(Lua Game Engine) Visual RPG Studio v2.2.02

seeders: 1
leechers: 0
Added on September 3, 2015 by lastendin Applications > Windows
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(Lua Game Engine) Visual RPG Studio v2.2.02 (Size: 25.55 MB)
 VisualRPGStudio.exe25.55 MB


Description


2D/3D Game Engine and Lua IDE.

Want to make your own games?

Core Features
-Custom Collision
-Visual Lua Scripting
-Supports Xbox 360 Controller
-Premade Custom Interfaces
-Customizable Workspace
-Project Templates
-Easy Multilingual Deployment
-Doublex64 Bit Encrypted Resources
-Auto Updater
-User Interface Editor

2D Features
-Large Maps
-1 to 10 Layers
-Unlimited Tile-sets
-Unlimited Animated Tiles
-Built-in Animation Tools

3D Features
-Large Maps
-Dynamic Shadows

LastEnd Visual RPG Studio (VRS) gives you the power to create your own game without any special knowledge or training. All you need is a computer an a imagination, and your on the way to making your own game. This 2D / 3D game engine and editor for Windows can support many types of games not just RPG (Role Playing Games); because of its open project template scripted in Visual Lua.


Update Notes

2.2 (8/31/2015)

* Fixed lockup problem is loading thread.
* Fixed problem keeping the map tree view context menu from opening.

Interface dialog object

* Added new properties: Send To Front, Key Up, Key Down, Key Press, Mouse Wheel.
* Added Events: Key Up, Key Down, Key Press, Mouse Wheel.
* Functions now show return types.
* Update script function
-- UI.Dialog.SetColor(int id, int color) to UI.Dialog.SetColor(int id, Color color)
-- UI.Dialog.SetColors(int id, int topLeft, int topRight, int bottomLeft, int bottomRight) to UI.Dialog.SetColor(int id, Color topLeft, Color topRight, Color bottomLeft, Color bottomRight)

Interface Combo box object

* Added functions (GetVisible, SetVisible, GetEnable, SetEnable)
* Functions now show return types.
* Fixed text wrapping bug.

Interface Listbox object

* Added functions (GetVisible, SetVisible, GetEnable, SetEnable)
* Functions now show return types.
* Fix problem with text wraping to next line.

Interface Radio Button object

* Added functions (GetVisible, SetVisible, GetEnable, SetEnable)
* Functions now show return types.
* Script editor now saves the hotkey.

Interface Textbox object

* Added functions (GetVisible, SetVisible, GetEnable, SetEnable)
* Functions now show return types.
* Fixed display problem with the selection box.
* Added new function SetAllowedKeys.
* Added new properties. (AllowLetter, AllowNumber, AllowSymbol, AllowPeriod, AllowSpace, Changed Key Up, Key Down, Key Press)
* Fixed bug making text break to next line.
* Fixed bugs in alignment.

Interface Checkbox object

* Added functions (GetVisible, SetVisible, GetEnable, SetEnable)
* Functions now show return types.

Interface label object

* Added functions (GetVisible, SetVisible, GetEnable, SetEnable, WrapText)
* Functions now show return types.
* Added Events (Hot Key Up, Hot Key Down)
* Added wrap text property.
* No longer wraps text by default.


Interface picture object

* Added functions (GetVisible, SetVisible, GetEnable, SetEnable)
* Functions now show return types.
* Added Events (Hot Key Up, Hot Key Down)


Interface slider object

* Fixed alignment properties.
* Added functions (ValueForward, ValueBackward, GetVisible, GetEnable, SetEnable)
* Functions now show return types.
* Fixed bug in key events.
* Added Property Allow Mouse Wheel


Update/Fixed Project Template

* Music Player
* Full Interface
* 3D Front Settings
* 2D Platform
* Simple Interface
* Card Matching
* Maze
* Hunger Man
* RPG (Real-Time)
* RPG (Turn Based)

2.1.26 (8/20/2015)

- Added support to the music system for .avi, .asf, .wma, .wmv, .wm, .mid, .rmi, .m1v, .mp2, .mpa, .mpe, .m3u, .aac, .adt, .adts, and .wav file types.
- Updated the Music Player project template (1.2) to support new audio file types.

2.1.25 (8/19/2015)

- Updated IntelliSense to shows return type on newer classes.
- Add more functions to the color class.
- Added Scripting_UnregisterClass
- Added Sound.ListAll().
- Updated music system.
- Fixed bug in visual editor when selecting the slider control.
- Visual designer now saves the slider value.
- Fixed index bug in listbox mouse up event.
- Create template now saves to the right path.
- Updated the way the editor writes and reads Window_Resize function. (Less script)
- Fixed problem with visual designer not realigning objects after the dialog is resized.
- Cleaned up UI slider properties.
- Ribbon.dll is no longer required to run the engine.
- Music Player 1.1 project template has been added by default.

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25.55 MB
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(Lua Game Engine) Visual RPG Studio v2.2.02