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HTML5 iPhone Web Application Development { UPPOG2 } Torrents
What this book covers Chapter 1, Application Architecture, helps you to learn how to create a standard architecture for iPhone web application development. We will customize the standard HTML5 Mobile Boilerplate for our needs throughout the book. Chapter 2, Integrating HTML5 Video, helps you to learn the basics of implementing an HTML5 video player within your web application. We'll review the specification and implement an exposed API to tap into. Chapter 3, HTML5 Audio, explains an implementation of the HTML5 Audio API. We'll create an audio player that utilizes the same principles from Chapter 2 to create a reusable component. Chapter 4, Touch and Gestures, helps you to learn about touch and gesture events, including the similarities and differences. We'll go over a couple of examples and more importantly, the specification to properly integrate our application's user experience. Chapter 5, Understanding HTML5 Forms, explains the new features in HTML5 forms, ultimately understanding its uses for our iOS web applications. We'll review the new inputs, their interactions, and the behaviors expected from the iOS operating system. Chapter 6, Location-aware Applications, will have Geolocation as the key point, from the specification to the full implementation in the Safari iOS browser. We'll create an example that utilizes this feature and demonstrate how we can utilize it in our own applications. Chapter 7, One-page Applications, is jam-packed with information on how to create a seamless experience in your application. We'll go over the principles of the MVC design pattern and create an example that utilizes its full potential. Chapter 8, Offline Applications, will cover key topics such as Caching, History, and local storage. The essentials will be covered and the details exposed in order for us to create true offline applications. Chapter 9, Principles of Clean and Optimized Code, will have us sidestepping the development process to refine our craftsmanship. We'll go over best practices, industry supported techniques, and ways to improve our code for the overall benefit of our applications. Chapter 10, Creating a Native iPhone Web Application, reviews how we can create the native application we have learned previously. Applying the same techniques we'll create native applications based on open standards. Book Details : Title : HTML5 iPhone Web Application Development Pages : 338 Format : pdf Size : 24 Mb Language : English LIke us on facebook.... http://www.facebook.com/torrentsharing Sharing Widget |
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