Simcity Patches up to 1.8seeders: 5
leechers: 0
Simcity Patches up to 1.8 (Size: 623.26 MB)
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I apologize to the 11 people who were downloading patches up to 1.7, it refused to seed because I updated my copy of Simcity to 1.8 *********** This is the patch folder straight out of my activated copy of Simcity Limited Edition. I am putting this out to help anyone in the cracking process that would like to see the files for the updates through patch 1.8 The directory location in the installed game is: C:Program Files (x86)Origin GamesSimCitySimCityUserDataPatches I am not sure if these updates are specific to only the Limited Edition or can be used for all. Please use the files as you see fit. ---------------------------------------------------------------------- Update 3/22/2013 - Update 1.8 General Police station can no longer hold more prisoners than the capacity. Added missing roof texture for certain commercial building. Added completion moment cinematic for Great Works. Visiting police cars have avatar of neighbor above them. Arcology Population reflects the population of the Arcology, not the city. Fixed a clog in the pipes where sewage would sometimes get backed up and act jittery. Region Wall will pop up when a new chat message has been received. Road Improvements Improvements to cases when connecting a new road to an existing road that goes over uneven terrain. Tuned some of the road snapping priorities to address some edge cases where it wasn’t behaving as desired Fixed a case where a new road would sometimes cause an existing road to change its shape drastically. Made Upgrade Roads mini-tutorial appear at appropriate time. Fix to four lane bridge to improve divider line placement. Text Improvements Clarified alerts about residents not moving in because of high taxes to state if it is residents, commercial businesses, or Industry that won't move in because of high taxes. Improved text and icons on cities in region view. Updated text for "Become a Suburban City" mission to improve clarity. Updated requirements text for HazMat garage for clarity. Update 3/18/2013 - Update 1.7 General: All units and buildings can now be demolished using the bulldoze tool. Performance improvements for low spec systems. Traffic Improvements: Tuned traffic congestion and fixed some intersection traffic issues. Emergency Vehicles will drive in empty lanes to get around traffic at intersections. Emergency and Delivery vehicles get priority over regular traffic when leaving garage. Server: New Server will be added this afternoon (PDT): Asia 2! Update 3/16/2013 - Patch 1.6 General: Turned regional Achievements back on! Update so new players will go through the Getting Started Scenario only once. Those playing before the update must go through the Getting Starting Scenario once before they will see the Play menus when switching servers. Fix for a gameplay crash UI improvement: We increased the length of time that system alerts are displayed to enhance readability Graphics: shader change to improve look of walls and parking lots It’s now easier to place airport runways Budget transaction optimization to increase performance Update of buffers on buildings to save memory Performance improvement for lower end machines Servers: Database performance upgrades to improve response times Update 3/12/2013 - Patch 1.5: General This patch fixes an issue that was causing the game to crash. Servers: Optimizations to improve latency. The Region wall and city to city trading will be more responsive. Database optimizations that will improve the success rate for connections. Fixed an issue with rollbacks. Higher chance of success and less chance of getting in a rollback loop. Update 3/10/2013 - Patch 1.4: General Update to the “Select a Server” dialog in the game launcher. This will now indicate which servers you have active cities on Fix for an issue where selection shard did not display when the previously selected server is down We've fixed a problem where some players were getting stuck when switching shards in the server select menu We've opened 1 new server: Antarctica Update: 03/09/2013 - Patch 1.3 General Fix for a crash related to the highway interchanges and vehicles. Traffic was optimized for complex road sections. Fix for a specific case of city processing that forced players to rollback their cities to a previous state. Fix for a crash some players saw when exiting their city. Rapidly clicking or accidently double clicking the Claim city button will no longer create multiple regions. We temporarily removed filtering by friends and maps on the Join Game screen to better support database performance. Players can still find friends' regions by going to their friends' profile pages. Servers Various database optimization to address issues with connecting to our servers We added 8 additional servers! Update: 03/07/2013 - Patch 1.2 This update to SimCity contains the following updates and fixes: Fix for a crash that occurred when claiming a city in a new region on a server that was experiencing lag Fix for an issue where server select would not display the last server played on if that server was currently unavailable Cheetah speed has been disabled, selecting it will not cause your SimCity to run any faster than at Llama speed. Implemented a fix for crashes related to the road system finding the closest point on a road Fixed crashes caused by transport and pedestrian code Identified and resolved a processing problem for cities with helicopters Sharing Widget |
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