PAYDAY 2 Update 12 - FTSseeders: 1
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PAYDAY 2 Update 12 - FTS (Size: 17.03 MB)
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Changelog for Update #12 - 20130918
Systems Made tweaks to the economy system - added a whole lot more money to PAYOUTs and matched that with prices. Bags are super important! Or go check out Big Oil... Made tweaks to the skill costs, higher tiers are now more balanced Increased the XP payout depending on difficulty Law enforcement Included a feature where law enforcement now can spawn and move in groups of bulldozers, tasers, shields and heavy SWATs Tweaked the tactics of the law enforcers - tasers grouped with bulldozers now charge instead of providing support and are more aggressive Balanced the bulldozer spawn rates on the different difficulties Balanced the tan FBI spawn rates on the different difficulties Made a change where we buffed the snipers Balanced the FBI Officers so they do less damage but still hurt Balanced the Gangsters so they do less damage but still hurt Taser now has increased taser range, are also harder to headshot Skills Made a fix so that the Cleaner skill works properly with the cooks in the Rats Heist Buffed the Bulletproof skill, now absorbs more damage Nightclub heist Made several fixes connected to AI movement pattern and collision Diamond Store heist Made a fix to the ATM machines Made a fix to the Expert Driver asset Made a fix where the escape van wouldn't be enabled in some cases Tweaked the number of guards that spawn Weapons Balanced the Mark 10 Submachinegun, lowering its damage output Balanced the Para Submachinegun, lowering its damage output Ghost Buffed the ECM jammer by increasing the range Titan safes Made a fix to the Titan safe timer, lowering it to great extent Related Torrents
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