Kerbal Space Program 0.21 update (windows) (Rey)seeders: 202
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Kerbal Space Program 0.21 update (windows) (Rey) (Size: 434.26 MB)
Description==================================== v0.21.0 New: * Space Center Scene: - The Space Center scene now uses the same terrain as in flight. - Time now passes in the Space Center scene, and day/night is consistent with in-flight. - The game terrain persists across scene transitions, making loading scenes much faster. * Construction: - Completely overhauled the interior models for the VAB and SPH buildings, complete with animated trucks and cargo lifts. - All-new exterior models for the VAB, SPH and Tracking Station. - New Astronaut Complex building. - Added a description field where you can write up a few lines to describe your space-faring contraptions. * Crew Management: - It is now possible to assign crew manually to missions before launch, both from the Construction Facilities and from Launch Sites. - Added completely new Launch Dialogs on the Runway and Launchpad at the Space center. - The new Astronaut Complex dialog allows you to hire crews from a list of Applicants, and view the status of all your crewmembers. - Revised the crew handling game logic, for a much more reliable and robust system. * SAS Modules: - Rewrote the SAS control logic from the ground up. - SAS is now enabled for the entire vessel, and requires actuators like winglets, RCS or others to actually have an effect. - Repurposed the old SAS modules are now Reaction Wheel Modules, that apply torque while consuming electricity. - The new SAS logic allows applying manual input while SAS is on, letting you set the ship's attitude without having to constantly toggle it. * Procedural Terrain: - Added a new module to generate craters procedurally on the Mun. - Largely revised Kerbin's terrain to produce much more interesting mountains, hills, valleys and coastlines. * Flight Re-Flow: - Removed the physically-impossible "End Flight" button. - Added new options to "Revert" a mission back to launch or to construction. - Added new 'Recover' button on the Tracking Station, to allow recovering a vessel (as opposed to Terminating it) when possible. - Recovering vessels makes its crew available again, while Terminating kills them. - The 'Space Center' button now allows you to leave flight at any time, warning when necessary about saving restrictions. * Progress Tracking: - The game now tracks your progress as you play, providing essential data for the upcoming Career Mode features. - Progress data is (optionally) uploaded to our servers, * Misc: - Improved the in-game shadowing to enable shadows at much larger distances. - Added several new parts from the KSPX pack as stock content. Bug Fixes and Tweaks: - Scenario Modules now properly save and load when the rest of the game saves and loads. - Scenario Modules can now have multiple target scenes set. - Improved the internal logic for switching to nearby vessels, it shouldn't refuse to switch with valid vessels nearby anymore. - Added a system to attempt upgrading incompatible save files if/when possible. - Tweaked PQS on other planets and moons to not initialize until approached. Improved performance a bit. - Added a new system on PQS to clamp terrain subdivision while moving very fast. Orbiting low near the surface is a lot smoother now. - Many more small tweaks and improvements. Sharing WidgetTrailer |
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