SCP - Containment Breach v0.7seeders: 3
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SCP - Containment Breach v0.7 (Size: 117.78 MB)
Description
SCP - Containment Breach is a free survival horror game written in Blitz3D.
The game is set in a containment site of The SCP Foundation, a secret organization dedicated to containing and researching creatures, items and places that threaten the normality of the world. You're thrown into the boots of a Class D, one of the Foundations disposable human guinea pigs. Unfortunately things hit the fan, a massive containment breach occurs and you end up alone in the darkness with the escaped entities roaming around the facility. Your goal is to make it out alive. You can also attempt to search the facility for documents and other clues to figure out what led to the breach, and do your part in fixing the situation. The main enemy of the game is SCP-173, an animate concrete sculpture. It's almost supernaturally fast, extremely hostile and likes snapping peoples necks. However, it can't move while within a direct line of sight. To make things more interesting, the game has a ''blink meter'' which forces the player to blink every once in a while. The player can also blink manually, resetting the blink meter, and has to use this to time his blinks correctly in order to stay alive. One of the key elements of the game is the randomly generated map - no playthrough is the same, and you can never know for sure what will happen next. There are plenty of obstacles to make your way out of the facility less pleasant. Smoke that makes you blink faster, locked doors that require a key card with a sufficient security clearance or a specific access code to open, timer switch controlled doors, not to mention all the escaped SCPs. v0.7 - FIVE new SCPs - improved map generation algorithm - now the map is divided into three "zones" ("light containment", "heavy containment" and an office/research zone). Due to this, the layout of the facility now makes much more sense: you won't be seeing a toilet or an office next to the containment chamber of a Keter-level SCP anymore. - lots of new rooms - plenty of new scripted events, including: - scenes where you'll witness the staff trying to escape the facility with varied success - an event where SCP-096 gets to do more than just sit on the floor - new items - ambient sounds that are played near specific objects/areas, such as the sound of dripping water near a pipe or a quiet humming sound near a ventilation shaft - some optimization to 096's AI, it shouldn't cause FPS drops as much as before - some small additions to the intro sequence - minor visual improvements to the smoke - SCP-173 model with heavily reduced polycount (from ~14,000 to ~2,200) - more security cameras placed around the facility - fixed the bug that caused the player to get stuck inside the doors - the viewable computer screens are now scaled up/down depending on the resolution - the time and date of a save file is now showed in the "Load Game"-menu Related Torrents
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