Salt v1.3.1.1 | Hoddorseeders: 2
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Salt v1.3.1.1 | Hoddor (Size: 83.86 MB)
Description
PLEASE CONSIDER SEEDING.THANK YOU. PC | English | Developer/Publisher: Lavaboots Studios | 500 Mb Genre: Action, Adventure, Indie, RPG, Early Access System Requirements: MINIMUM: OS: Windows XP or later Processor: 2.0Ghz Dual Core CPU Memory: 2 GB RAM Graphics: 512MB video card with shader model 2.0 DirectX: Version 9.0c Hard Drive: 500 MB available space RECOMMENDED: OS: Windows XP or later Processor: 3.0Ghz Dual Core CPU Memory: 4 GB RAM Graphics: 1024MB video card with shader model 3.0 DirectX: Version 9.0c Hard Drive: 500 MB available space Salt is a Sandbox/Survival game having exploration & adventure where you sail across a vast ocean exploring different islands. Reminds me of wind waker Key Features Adventure and role-playing focused. Vast ocean filled with countless Islands to explore and loot. Seed based world generation with a default seed to promote community interaction. Everyone using the same seeds will be in identical worlds. Minimal hand-holding to facilitate raw adventure. Complete quests and earn rewards. Fight pirates and other enemies. Discover hidden mysteries throughout the world. Fish, gather resources, and hunt wildlife. [Update 1.3.1.1 - The World Has Changed] 6 FEBRUARY, 2015 The distribution, shape, and contents of all islands have changed. You may find yourself in the middle of the ocean when you load a previous save. Islands in the far oceans are no longer all incredibly far apart. Instead, they can now be generally found in clumps. Updated look of grass and added grass variation. Added grass graphics options in the main menu. Added a new island type. Added buried treasure. Added a new npc type. Added new items. Performance improvements. Reduced the visibility of floaties. Boats now place if they were in a valid position before you looked at a spot too far away. Changed the name of bombs to "fused bomb" and increased their damage. Added some more recipe books. Added a new stat called adornment that now appears on some items. Changed the rarity color on some items. Campfire and flag items now use the same placement system as the boats/boat upgrades. You can now place flags on much steeper slopes. Trees are less likely to be inside other objects such as merchant huts. Made deer less likely to spawn on islands with no trees. Reduced price of moonrock, and made it slightly more rare. Added new music. Adjusted boat speeds. Added return to boat option in the escape menu. It costs a fair amount of gold, and is intended as an option for players that get stuck in pits. Slightly increased the amount of logs that spawn on the ground. Made lighting tweaks. Updated loading screen, and added tips and lore quotes. Changed the stats and name of the fiery red cape. Added visible numbers to some of the option sliders. Added quick save button (F5). Bug Fixes Boat speeds are no longer affected by framerate. Fixed a bug that caused target bars to remain after a unit had been destroyed. Fixed pirate commanders having the wrong name in the target bar. Units should no longer be able to move after death. Ancient flaming eye necklace is now tagged as a neck slot item. Fixed a typo in tools of battle volume 2. Removed the collider from the from the fire pit preview model. Fixed a bug that caused pathfinding logic to not disable properly at far distances. Nighttime exclusive units can no longer despawn while you are fighting them. Nighttime exclusive resources can no longer despawn while you are nearby. Merchant flags no longer spawn on islands that failed to spawn a merchant. You can no longer bump into mushrooms. You can no longer walk through crates that you place. If you like this Game, support the developers and buy it. PLEASE CONSIDER SEEDING.THANK YOU. Related Torrents
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