and sound effects, keeping score, and collision. These will be covered over the production of two game examples, a match-three puzzle game and a platform game (known as a platformer), but the idea and concepts can be crossed over to an endless variety of games.

GameMaker Game Programming with GML is the perfect place to start if you want to unlock the power of writing your own scripts in GameMaker Studio.

Amazon Link.

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Game Maker's Book & Resources Pack

All Comments

so it also has extra resources? Cool!
Yep, all is included