PC GAMING EDITION FOR GTA IV V0.9

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leechers: 1
Added on April 9, 2013 by RGSHARONin Games > PC
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PC GAMING EDITION FOR GTA IV V0.9 (Size: 769.48 MB)
 carcols.dat27.26 KB
 cargrp.dat13.33 KB
 default.dat961 bytes
 GTA.dat7.9 KB
 handling.dat38.03 KB
 handlingnew.dat3.19 KB
 handlingnew1.dat1.98 KB
 images.txt5.87 KB
 loadingscreens_pc.dat14.92 KB
 Vehicles.ide18.37 KB
 Vehicles.img443.61 MB
 vehiclesnew.img112.94 MB
 msvcr100d.dll1.4 MB
 ScriptHook.dll162 KB
 scripthookdotnet.asi634 KB
 TRAINER.asi3.67 MB
 TRAINER.ini80.36 KB
 xlive.dll80 KB
 visualSettings.dat8.01 KB
 visualSettings.xls55 KB
 gta_alpha (2).sps53 bytes
 gta_alpha.sps53 bytes
 gta_cubemap_reflect.sps29 bytes
 gta_cutout.sps53 bytes
 gta_cutout_fence.sps58 bytes
 gta_decal.sps53 bytes
 gta_decal_amb_only.sps60 bytes
 gta_decal_dirt.sps56 bytes
 gta_decal_glue.sps56 bytes
 gta_decal_normal_only.sps63 bytes
 deferred_lighting.dcl49 bytes
 gta_atmoscatt_clouds.dcl49 bytes
 gta_cubemap_reflect.dcl49 bytes
 gta_cutout_fence.dcl49 bytes
 gta_decal.dcl49 bytes
 gta_decal_amb_only.dcl49 bytes
 gta_decal_dirt.dcl49 bytes
 gta_decal_glue.dcl49 bytes
 gta_decal_normal_only.dcl49 bytes
 gta_default.dcl49 bytes
 deferred_lighting.fxc95.46 KB
 gta_atmoscatt_clouds.fxc44.27 KB
 gta_cubemap_reflect.fxc43.02 KB
 gta_cutout_fence.fxc41.75 KB
 gta_decal.fxc44.26 KB
 gta_decal_amb_only.fxc42.17 KB
 gta_decal_dirt.fxc43.21 KB
 gta_decal_glue.fxc44.42 KB
 gta_decal_normal_only.fxc47.05 KB
 gta_default.fxc41.74 KB
 deferred_lighting.fxc97.48 KB
 gta_atmoscatt_clouds.fxc44.27 KB
 gta_cubemap_reflect.fxc43.02 KB
 gta_cutout_fence.fxc41.75 KB
 gta_decal.fxc44.26 KB
 gta_decal_amb_only.fxc42.17 KB
 gta_decal_dirt.fxc43.21 KB
 gta_decal_glue.fxc44.42 KB
 gta_decal_normal_only.fxc47.05 KB
 gta_default.fxc41.74 KB
 deferred_lighting.fxc95.11 KB
 gta_atmoscatt_clouds.fxc44.27 KB
 gta_cubemap_reflect.fxc43.02 KB
 gta_cutout_fence.fxc41.75 KB
 gta_decal.fxc44.26 KB
 gta_decal_amb_only.fxc42.17 KB
 gta_decal_dirt.fxc43.21 KB
 gta_decal_glue.fxc44.42 KB
 gta_decal_normal_only.fxc47.05 KB
 gta_default.fxc41.74 KB
 deferred_lighting.fxc98.59 KB
 gta_atmoscatt_clouds.fxc44.36 KB
 gta_cubemap_reflect.fxc42.97 KB
 gta_cutout_fence.fxc41.7 KB
 gta_decal.fxc37.11 KB
 gta_decal_amb_only.fxc42.12 KB
 gta_decal_dirt.fxc36.05 KB
 gta_decal_glue.fxc37.27 KB
 gta_decal_normal_only.fxc39.9 KB
 gta_default.fxc41.7 KB
 deferred_lighting.fxc98.59 KB
 gta_atmoscatt_clouds.fxc44.36 KB
 gta_cubemap_reflect.fxc42.97 KB
 gta_cutout_fence.fxc41.7 KB
 gta_decal.fxc37.11 KB
 gta_decal_amb_only.fxc42.12 KB
 gta_decal_dirt.fxc36.05 KB
 gta_decal_glue.fxc37.27 KB
 gta_decal_normal_only.fxc39.9 KB
 gta_default.fxc41.7 KB
 deferred_lighting.fxc97.28 KB
 gta_atmoscatt_clouds.fxc44.27 KB
 gta_cubemap_reflect.fxc43.02 KB
 gta_cutout_fence.fxc41.75 KB
 gta_decal.fxc44.26 KB
 gta_decal_amb_only.fxc42.17 KB
 gta_decal_dirt.fxc43.21 KB
 gta_decal_glue.fxc44.42 KB
 gta_decal_normal_only.fxc47.05 KB
 gta_default.fxc41.74 KB
 BuildLog.htm288.89 KB
 Preload.list1.84 KB
 gta_core.wpfl2.13 MB
 gta_entity.wpfl708.46 KB
 gta_script.wpfl622.89 KB
 gtaRainEmitter.xml853 bytes
 gtaRainRender.xml578 bytes
 gtaStormEmitter.xml853 bytes
 gtaStormRender.xml578 bytes
 lamppost.ide32.88 KB
 lamppost.img2.97 MB
 Sign.img3.7 MB
 traffic.ide31.27 KB
 traffic.img5.63 MB
 ext_veg.img39.97 MB
 timecyc.dat39.35 KB
 timecyclemodifiers.dat20.59 KB
 timecyclemodifiers2.dat4.73 KB
 timecyclemodifiers3.dat17.45 KB
 timecyclemodifiers4.dat606 bytes
 Coronas.wtd6.58 KB
 fxprojtex.wtd1.73 MB
 lights_occluders.wtd375.5 KB
 skydome.wtd309.25 KB
 stipple.wtd230 bytes
 Water.wtd22.45 KB
 psh2DF967C6.txt2.19 KB
 psh323E9BB8.txt2.19 KB
 psh8DB4CDB2.txt4.39 KB
 pshF5256B40.txt2.94 KB
 Black_Mesa_CeeJay.txt6.4 KB
 Mount&Blade_Warband_TFL.txt7.87 KB
 Torchlight2_BetA.txt6.07 KB
 Torchlight2_TFL.txt6.3 KB
 Bloom.h2.46 KB
 curves.h4.76 KB
 DITHER.h3.56 KB
 dpx.h2.06 KB
 hdr.h2.13 KB
 LiftGammaGain.h522 bytes
 LumaSharpen.h10.92 KB
 main.h5.03 KB
 sepia.h1.11 KB
 SMAA.h47.43 KB
 Game_compability.txt2.49 KB
 d3d9-sweetfx.dll166.5 KB
 d3d9.dll748 KB
 d3d9.fx11.57 KB
 dxgi.dll391 KB
 dxgi.fx11.33 KB
 effect.txt11.95 KB
 enbbloom.fx9.72 KB
 enbclouds.bmp768.05 KB
 enbclouds.fx6.27 KB
 enbdetail.dds1.33 MB
 ext_veg.img23.2 MB
 enbseries.ini4.53 KB
 enbseries.ini4.52 KB
 enbseries.ini4.53 KB
 EN ENB Readme.txt147 bytes
 RU ENB Readme.txt650 bytes
 gtxd.img93.31 MB
 scripthookdotnet.dll634 KB
 scripthookdotnet.xml154.57 KB
 InvincibilityScript.cs1.5 KB
 InvincibilityScript.vb1.4 KB
 PositionScript.cs388 bytes
 PositionScript.vb336 bytes
 _postbuild.bat108 bytes
 AssemblyInfo.cs1.42 KB
 rpm_gauge.png7.57 KB
 rpm_needle.png3.52 KB
 AnyTaxiScript.cs9.11 KB
 BodyguardScript.cs2.15 KB
 ConfigurableTeleportScript.cs3.81 KB
 ScriptCommunicationExample.cs2.08 KB
 testscripts.cs15.96 KB
 TextureDrawingExample.cs2.99 KB
 WindowExample.cs10 KB
 TestScriptCS.csproj4.72 KB
 TestScriptCS.sln913 bytes
 _postbuild.bat108 bytes
 Application.Designer.vb437 bytes
 application.myapp481 bytes
 AssemblyInfo.vb1.15 KB
 Resources.Designer.vb2.71 KB
 Resources.resx5.48 KB
 Settings.Designer.vb2.91 KB
 settings.settings279 bytes
 rpm_gauge.png7.57 KB
 rpm_needle.png3.52 KB
 AnyTaxiScript.vb8.54 KB
 BodyguardScript.vb2.01 KB
 ConfigurableTeleportScript.vb3.73 KB
 ScriptCommunicationExample.vb1.93 KB
 testscripts.vb14.38 KB
 TextureDrawingExample.vb3.04 KB
 WindowExample.vb9.31 KB
 TestScriptVB.sln913 bytes
 TestScriptVB.vbproj6.21 KB
 _put.440 bytes
 TrafficControlSystem.net.dll11.5 KB
 TrafficLoad.asi66 KB
 TrafficLoad.ini1.06 KB
 TrafficLoad.asi66 KB
 TrafficLoad.ini1.06 KB
 TrafficLoad.asi66 KB
 TrafficLoad.ini1.05 KB
 EN_Readme (short version).txt3.2 KB
 ru_readme.txt7.29 KB


Description

Name game : GTA IV
Year : 2013
Author / Developer : coffecup
type distribution : Mods
Software Version : 0.9
The required version of the game : 1.0.4.0
Language : English Required
language game : English

Description
****************
If you were not totally delighted from other mods for GTA IV, then you must try this.
only due to some circumstances I had to stop the
development indefinitely. So spread a little earlier than
planned. But do not worry. It is almost final. All
over works fine, I just would like to make a couple more
very minor changes here and there. Well, I still
do not know exactly what and how ... Maybe I will have some time to
update it. So just in case, stay tuned.

Features fashion
*******************
- New graphics Based on ENB mix Compotik'a from 19.02.2013. Great for the game.
has a beautiful, smooth, spring pictures that now have a
handy. The colors are soft and natural - the eyes a rest. Moreover, unlike the others, it is not too greedy and do not cause crashes or loss of textures. Included are options for weaker computers. course, everyone has different tastes, there are many ENB config, but I still strongly recommend to use it. If not, then do not come and do not whine that you do not start the game, crashes, textures disappear and the like. Play around with it at least a day, and then decide to move to another should or not.


- NEW TRANSPORT
***********************
All cars, except for trucks, vans, and motorcycles are replaced by
quality. Plus added 24 additional machines, including the
stories of the episode. Many machines added new colors.
I tried to keep the same set of cars and what was in the
original game, and at the same time that it consists of as much as possible
a variety of types and brands of cars. Machines are displayed correctly and not fall into the texture of any dramatization, no scripted chase. That is, you can easily re-pass the entire storyline of the game. And this, believe me, it was not so easy to achieve.

- NEW PHYSICS
********************
All machines have a revised management. Some Handling changed
in part, the other thoroughly, and some completely rewritten.

Additional information
*************************
-It is necessary
to say that at this moment in fashion still have three to four cars
that fail to varying degrees in the texture units, but do not worry,
they do not cause problems. Especially some of the authors have agreed to help me and give the corrected version, for which I am very grateful. , more machines can spawn a trainer. You press F3, then choose CarSpawning, looking at the end of the line Added Cars, click on it and choose your desired car. In the trainers are also released extras for all the machines and kept several sets of clothes. EPM-support is not yet implemented , Maud was tested on Core i5 2500k 3.30Ghz / RAM 8Gb / Radeon 6950 2Gb -There is still a lot of great cars that I'd like to add. But unfortunately the game is not rubber, and it is not just cram. On the patch 1.0.4.0, twenty-four cars is the limit. But, I still hope that someday Boris Vorontsov release a new version with support for ENBSeries patch 1.0.7.0. then if somebody writes a good configuration, you can switch to it. The fact is that there is a limit on the added cars is 78-mi. That's when you can roam ... If computers are melted XD


Installation
***************
It's very simple.
Choose the desired component and copy the contents to a folder with GTA IV.
Put in place a clean patched to version 1.0.4.0.
1.
comprises a base Base Folder mode: the actual KarPak, xliveless, no-intro patch, tuned trainer, as well as files to support this.
2. ENB In the folder you will find yourself configuration and options for different computers.
3. In your HD Road Textures respectively are new high-quality road textures.
4. At Traffic scripts folder you will need to choose one of two traffic this: Traffic Control and Traffic Load. pick-recommend Traffic Control. It is slightly bugged, but it does not load the system and it does its task. Copy the scripts folder in the folder of your GTA. -Another script - Traffic Load is supposed to be better, but to put it is only in that case if you have a very powerful computer. Otherwise, you are likely to begin to disappear textures, the game will start to fail and eventually take off.
I do not advise. For him, I put a few options: 5 cars, 10 cars and 20 cars in the cycle.
The more machines in the cycle, the greater the load.
5. With the installation sorted out.
Now check and delete the following folder (if you have them):
For Windows 7 Username / My Documents / Rockstar Games / GTA IV - except for your music-Username / AppData / Local / Rockstar Games / GTA IV 6. All ready.
Enjoy! NEW GAME REQUIRED!

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769.48 MB
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PC GAMING EDITION FOR GTA IV V0.9

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