[OST] (2000) Unreal GOLD (Gamerip-FLAC) ::Alexander Brandon::Michiel van den Bosseeders: 2
leechers: 2
[OST] (2000) Unreal GOLD (Gamerip-FLAC) ::Alexander Brandon::Michiel van den Bos (Size: 1.02 GB)
DescriptionUnreal GOLD (Gamerip-FLAC) by cybero75 Because I didn't find any lossless soundtrack of ths awesome game which includes full length tracks (subsongs in one track), I created one for my audiophile satisfaction. It took me just one whole day to make it, so I'm not sure if it can pass in comparison of quality to other Unreal soundtracks, but I'm happy with my result. If anyone has lossless version which sounds better, I'll be happy if you share that rls with me. I did read stories where Unreal fans spent weeks creating HQ soundtrack while they manualy removed clicks and pops, noise etc. .: cybero75 :. Help me seed this one please!!! I.NFO: Type.................: Score / Game Soundtrack Genre................: Game / Synth Orchestral, Ambient, Techno, Electro Publisher............: Infogrames, Inc. Developer............: Epic Games Composers............: Siren, M.C.A., Basehead, Necros Source...............: Game CD, *.UMX Year.................: January 21, 2000 File Size............: 1046 MB Encoded & Edited.....: cybero75 Audio Format.........: FLAC (*.flac) Audio Bitrate........: Lossless Volume Level (%).....: 89 dB (hard) Normalization Type...: ReplayGain (soft) File Validation......: MD5 Distribution.........: Tracks + M3U NOTES: Unreal features music in the UMX file format, which is a package format with embedded MOD, S3M, or IT music. Most music was composed by Alexander Brandon (aka Siren), and Michiel van den Bos (aka M.C.A.). A few tracks were composed by Dan Gardopée (aka Dan Grandpre and Basehead) and Andrew Sega (aka Necros). In-Process: AGC, HQ FIR Interpolation, Volume-Ramping (Automatic pop and click remover) Post-Process: Fade out and Echo effects Help me seed this one please!!! Sharing Widget |