Grow Home Update 1 and 2 (c) Ubisoft
Release Date: 13/01/2016
Protection: Steam
Cracked By: BAT-TEAM
# of Files: few
Note:
Changelog.txt included in the pack.
Requires Grow.Home-RELOADED installed
1. Unpack release.
2. Install the Update to where you installed the game
(allow run applyPatchFiles.exe after installing)
3. Copy over crack from /crack dir.
4. Enjoy :)
Changelog:
Update 2: Fixes- The Jetpack fuel bar will be displayed during cutcenes if it's used before the sequences are triggered - Meep achievements do not work with the Black Meep - Game cannot be immediately continued after saving - Nutrient Island UI continues to display after objective 1 is completed - Looping glitch effect present when the character is located in a telerouter while having VSync off - The user will lose controller functionality in the Pause Menu after a teleport - Venus in Furs does not count the black meep - Jet Pack fuel bar will be present during the credits cinematic - The FPS value drops to ~15 in Pause Menu if the user triggers the Jet Pack in the telerouter before accessing the menu - User is informed that a new skin is available even though he already has it from a previous save Update 1: Fixes- The character's backpack disappears when he uses a Glider or a Daisy Parachute. - Game crashes when Quit option is selected with the Mouse after ALT+TAB action was made during the loading screen towards Main Menu. - Incorrect camera movement will be noticed when the Daisy parachute is used. - The sound played when the seed is teleported at the end of the first objective is very low. - User is informed that a new skin is available even though he already has it from a previous save. - The Ninja skin message appears for a second before the end cutcene is triggered. - Missing camera collision with the ground when the character holds a daisy parachute. - The user cannot choose a location to teleport B.U.D. when the save is continued after finishing the game. - Controller will lose its functionality if the height markers for BUD or Star Plant are clicked with the mouse. - Disable VSynch to solve players stuttering issues. - The waterfall sound gets interrupted. - Missing jetpack sound when turning the SFX volume to maximum after it was muted and the game restarted. - Plants do not have drag sounds. - The camera will go through the rock texture while trying to collect the crystals located under the waterfall island. - Glitch sound will overlap the cutscene where the waterfall island is presented if the user triggers it while using the jet pack. - The Snarkgrass doesn't count for the Five a day achievement. - Sheep can get stuck in telerouter beams. - The user is able to teleport a telerouter. - The indicator for the Star Plant isn't displayed correctly when the plant reached 2000m. - BUD and Beanstalk heights can be manually dragged on the pause menu. - No seed UI appears if NG+ has not been accepted. - Day & night cycle appears to be random. - Telerouter UI overlaps credits. - The seed won't teleport and the Pause Menu will lose functionality if the user tries to teleport a second seed from the same telerouter. - The bouncy leaves may fall when the character approaches them. - Growth hit UI audio plays multiple times at the start of first hit cutscene. - Crystal % is misplaced when 0 are collected. - Parsnip does not scan. - No audio for seed collection UI. - Height markers do not appear on the pause menu. - Cactus is too large for easy scanning. - Plants do not have pluck sounds. - The game cannot be completed if a branch located below Cave Island is connected to a nutrient rock placed above the Island. - Misplaced UI in Audio / Video menu.
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