Project Zomboid Build 33.14

seeders: 13
leechers: 8
Added on January 16, 2016 by Rocky_45in Games
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Project Zomboid Build 33.14 (Size: 568.12 MB)
 Project_Zomboid_33.14_setup.exe568.12 MB


Description





Changelog:
Fixed tiny campfire inventory icon.Fixed corrupted public server list display (white lines etc).Fixed zombies thumping objects through walls.Fixed carpentry door tile properties so they don't fade out when behind them.Fixed sound-related exception when player's current square is null.Fixed sound being mute for coop players.Fixed sound being muted after disconnecting from a server.Server's Map= INI setting causes map files to be loaded from the listed folders only, ignoring Lots= lines in map.info files. This only happens if more than one map folder is listed. So if you have more than one map folder listed, you may need to explicitly add "Muldraugh, KY" to the list.Fixed exception if a mod (ORGM) overrides WeaponUpgrades Lua table.Increased zombie thump sound radius.Fixed invisible admins making footstep sounds heard by zombies.Don't dampen alarm sounds in the same building the alarm is coming from.Fixed packet overflow sending map_meta.bin to clients when the server uses many maps.

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568.12 MB
seeders:13
leechers:8
Project Zomboid Build 33.14

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