Running with Rifles Beta 0.77

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leechers: 0
Added on January 16, 2013 by zuseruskiin Games > PC
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Running with Rifles Beta 0.77 (Size: 21.85 MB)
 Running_with_Rifles_0.77_Setup.exe21.85 MB


Description


RWR - Running with Rifles Beta 0.77

ChangelogAI:* ai attempts to slow down the vehicle to not drive over fellow soldiersAPPEARANCE:*"color palette" revamped*characters are now slightly shaded*cutout texture support added*foam not showing up bug fixed*new decals added*new grass system*water remadeGAMEPLAY:*soldiers now dive when going prone while runningspawn position can be chosen in the map now with LMB (shoot) when dead*winning faction suffers less in capacity per baseINPUT:*pressing crouch key cancels prone, if prone was effective earlierMAP-MAKING:*automatic terrain layer decoration ("grass") generation parameters added*mesh set support added, randomly picks a mesh from a defined set*platforms can now define base wall appearance using wall templates*some ages old hardcoded wall generation keywords deprecatedtexture atlas grid and texture rect, color variance (hue, saturation, brightness) support addedMAP3:*new ambient sounds addedMAPS:*given names*map2 and map3 gone through small changesMENU:*controls added for character voxel quality presets, voxel density and size adjust, grass, water and weathermap info and overlay mod enabling controls added in map change menu*serverlist view improved, more space for information, version addedPARAMETERS:*launch with "debugmode" for several map-making helpers: f4 for free camera, f5 for debug visuals, f8 to load resources listed in reload.txt, ctrl-f8 to reload partial area around your characterlaunch with "flip" to have all maps reversedlaunch with "no_ai" to create just the player controlled character on start up, useful with debugmode when fine-tuning a mapPERFORMANCE:*batch count reduced slightly by using texture atlases, work in progressVEHICLES:*parking brakes bound with pickup-key: AI will not drive away a parked vehicle, useful for mobile spawn trucksWEAPONS:*reduced chance of spawning with bazookas


“Keep your head down SOLDIER – you’ll need it!”Pick up your rifle and join the Green or Grey army in their mission to send the enemy home in a box! RWR is an open world, top-down, tactical shooter for single player and multiplayer online, that puts you right in the middle of chaos in towns, trenches and forests turned into ruthless battlefields, controlling just one soldier in an army of several hundreds. 


In a war where men die like flies and endless streams of reinforcements run to fill the void, it takes tactics and marksmanship to capture territories effectively. The open world nature of the game enables you to use a multitude of approaches to help the front line move – it’s up to you to shape your role. Experience the complete arc starting as a private hardening into a high ranking officer with a squad under command, arming yourself with a variety of weapons and vehicles on your way to glory!


Key features, so far Windows and Linux supported 24/7 servers in Europe and USA supporting 30+ players 4x 1 km^2 maps with total of 35 bases 1x PvP (no AI) map with 7 bases hundreds of simultaneous AI soldiers open world: it’s up to you how you play, the war goes on without you not your usual “I’m the hero”-shooter: one bullet kills more often than not use cover, crouch and prone, move with others to increase your odds to stay alive emergent AI that tries hard: they too use cover and rooftops, attempt outflanking gain experience to get promotions to lead your own squad, unlock abilities a variety of modern weapons, and thus, roles grenades, bazookas and mortar strikes vehicles: jeeps, mobile spawn point trucks and APC’s, with AI driving too

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21.85 MB
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Running with Rifles Beta 0.77

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