Rising World v0.6.1seeders: 1
leechers: 1
Rising World v0.6.1 (Size: 365.25 MB)
DescriptionChangelog: [New] New tree types: Spruce, forest spruce, birch, weeping willow, maple, appletree, lemontree, rowen [New] New plants (can be cultivated and provide food): Strawberry, potato, lettuce, broccoli [New] Added ingame music [New] Added loads (!) of new soundeffects [New] Added higher resolution variations for some textures (WIP) [New] New objects (incl. different variations): roadbarrier, boom barrier, cone, delineator [New] Itemstacks can now be splitted in your inventory by using your mousewheel while dragging [New] Sheeps drop wool now (used to craft cloths) [New] Added support for Nvidia Optimus and AMD Dynamic Switchable Graphics (Windows 64-bit only) [New] Object placement keybindings can now be changed in the settings [New] Audio output device can now be changed in the settings [New] Added options to adjust volume of different audiogroups (e.g. ambience, animals, footsteps etc) individually [New] Added different light colors (green, blue, yellow, orange, white) for red lamp model (lamp1) [New] Added new variations for some lamps [New] Added warning when your inventory is full while digging [New] New Lua functions: "player:setCreativeModeEnabled(set)" to enable creative mode, "player:slap(damage)" to hurt a player and "player:playSound(soundname, position)" to play a sound for a player [Change] Moved to FMOD soundengine, OpenAL is non longer used [Change] Improved many soundeffects (e.g. ambience sounds) [Change] Improved tomatoplant and watermelon model [Change] Flowers can now be replanted [Change] Game takes less time to start now [Change] General performance improvements [Change] When changing the resolution, you have to confirm a dialog within 15 seconds [Change] Game now automatically selects another fullscreenmode if current mode is not supported [Change] If an error occurs, the game provides more useful information now [Change] Improved settings menu, added reminder to save changes and appropriate option to revert changes [Change] Increased visibility of glasspanes when placing [Change] Sickle and scythe are no longer able to destroy objects [Change] Did minor adjustments to main menu [Change] Some recipes require cloths now as ingredient [Change] Adjusted loadingscreen for certain resolutions/aspect ratios [Change] Replaced logo on gamestart [Bugfix] It's no longer possible to put chest items into wrong inventory slots [Bugfix] Fixed issue when too many objects were placed in the same chunk [Bugfix] Fixed camera jittering when standing at slopes [Bugfix] Fixed wrong fog calculation in LOD chunks [Bugfix] Piano sound is no longer audible over large distances (multiplayer) [Bugfix] Fixed issue that prevented a multiplayer server from loading Lua scripts in some cases [Bugfix] Game no longer crashes when no audio device is connected [Bugfix] Fixed error when removing a WorldElement (e.g. 3DText) via Lua Bugfix 0.6.1: [Change] Adjusted some soundeffects [Change] Improved logging when game_debug_console is enabled [Change] Adjusted size of tree logs in inventory [Bugfix] Fixed cutting a plant with the sickle (now needs only 1 hit) [Bugfix] Fixed wrong positioning of blocks when using blueprints [Bugfix] Fixed issue which prevented you to change resolution in some cases [Bugfix] Fixed picking up watermelons and pumpkins [Bugfix] Fixed crash on startup on some machines [Bugfix] Fixed recipes for wooden blocks Related Torrents
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