Changelog:
- added Motion Simulator - added Shark costume for Entertainer - added brick walls set and some industrial props - added sounds for Giga Coaster, Mini Coaster, Alpine Coaster, Suspended Coaster, Monorail, Ghost Mansion Ride, Inverted Dark Ride - added new path style - added paths don't connect through walls and fences anymore - added paths don't spawn handrails if wall/fence already exists in same location - added working queue signs - added text signs that can be put on paths and act as "no entry" signs - added underwater tunnels - added track tunnels automatically updating when terraforming - added search bar for blueprints - added embedding log flume tracks into water/terrain without spawning tunnels - added stats graphs for tracked rides - added cloud shadows - added Dutch names - improved the look of flowers - improved the look of tunnels (look darker on the inside) - improved savegame load times by up to ~50% - fixed a case where guests could queue for a closed attraction - fixed various issues with building fences - fixed guests rarely thought an empty queue is full and didn't enter it - should fix very rare case where mechanics could get stuck in ride exit gates