Rising World v0.6.1

seeders: 1
leechers: 1
Added on December 5, 2015 by Rocky_45in Games
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Rising World v0.6.1 (Size: 365.25 MB)
 Rising_World_v0.6.1_setup.exe365.25 MB


Description





Changelog:
[New] New tree types: Spruce, forest spruce, birch, weeping willow, maple, appletree, lemontree, rowen
[New] New plants (can be cultivated and provide food): Strawberry, potato, lettuce, broccoli
[New] Added ingame music
[New] Added loads (!) of new soundeffects
[New] Added higher resolution variations for some textures (WIP)
[New] New objects (incl. different variations): roadbarrier, boom barrier, cone, delineator
[New] Itemstacks can now be splitted in your inventory by using your mousewheel while dragging
[New] Sheeps drop wool now (used to craft cloths)
[New] Added support for Nvidia Optimus and AMD Dynamic Switchable Graphics (Windows 64-bit only)
[New] Object placement keybindings can now be changed in the settings
[New] Audio output device can now be changed in the settings
[New] Added options to adjust volume of different audiogroups (e.g. ambience, animals, footsteps etc) individually
[New] Added different light colors (green, blue, yellow, orange, white) for red lamp model (lamp1)
[New] Added new variations for some lamps
[New] Added warning when your inventory is full while digging
[New] New Lua functions: "player:setCreativeModeEnabled(set)" to enable creative mode, "player:slap(damage)" to hurt a player and "player:playSound(soundname, position)" to play a sound for a player
[Change] Moved to FMOD soundengine, OpenAL is non longer used
[Change] Improved many soundeffects (e.g. ambience sounds)
[Change] Improved tomatoplant and watermelon model
[Change] Flowers can now be replanted
[Change] Game takes less time to start now
[Change] General performance improvements
[Change] When changing the resolution, you have to confirm a dialog within 15 seconds
[Change] Game now automatically selects another fullscreenmode if current mode is not supported
[Change] If an error occurs, the game provides more useful information now
[Change] Improved settings menu, added reminder to save changes and appropriate option to revert changes
[Change] Increased visibility of glasspanes when placing
[Change] Sickle and scythe are no longer able to destroy objects
[Change] Did minor adjustments to main menu
[Change] Some recipes require cloths now as ingredient
[Change] Adjusted loadingscreen for certain resolutions/aspect ratios
[Change] Replaced logo on gamestart
[Bugfix] It's no longer possible to put chest items into wrong inventory slots
[Bugfix] Fixed issue when too many objects were placed in the same chunk
[Bugfix] Fixed camera jittering when standing at slopes
[Bugfix] Fixed wrong fog calculation in LOD chunks
[Bugfix] Piano sound is no longer audible over large distances (multiplayer)
[Bugfix] Fixed issue that prevented a multiplayer server from loading Lua scripts in some cases
[Bugfix] Game no longer crashes when no audio device is connected
[Bugfix] Fixed error when removing a WorldElement (e.g. 3DText) via Lua


Bugfix 0.6.1:
[Change] Adjusted some soundeffects
[Change] Improved logging when game_debug_console is enabled
[Change] Adjusted size of tree logs in inventory
[Bugfix] Fixed cutting a plant with the sickle (now needs only 1 hit)
[Bugfix] Fixed wrong positioning of blocks when using blueprints
[Bugfix] Fixed issue which prevented you to change resolution in some cases
[Bugfix] Fixed picking up watermelons and pumpkins
[Bugfix] Fixed crash on startup on some machines
[Bugfix] Fixed recipes for wooden blocks

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365.25 MB
seeders:1
leechers:1
Rising World v0.6.1

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