Project Zomboid v2.9.9.17 [build 25]

seeders: 24
leechers: 0
Added on March 10, 2014 by VIruzin Games > PC
Torrent verified.



Project Zomboid v2.9.9.17 [build 25] (Size: 418.08 MB)
 Project_Zomboid_v2.9.9.17 [build25].zip418.08 MB


Description



Here it is! Project Zomboid for windows! Tested & Working! PLEASE SEED)! If you like the game buy it and support the developer.

Thank you for downloading the Project Zomboid - Version 2.9.9.17 [build 25]

This build is just a test and should be regarded as so. If you want more info about the build then check out this thread.

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Installation:
- Put the folder "ProjectZomboid" in to your desired location then run the game using "ProjectZomboid32.exe" or the "ProjectZomboid64.exe" depending on your system . Simple as that.

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Description:
Project Zomboid is an open world survival horror video game in alpha stage development by independent developer The Indie Stone. The game is set in a post apocalyptic, zombie infested world where the player is challenged to survive for as long as possible before inevitably dying. It was also one of the first five games released on the alpha funding section of the gaming portal Desura. The Indie Stone were subject to a high profile downfall within the indie gaming community following the theft of two laptops containing code for Project Zomboid. Project Zomboid is The Indie Stones first commercially released game.

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Warning: THIS WILL COMPLETELY BREAK ANY SAVE COMPATIBILITIES. It was impossible to merge MP and SP and retain any save compatibility.
As such, once this goes official onlinetest and build23 will be preserved in Steam branches for the foreseeable so people can continue games.

!!!! SERVER OWNER : PLEASE GO READ THIS : BECAUSE ADMINISTRATION TOOLS WILL BE ALIVE ON THIS UPDATE !!!!

Full change list:

Bug Fixes:Remove plant action is now synchronized.Some fix on farming (plant was here but unusable, ...).Added a warning message if you try to type an unknow command in the chat (like if you type "/al Hello !" you'll have a "unknow command /al Hello !" warning in the chat box).Now trim the /all message (understand you can't just write "/all").Rain barrel are now loaded on player connect.Fixed missing pillar sprites when building stairs (and also made them destroyable).Fixed tomato instant growing.Fixed building walls problem with a controller plugged.Bleach is Unhappiness +99 instead of -10 (used to make you happy?)Craftable doors could be opened from far away by clicking on them.Synced burning players and zombies. The player might be burning on the server but not on the client before.Fixed never-wake-up from sleep bug.No more barricading crafted walls, or adding sheet ropes to crafted walls.Fixed Survival Guide contents being drawn over the title bar.When a player died in multiplayer, all the other players would equip the dead player's stuff.The "Climb through window" context menu command now works if you are trapped in a piece of furniture next to a window. Holding 'E' already worked.Fixed moodles sometimes overlapping.Fixed animation speed of rain and fire at different FPS.Fixed save folders with spaces not loading. Although the game converts spaces to underscores when creating a savefile, there is nothing from stopping the user from renaming the folder.Fixed sheet rope climb speed not being affected by the speed control setting.MP: Scratches from weapons would cause infection.Fixed water remaining in sinks/toilets not being remembered properly.Make sure tooltips get hidden when windows are hidden.Stopped zombies thumping crafted stairs, so they can climb them now.Fixed path separators in the joypad directory on Linux.Fixed the Caps Locks key breaking savefile names etc.MP: Less weirdness with blood/animations when fighting zombies.New Stuff:Added the number of players connected in the PLAYERS list (press escape and click "PLAYERS").You now can't join a server with an empty user name.Added a "QUICK JOIN" button in the server list, allowing you to join the server without save it in the list.Safety System : http://theindiestone...uild-25-is-out/Added key binding for Local chat, Global chat and Toggle safety.The on/off state of stoves is saved.The inventory window font size can be changed between Small, Medium and Large fonts.Set Disabled=true in a game controller *.config file to ignore that device.The Heavy Load moodle now has 4 different settings (only 1 was shown before). The player is slowed down more with increasing weight up to 2x maximum carrying capacity.MP: Synced zombie appearance. Ditto for zombie corpses.Added "Remove sheet rope" command. You get the sheets back but not the nail.Added "Climb through" command to crafted window frames, same as normal windows.MP: Reduced book reading time by 1/2.MP: Synced thunder and lightning.MP: Synced weather-related stuff such as temperature, phase of the moon, and nighttime brightness.Return to menu. After death or exiting, the game returns to the main menu.Mods are loaded/unloaded as soon as the Mods window is closed.MP: Added player slow-down when zombies grab.MP: Sync zombie sounds.There's a -nosound option that disables audio.Other:Changed the calcul in the eat 1/4,1/2 food option (it's now always based on the base hunger reduction).Client:Map choose + Character creation + Random spawn point added. Note : Random spawn point can be changed by the admin so everyone could spawn at the same point, but by default it'll be random (just like single player).Servers in ServerList will be pinged, so you can see if they are online, the number of players connected...Server:The server welcome message is now in the server options (Users/Zomboid/Server/ServerOptions.ini only on server side) ready to be customized.Soft world reset. Will remove zombies, bodies, loot, reset all containers in world. Will leave all construction in place.Database will now be created if not found on the server.Added a LogLocalChat server option, used to log the local chat ("t" key) in all the client chat box.Added AutoCreateUserInWhiteList Server option : If you server is open, this option will allow the server to create the user in whitelist if they entered the server with a password, so his username will be protected.DisplayUserName : False = you won't see another players username on top of their head + their name won't be logged inside the local chat (true by default).Added administration tools : http://theindiestone...trate-a-server/

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418.08 MB
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Project Zomboid v2.9.9.17 [build 25]

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All Comments

Work fine. All my mods don't work now though. :p
work perfectly but this is not game for me..ty anyway
Install java to get the game working.
Just unpack and run! simple as that.
It says the version number in the title!
The NPC's got taken out ages ago, they will be put back in on a future release but not now.