Here it is!
Signs of Life for windows! Tested & Working!
PLEASE SEED)! If you like the game buy it and support the developer.
Thank you for downloading the
Signs of Life - Version v0.43.11 (Windows) You can find a trailer for Signs of Life
here.
This may show a warning of being a virus, do not worry... its false - positive. Reason being is because the torrent contains a crack.
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Installation:
- Disable antivirus and add folder location to exceptions, worried about my torrent then check it yourself with
Virustotal.
- Unzip the .ZIP file to your desired location and play.
Problems with errors or getting your game started? then check out this.
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Description:
Signs of Life is a sci-fi survival sandbox platformer with a combination of procedurally generated and hand-crafted content. You'll explore mysterious locations, Mine blocks for resources, and meet strange (and some familiar) creatures, some of which don't even want to kill you and eat your corpse. Along the way, you'll be able to craft armor, weapons, gadgets and more to assist you in surviving in an inhospitable environment.
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Full change list:
Heya folks, got another update for ya. Its a bit light on content as we’ve been putting most of our content creation time towards working on the intro/tutorial (which is coming along freakin’ awesome) but we have quite a few bug fixes and UI changes for ya based on the feedback we’ve been getting on our forums. As always, we’d love to hear from you if you have any suggestions or run into any issues with the update =)New Content:- Impact Rod- Added Ore Scanning alternate fire mode to Wrist Scanner- Added punching as a default melee weaponNew Recipes:- Impact Rod (6x Tin Ingots, 4x Plastic, 4x Tin Rivets)- Impact Rod Ammo(1x Tin Ingots, 1x Copper Wire, 1x Black Powder)UI Changes:- Minimap size and brightness increased- Wrist terrain scanning changed to left mouse button by default- Added edge peek option to settings menu- Added keybinds for the Equipment menu, MEG tool, Crafting window and Projects window- Ammo is now displayed on the active scroll slot for a second while scrolling- Hovering over scroll slots now shows the name of the item in the slot- Fixed some of the issues with font size rendering after changing font sizes- Analyzing crafting requirements will now give you the recipe for that item if it exists- You can now analyze crafting requirements by right clicking on them- Added a crafting category in materials for bricks- Fixed UI display issue on equipped batteries- Added achievements for crafting gemsItem Changes:- Reduced energy cost of wrist map scanner- Lowered granite and marble deposit densities to match block density- Basic smelter now requires mud bricks instead of regular bricks- Increased number of rocks and flint during world generationBug Fixes:- Fixed a bug that would sometimes result in incorrect collisions on melee weapons- Fixed a bug that resulted in 2x the proper encumbrance from shields- Fixed a crash related to foreign languages and certain dialogue boxes- Fixed a crash related to planting grass seeds- Fixed a crash related to changing keybinds without a selected character- Added a workaround for people who had items disappearing when dropped in world from inventory, probably still has issues but let us know- Fixed a bug that would let you take items from the crafting window- Fixed an issue related to switching weapons during a roll- Fixed a bug that could cause prefabs to overlap during world generation- Fixed winter hat recipe- Fixed a crash related to certain dialogue boxes- Fixed a bug related to using high velocity ammo on SMGs- Fixed an issue that could result in ant tunnels generating over certain underground basesCreature Changes:- Mobs that block the player no longer act as trampolines (almost sorry)- Reduced mob spawning a bit- Further reduced flyer spawn rate
Go to the signs of life folder. Into content/sprites/containergumps
There will be a gump_datapad.xnb there. Copy that into the 'Gumps' Folder and it should allow you to create your character and play.
I say it's temporary as the game crashes every 10-15 minutes. Whether this is the result of the game itself or the copied gump_datapad.xnb, I have no idea.