The release of the Winter 2015 Update brought a number of changes to Wonders and their effects. This hotfix is intended to correct some bugs which players have experienced.- Quantum Computer and Promethean now function correctly.- Ectogenesis Pods now give the correct Food per population.- New Terran Myth now correctly applies culture to trade routes between different factions. --[LOCALIZATION]- Added support for Simplified Chinese[WONDERS]- General cost pass on all Wonders- Xenodrome - Provides a small positive influence to alien opinion each turn, and negative alien opinion recovers twice as quickly- Panopticon - Gives +1 unit sight and +5 anti-orbital strike range on city- Mass Driver - Gives +1 city strike range and +25% city strike damage- Gene Vault - Gives free worker to new cities- Ectogenesis Pod - Gives 1 Food per 4 pop in its city- Quantum Computer - Gives free orbital unit maintenance and +50% orbital unit duration- Drone Sphere - Gives +50% speed to worker builds and explorer expeditions- Cynosure - Gain +1 Science for every 3 population in its city- Ansible - Affinity XP is gained 25% faster- Stellar Codex - +8 Orbital Coverage range- Master Control - Free Maintenance and +1 Movement for Workers- Precog Project - Military Units can achieve two additional levels of Veterancy- Human Hive - City immune to Covert Operations- Holon Chamber - Gain Science equivalent to 10% of global Energy income each turn- Archimedes Lever - Any hostile unit within 2 tiles of the city suffers 10 attrition damage per turn- Memetwork - All Affinity Level requirements for buildings, units, and wonders reduced by 1- New Terran Myth - +2 Culture from Trade Routes- Markov Eclipse - Military Units attack at full strength even when damaged- Promethean - City no longer produces Unhealth- Nanothermite - All air, ranged, and city bombard attacks 25% stronger- Xenomalleum - +5 Titanium, Petroleum, and Geothermal resource- Xenonova - Penalties due to Unhealth reduced by 50%- Bytegeist - All Virtue Tier synergy bonuses require one less point to complete- Armasail - City suffers 50% less damage from ranged attacks- Deep Memory - +1 Culture for every 3 Population in every City- Tectonic Anvil - +5 Production from Canyons- Crawler - +25% Production for buildings and wonders- Daedelus Ladder - All City Yields +10%- Resurrection Device - Benefits from positive Health effects increased by 50%[GENERAL BALANCE]- Domination victory is now won by controlling all original player capitals including your own.- Veterancy Promotions: All combat boost promotions add +10% strength- Veterancy Promotions: All unit heal promotions starting at level 4 heal 75 hp- Veterancy Promotions: Adding level 5 and 6 unit veterancy promotions to work with Precog Project- Virtues: Replaced Applied Aesthetics virtue with Applied Metasociology virtue - City Intrigue decreases faster when an Agent is present- Virtues: Settler Clans virtue now gives +1 population in new cities- Trade Routes: Trade route slots now primarily unlocked based on city population. Trade Depot allows building trade routes and gives 1 slot, all others unlock at population thresholds- Trade Routes: Added option to auto-renew Trade Routes- Covert Ops: Lowered intrigue level required for affinity covert ops- Friendly aliens no longer prevent city citizens from working plots[UI]- Added tech filters for Units and Orbital categories- Victory progress tooltips show explicit status of quest objectives- Re-enabling yield for canyon plots (2 production, not improvable)- Added "Incoming Transmission" on main menu for in-game messaging[AI]- Fixed an issue where Victory Wonders could be built by AI in captured territory, and not be able to be interacted with- Fixed an issue that could cause the AI to not aggressively target rival planetary Wonders- Fixed an issue where non-Harmony AI players were not clearing Miasma properly- AI is now more selective about desiring alliances- AI will now form alliances to counter a strong shared neighbor.[OTHER]- Added my2K functionality to title, allowing cross-game connectivity and unlocks with other Firaxis titles (starting with Sid Meier's Starships), along with other future perks- Added Glacier map that unlocks when signing in to my2K for the first time[BUGS]- Fixed an issue where Covert Ops panel could go blank in the middle of a game, or after a coup- Fixed an issue where AI aircraft city UI was displaying in Fog of War- Fixed an issue where resource pods and relics where not placing properly on the Taigon map type- Fixed an issue with the Growth Potential quest failing when the AI would destroy a target station- Fixed an issue where an AI leader would sometimes propose an offer that they would not accept when you agreed- Fixed an issue where a player might not be able to restart a Victory wonder (like the Beacon) if a Victory wonder was attacked after the countdown had started- Fixed an issue that was causing the skeleton to not drop when a Worm was killed (still only a chance, but now works properly- Fixed an issue that was causing Xenomass under an existing alien nest to not be counted when the nest turned friendly- Fixed misc crashes as reported by Steam error reporting- Additional misc bug fixes
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