Mass Effect: Unification R2

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Added on November 24, 2013 by Marth8880in Games > PC
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Mass Effect: Unification R2 (Size: 1.18 GB)
 MassEffectUnificationSetup_r2_standalone.exe1.18 GB


Description






DEVELOPER: Frayed Wires Studios, Marth8880
CONTACT: unification.debug@gmail.com
RELEASED: Saturday, November 23rd, 2013
WEBSITE: http://www.moddb.com/mods/the-mass-effect-mod


INSTALLATION INSTRUCTIONS:
1. Run MassEffectUnificationSetup_r2_standalone.exe or MassEffectUnificationSetup_r2_standalone_Steam.exe and follow the on-screen instructions to install.
2. After the installation completes, the Configuration Utility will launch. With this tool, you can perform various operations including, but not limited to: toggling the mod on or off without uninstalling it; determining whether Shepard’s class should be a specific class or randomized; enabling and disabling AI heroes; and enabling or disabling the custom GUI (i.e., the new, red menus). This tool can also be launched from the “Mass Effect – Unification” Start Menu folder.
3. Launch Star Wars: Battlefront II and enjoy playing the updated release of Mass Effect: Unification!


UN-INSTALLATION INSTRUCTIONS:
1. Open your Start Menu.
2. Go to Programs / All Programs, and find the Start Menu folder called “Mass Effect – Unification”.
3. Select the folder and inside it, select “Uninstall Mass Effect – Unification”.
4. Follow the on-screen instructions and let the uninstaller run.
5. Play something else, weirdo. :)

NOTE: Uninstalling Mass Effect: Unification will restore the original stock shell (including the music).


THE STORY:
In summer of 2010, I played the demo for Mass Effect 2 after seeing it on Steam – I immediately then ran out and obtained a copy of Mass Effect and Mass Effect 2 for the PC (because console shooters are dumb). After completing the first game, I thought to myself, "Huh, certainly there must be a Mass Effect mod for Star Wars Battlefront II!" After failing to find such a mod, I completed my first map that I had been working on since February of that same year; I started working on the Sol Map Pack, released the pilot map, and in around July of 2011, I started the gargantuan project we all love and know as “Mass Effect: Unification.”


THIS MOD CURRENTLY FEATURES:
- a massive amount of specially hand-crafted assets specifically tailored for this mod. This would not have been possible without the help of The Nasal Abyss, Scott Pilgrim (agentsmith38), THEWULFMAN, AQT, Gametoast, and Frayed Wires Studios.
- support for all stock land maps minus Endor.
- three custom Mass Effect maps: Eden Prime, the Prothean Skyway, and Virmire.
- a dedicated server! (Name: “Unification (r2) USA West”)
- WAY too much content to list here.


WHAT MORE TO EXPECT:
- Various patches and hotfixes that correct bugs and add small features.
- DLC expansion packs that will include new maps, modes, campaigns, sides, and more.


MOD NOTES:
- Singleplayer matches on most maps have random side variations and random Shepard hero classes whereas multiplayer matches have a preset variation and Shepard class (per-map specific).
- All maps minus the Prothean Skyway - which has Team Deathmatch and 2-flag CTF - support the Conquest mode and most maps support either 1-flag or 2-flag CTF, which, by the way, is INCREDIBLY fun and difficult (especially Hoth).
- A new save profile called “MEU-Newcomer” is installed along with the mod; this profile is configured to enhance your playing experience with recommended game, audio, and control settings. While using the MEU-Newcomer profile isn't required, it’s most certainly recommended.
- This mod adds 34 missions to the game's runtime heap.


COPYRIGHT NOTICE:
All assets have the minimum possible amount taken from licensed material, and do not impair sales of their respective games, nor do they misrepresent their respective copyright holders.

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Mass Effect: Unification R2

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