Overgrowth a207 Linux [PXG]

seeders: 1
leechers: 0
Added on August 23, 2014 by PXgamerin Games
Torrent verified.



Overgrowth a207 Linux [PXG] (Size: 2.83 GB)
 overgrowth-a207-linux.zip2.83 GB
 PXgamer.png57.4 KB
 Overgrowth.nfo9.01 KB


Description

Overgrowth Alpha 207

[Description]

Overgrowth is a third-person 3D action game that allows you to leap and climb through sprawling levels as a ninja rabbit, and engage in intricate and brutal combat with a variety of weapons and enemies. It is still very much in development, so while the mechanics and features are mostly in place, there is no campaign, and players mostly experiment with the easy-to-use modding tools, and fighting in the arena.

Type: Game
Age Rating: Teen
Image type: Exe Installer
Burn Tested: No
Size: 2.03GB
Genre: Animal Fighting

[Screens:]

http://imgserve.net/img-53ee590bbaf06.html
http://imgserve.net/img-53ee590c3af62.html
http://imgserve.net/img-53ee590d47a88.html
http://imgserve.net/img-53ee590e8e993.html

[PC System Requirements:]
  • OS: Linux
  • Processor: Passmark CPU 1000 or better
  • Memory: 2 GB RAM
  • Graphics: Passmark GPU 200 or better with OpenGL 2.0 support
  • Hard Drive: 7 GB available space


Updates:
Spoiler show

AI characters can be set to follow other characters
AI investigates dead bodies
New wolf variant with tintable colors
Changed scale of different characters (rats are small, dogs are big)
Player can attack unconscious characters
Hotspots have update function, testing particle emitter volumes
AI makes a sound when alerted or hostile
AI transitions more slowly to 'investigate' state
AI takes longer to notice visible enemies
Characters keep track of what items they know about
Automatically swap weapons to dominant hand
More natural combat crouch stance movement
Combat AI targets closest enemy
AI does not roll to standing between arena rounds
Reasonable maximum arena difficulty (no more black blobs)
Non-rabbits cannot jump very high
AI only runs for help from allies that they know about
Fixed blood streaks stretching too far
Fixed performance bottleneck when there are many weapons
Updated vertex weights for all characters
New weapon animations for attacking low
More robust ledge grab/detection system
Characters drop large weapons when grabbing edges
More controlled AI sound detection
Fixed "#version 130" shader compatibility issue
Prompt if user wants to save changes to levels on quit
Fixed "GL_ARB_shader_texture_lod" shader compatibility issue
testing dithered cascade shadow filtering
fixed partial rendering of graphics setting screen
fixed problems with blood decal lighting and tinting
better control of AI character rotation


More Info: http://www.wolfire.com/overgrowth

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2.83 GB
seeders:1
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Overgrowth a207 Linux [PXG]

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