Learning HTML5 Game Programming: A Hands-on Guide to Building Online Games Using Canvas, SVG, and WebGL - James L. Williams(PRADYUTVAM2)[CPUL]

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Learning HTML5 Game Programming: A Hands-on Guide to Building Online Games Using Canvas, SVG, and WebGL - James L. Williams(PRADYUTVAM2)[CPUL] (Size: 2.88 MB)
 Learning HTML5 Game Programming_ Build Online Games with Canvas_ SVG_ and WebGL - James L....2.88 MB


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Get Started Fast with HTML5 Online Game Programming!



HTML5 will transform web and mobile gaming. As new browsers rapidly adopt it, HTML5 will do everything “legacy” technologies such as Flash and Silverlight have done―and much more. In Learning HTML5 Game Programming, pioneering developer James L. Williams gives you all the knowledge, code, and insights you’ll need to get started fast!



Williams combines detailed explanations of HTML5’s key innovations with examples, including two case study applications that address the entire development process. He guides you through setting up a state-of-the-art HTML5 development environment; making the most of HTML5’s canvas tag, SVG vector graphics, and WebGL 3D; and targeting diverse mobile and social platforms. It’s all here: from the essentials of online game design to the nitty-gritty details of performance optimization.

Paperback: 256 pages
Publisher: Addison Wesley; 1 edition (25 September 2011)
Language: English
ISBN-10: 0321767365
ISBN-13: 978-0321767363
Product Dimensions: 17.5 x 2 x 22.6 cm


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Learning HTML5 Game Programming: A Hands-on Guide to Building Online Games Using Canvas, SVG, and WebGL - James L. Williams(PRADYUTVAM2)[CPUL]